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Cheng, Yu-Ting ytflute@gmail.com Taiwan

ME INSIDE Internet Version

Cheng, Yu-Ting | NTUST | Industrial Design

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Original Version Cheng, Yu-Ting | NTUST | Industrial Design

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CheNg, Yu-TiNg INDUSTRIAL DESIGN

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CoNtent About CHENG, YU-TING

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6 80 88 96

Pieces of Land BathPouch IKEA PI design

Sharing Plate Flying Kite Tangible design

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ZOO Apartment E-motion system GUI design Fussy Eaters

Oolamigo TTDW

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Taiwan, Taipei ytflute@gmail.com

CheNg, Yu-TiNg

curiosity passion enthusiastic

Ai Ps Pro E

ME Cinema 4D PrINSIDE Id Keyshot

Skill

Taiwan, Taipei ytflute@gmail.com

Me, some of, inside this book.

Award

I believe, to become a designer, we should be more active

2013 Taiwan Young Designers’ Award

Special Award

2011 Qualia product design

Sliver

2010 Taiwan Tech toy design

Nominated

in many aspects. We are not just designing style for the product, but a thinker to think and what is the best way to do. We are not just design for product, but can design for graphic, service, story, system, etc. Depending on what is the best method to achieve the goal. I want to challenge myself to explore new things, gain insight into different way of design and learn new method. For me, I am interested in

2014 GREAT DESIGN - get real

Nominated

Experience 2014 Intel-Wukong user experience team - designer 2013 MOCA Taipei - part-time job 2013 Taiwan Tech graduation exhibition - Public Relation Practitioner

brand strategy, product identity, user experiences.

2012 Gallant Precision Machining Co.,Ltd - intern product designer

For the next step, I will get into the technology world to find

2012 Taiwan Tech Design Week - Chief Convener

out the innovation design and walk into the street, community, trying to design with the public or to explore the new

2012 DBI Dermacare Biomed Inc. - short term GUI designer 2012 Mothers’ design exhibition - Curating team member 2011 “Check Please” Drama - CIS design

way of people creating on their own. Participation 2011 IDA Congress Taipei international workshop 2010 International Sustainable design workshop 2010 City Yeast - Oolamigo project 2010- Volleyball team of the industrial and commercial design

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Taiwan, Taipei ytflute@gmail.com

CheNg, Yu-TiNg

Ai Ps Pro E

curiosity passion enthusiastic

Id Keyshot Pr

Cinema 4D

Skill

Taiwan, Taipei ytflute@gmail.com

Me, some of, inside this book. I believe, to become a designer, we should be more active in many aspects. We are not just designing style for the product, but a thinker to think and what is the best way to do. We are not just design for product, but can design for graphic, service, story, system, etc. Depending on what is the best method to achieve the goal. I want to challenge myself to explore new things, gain insight into different way of design and learn new method. For me, I am interested in brand strategy, product identity, user experiences. For the next step, I will get into the technology world to find out the innovation design and walk into the street, community, trying to design with the public or to explore the new way of people creating on their own.

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the whole process Pieces of land Bathpouch IKEA PI’s design

Cheng, Yu-Ting Taiwan, Taipei ytflute@gmail.com

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ME INSIDE

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2013, Cheng, Yu-Ting

Pieces oF laNd This project is designed for under 7 years old children. The main purpose is to allow kids creating his/hers own world with tangible objects instead of playing in the virtual world. The design in this project focuses on “how to create differents kinds of stories’s background by simple stepts.” In addition, this is on-going project. I have done the testing model and gave it to the childs. According to the observation, now knowing some detail has to change. - and The next stepts to this project is to re-design the Pieces of Land making the another model for the final.

DVD - pieces of land.mov

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Design Process From the sketches, I start with designing for children to create something whic are supposed to be easy and interesting. At the begining, I drew some straw lego, the DIY flavored Popsicle, the story frame for making background.

I want to design the modular system, one piece with different way can comebine

I choose this sketches to develop my idea.

and simplicity, I think the cloth will be a good material for children to play.

“How to make kids’ own stories? “ I came up with a thought “Why not making so many kinds of landscape?“

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Landscape testing models with and create lots of landscape/stories background. Considering the safety

When design the toy about making landscape, I made many different models instead of sketching, because I can see more detail from making madel. Therefore, I try to fold different shape and change color to see the result.

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Laser cut for button

Design Process This is the final shape for the project. Different color can stand for different landscape, such as the brown: sand or dirt, the green: grass, the white: snow, etc. All pieces can be flatten storage. In order to let the different pieces to stick together,

3D printing for character

I have to add the velcro on the lake while I think it is very strange for something in the lake with no any meanings. So, I change it into the velcro animals! When taking out the mountain pieces, children will see the animals in the lake.

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“Pieces of Land� is designed for children above 4 years old. Kids can button, stack, and change colors to build imaginary story sceneries by themselves. Each item can be made through folding and buttoning the fabrics.

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A piece of land is the 30x30cm carpets. With different colors, you can make different land while playing, such as white is snow, brown is dessert, green is grass and so on.

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Easy folding and buttoning, it is a piece of cake to create on your own. The same fabric can be installed with animals’ heads to create different characters. The animal velcores can easily stick different pieces together and also be unexpected trigers for children to play.

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Bonus play for Pieces of Land! Simplily combine with animals’ head, create your own characters in the story! Let’s make your own story by your hands!

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Each item can be made through folding and buttoning the fabrics. The 30x30cm carpets with different colors and patterns can be combined together and created into different sceneries such as forest, desert, icebergs and so on.

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Testing in real playing! Taking my models to the 5 year-old children to play and doing the observation. From the observation, I found that kid can learns how to button up from making the scence, and she also loves to match the similar shape putting them in order. Moreover, she would tries to find new ways to play, for example, playing hide and seek with the animals and peek into the mountain holes. What’s more, the fishes, turtles, ducks velcore in the lake are very attracted to kid.

Suggestion / The next stepts 1.change the velcore direction for easily storage. 2.create more characters, decoration with same way.

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2013, Cheng, Yu-Ting | Tasi, I-Hao

Design Process

BathPoUch This is the 1 year graduation project. I work for problem finding, marketing analyse, styling, coloration, logo, flim making. We want to redesign and rethink the process of bathing baby in order to make parents and babies feel more comfortable and ease. Fitting to every growing period of babies, BathPouch can be adjusted in two different sizes: 0-6 months and 6 months-3 years old. Inspired in a wombed shape emulating

Research for baby bathing - finding problems - interview with parents - learning how to bath baby in the hospital - marketing product analysis Idea development - sketches - material testing - idea model - human factor testing Final prototype - mechanism design - making templat - CIS - CNC

the sensation(warm, soft and safe) that makes babies feel like back to the familiar atmosphere. Moreover, Bathpouch is designed considering human factors so that it will not be harmful to parents’ knees, backs, arms, etc. Furthermore, when folded, “BathPouch” can easily fit into a flat package, which is convenient for parents to take home or store without occupying too much space.

Taiwan Young Designers’ Award, Special Award

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DVD - bathpouch.mov

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Prepare staff Pour the water & put toys into tub Bathe face & bathe head

Take off clothes Bathe body & back Sometimes, add hot water

Wrapped baby in a towel Use bath powder Put on clothes

Draw off Put things in order

CORRECT Baby Bathing Process

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INCORRECT Baby Bathing Process

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Research for Baby Bathing Having a newborn baby is one of the happiest things for every family. However, some parents are novices at taking care of them. To buy babies necessities, they have to consider some problems such as the space, money, growth rate, safety and so on. It often makes them hesitant and confused. After observing the process of taking bath for newborn babies, we discovered that most of bathrooms in Taiwan are small. In tradition, a mother will sit on a low stool and wash the baby in a huge red basin laid on the ground. It is not ergonomic. Both the baby and parents feel uncomfortable. As a result, we want to design a new product suitable for modern Taiwanese families. It will be durable, ergonomic, safe, and well-stored. Our goal is to reduce parents’ burdens and they can interact with their babies at ease when taking a bath for them.

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PNT1 26

PNT2

PNT14

PNT9 PNT4

PNT23

PNT3

PNT11 PNT10

Mechanical Design PNT12

PNT15

PNT13

Taking baby carriage and folding chair as our references, we uses the 3D software to create the struction. Each con-

PNT0 PNT17

PNT16 ,57

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nection, parts are all designed by ourselves. At the final, we

PNT22

sent our files to the CNC for final models. 26

1 30,9

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PNT1 PNT2

Neoprene Templet PNT12

PNT15 PNT14

PNT13

0

PNT4 PNT9 PNT23 PNT22 PNT17 PNT3

For bathpouch, we tried to find stable, strong, waterproof materials to be our pouch. Looking for the materials, we pour water in different kinds of cloth and test its flexibility.

DTM1 PNT10 PNT11 PNT16

We found that the neoprene is a perfect choice. Finally, we make the models for the shape and make the templet on our own. What’s more, we make the towel and pakage as a series for the bathpouch.

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Best Care for Baby and Adult

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Prepare staff Unfold it up Adjust to proper size Towel x Apron BathPouch

for avoiding get wet for parents

Pakage x Stool

for bathing baby

for easier to wrap baby in a towel

for proper heigh to sit

Pour the water & put toys Bathe face & head Take off clothes

Bathe body & back Wrapped baby in a towel Use powder

Put on clothes Draw off Fold it up & put it in orderf

BathPouch NEW Baby Bathing Process

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Traditional bathing problem

Flip / Get cold easily

harm your body (back, knee, arm...)

Apt to slip Wasted water

long distance between you & baby

0-6months

relax your body

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closer to your baby

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6 month - 3 years old

2

1

suitable size avoid taking a slip

3 3

large size for baby to sit (Panel at the buttom)

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Best Care for Baby and Adult

Stay in warm water Soft pouch can fit into baby’s movement avoiding getting cold while bathing baby’s back.

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Best Care for Baby and Adult

Foldable It is foldable & easy for storage

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Pakage = stool easily to make the stool Towel = Apron easily to towel baby

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2013, Cheng, Yu-Ting | Lee, Shiu-Jay | Yang, Ya-Chiu

IKEA Pi deSign This is the one of the project in brand identity course running for a samester. I am work for collecting IKEA’s historical timeline, marketing strategy, analysing product identity & model making, whole presentation CIS and advertisement. We choose IKEA to understand their culture, history, CIS, PI, etc. With analysing of shape, color, material, culture, interface, we would figure out the IKEA’s product identity and design for them for future 2015. In this project, we found thatIKEA’s interesting strategy of PS collection and some special electronic funitures, products coming out in these years. Hence, we think it is a very good oportunity for IKEA to develop a new electrnic series with tangible ways.

IKEA Product Identities design 2015 Rösten paper series HOME TOGETHER

Design Process Understanding the histories of IKEA - development - vision - marketing strategy - PS - target users - product identities Trend analysis - 2012 PS collection - KNÄPPA - PI - TV - network Our design for 2015 IKEA - brainstorming - imageboard - sketches - modeling - advertisement

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1920s Variety

Well Design Good Ideas

Swedish Life style Ingvar Kamprad was born

CCost Down

Solving problem

1943

Functional Simplicity Swedish

1945

Society Eco-friendly

Do It Y Yourself The first

Cheap Background IKEA is named after abbreviation of the founder’s name “Ingvar Kamprad” and his birthplace. In the past, in order to

IKEA advertisements appear

1948

Funiture is introduced into the IKEA range

1951

beginning, IKEA imitated others; nowadays, they have their

1953

Funiture showroom / low prices marketing

1956

own design department and the products are designed by themselves. Up to now, IKEA is famous for its flat package

Quality

The first IKEA catalogue is published Safe & Promise

keep prices low, IKEA cooperated with many kinds of factories to reduce the cost, such as plastic, clothing etc. At the

Friendly

Care about

Resposibility osibillitty

People

Design g

kind positive

IKEA is founded by Ingvar Kamprad I.K=Ingvar Kamprad, E.A=Elmtaryd Agunnaryd

Timeline

1

IKEA to the public

Designing funiture for flat packs and self-assembly

and the Nordic style. ....

“To create a better everyday life for the many people.”

2

....

1963 Authority

“To offer a wide range of well designed, functional home furnishing products at prices so low that as many people as

Copy

Problem making? america, eropen

possible will be able to afford them.”

1968 Swedish Life style

Particleboard makes its mark

When IKEA tried to get into the east market at the very start, it could not compete with the local companies whose price was much lower than its products. Hence, IKEA changed their marketing position and started to provide unique IKEA style service. For customers, IKEA will not only help them solve the problems of space planning but also create an imagination for their homes.

Cheap

The Testament of a Furniture Dealer it documents IKEA's vision and business idea and has a strong influence on the development and vitality of IKEA's culture. ....

3

....

1993

IKEA & FSC

2000

A code of conduct is launched”IWAY”

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2005

IKEA gives in-kind donations

Discrimination

1976

Marketing strategy

1

1940s - 1950s low price + postion in the low pricemarket

1

1960s -1980s branches worldwide + strengthen IKEA’s vision 1 1990s - now increasing positive image for IKEA issue, news, annoucement,etc.

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Variety

CCost Down

Design g

Well Design Good Ideas

Swedish Life style

Solving problem

kind positive

Resposibility osibillitty

Functional Simplicity Swedish

Friendly

Society Eco-friendly

Do It Y Yourself

Cheap People

Care about

Background

Quality

IKEA is named after abbreviation of the founder’s name

Safe & Promise

“Ingvar Kamprad” and his birthplace. In the past, in order to

Timeline

IKEA to the public

keep prices low, IKEA cooperated with many kinds of factories to reduce the cost, such as plastic, clothing etc. At the beginning, IKEA imitated others; nowadays, they have their own design department and the products are designed by themselves. Up to now, IKEA is famous for its flat package and the Nordic style. “To create a better everyday life for the many people.” “To offer a wide range of well designed, functional home

Authority

furnishing products at prices so low that as many people as

it could not compete with the local companies whose price was much lower than its products. Hence, IKEA changed their marketing position and started to provide unique IKEA style service. For customers, IKEA will not only help them solve the problems of space planning but also create an imagination for their homes.

Cheap

Discrimination

Marketing strategy

Swedish Life style

possible will be able to afford them.”

When IKEA tried to get into the east market at the very start,

Copy

Problem making?

1

1940s - 1950s low price + postion in the low pricemarket

1

1960s -1980s branches worldwide + strengthen IKEA’s vision 1 1990s - now increasing positive image for IKEA issue, news, annoucement,etc.

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1995 Democratic Design | Upgrade design ability PS collection PS collection is an IKEA series famous for its design. It first

1998 PS again | Cost down for market+ upgrade design ability

came out since 1992 when IKEA started to have own design department. The new PS collection will be released once

2001

every three years. The purpose is to encourage designers

Inside Out | Cost down for company

to create cutting-edge products. After the research, we intended to design the new collection for IKEA in 2015.

2003 Children’s PS | Explore children’s market

Target users

2006 What If? | Challenging materials

Young office workers or nuclear families who are interested in assembling furniture, like low-priced products with simple design features, and will be possible to move in the future. Thus, the using time of the furniture will be short.

2009 Never Ending Stories | Social welfare issue 2012 2012 PS Collection | Emphasis on IKEA’s glory history

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Trend Nowadays, through social networking sites, people can easily share their current situation on the Internet. In the digitalized future, it’s important to create the emotion between people and the products. In 2012 fall, IKEA released a new product combining the furniture with an electric appliance. It was a set of TV cabinet with Bluetooth, solving the problem of storing electric wires. Furthermore, in the same year, IKEA revealed a paper cam-

Uppleva = experience

era in PS exhibition. This was the first time IKEA designed the electric appliance.

Product identities 1.Nordic style: bright Form: functional, simple, proportional, Color: bright, vivid, huge color block Texture: low-cost, artificial, made fewer than three kinds of materials 2.Include all people need in their life 3.Have folk names 4.Adapted to any environment 5.Flat package 6.Instruction with illustration

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The paper camera”KNÄPPA”was named after the sound produced when pressing the shutter Texture: Color:

1. Kraft veneer

1. Kraft color

2. Cardboard

2. Black printing makes the lens look bigger

3. FC and CE safety certification

font - Verdana

on / off / shutter

s delete file

Form:

Interface:

1.1cm thick

1. Small black person’s useless guide : Please see the instruction

2.a piece of bend cardboard.

2. Use fonts Verdana

3.round plastic screws and hexagonal nuts

3. Number of the product : The possibility that the paper camera will be sell in the future.

4.different sizes of holes corresponding to the black circuit board 5.angle-cut groove 6. two-sided battery holders 7. half cut switch

1cm thick

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Prediction of new PS theme 2015 | HOME TOGETHER

Rösten paper series Extending the way to name “KNÄPPA”, the new paper series will be named “Rösten”.

Share life, be linked everywhere, Let’s “home together” to the world!

In the future, the electric product is no longer a cold machine,

Collection will be included three new products:

but a connection for you to share your life with people.

KNAKA – webcam/ Face together PRASSLA – mobile phone/ Talk together

The whole world will be your family.

SLÄPPA – radio/ Listen together

Let’s home together!

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NEW

LOWER

PRICE

PRASSLA

Mobile phone

29.99

$

We talk together and share life with each other. 2015 PS-RÜsten paper series is no longer a cold machine, but a connection for you to share your life with people. The whole world will be your family. Let’s home together!

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R

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We face together and share life with each other. 2015 PS-RÜsten paper series is no longer a cold machine, but a connection for you to share your life with people. The whole world will be your family. Let’s home together!

NEW

LOWER

PRICE

KNAKA

$

Webcam

6.99

R

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We listen together and share life with each other. 2015 PS-Rösten paper series is no longer a cold machine,

NEW

LOWER

PRICE

SLÄPPA

digital radio

19.99

$

but a connection for you to share your life with people. The whole world will be your family. Let’s home together!

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Some practice Sharing plate Flying kite tangible design

ME INSIDE

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2011, Cheng, Yu-Ting

ShaRing PlAte 享饗

Design Process Old is New | exploring Taiwan’s culture - brainstorming with image of Taiwan - walk into the traditional market - Image of Taiwan

The sharing plate is a set of tableware. The inspiration came from the traditional bamboo basket. This design conveys the Taiwan-

- sketches

with each other or be separated, so the food can be easily

- ideal model

shared with other people.

- rendering

-

Qualia competition, Sliver Award, 2011

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Design

ese spirit of “sharing food“. The four plates can be connected

Prototype

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Old is New exploring Taiwan’s culture To carry out the concept of “Old Is New”, I tried to discover the inspiration from Taiwan’s traditional market. Hope to transfer the old intelligence and image into a new design. The bamboo basket impressed me the most. The holes on it are used to drain the water from vegetables. In the past, farmers would carry bamboo baskets on their back, walked through the mountains, and sold the vegetables they grew in the markets. People would share their goods and chat. That was the way how Taiwanese people got along with each other and the spirit of “sharing” is what I want to convey in my design

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Each plates can be connected with each others. The master can easily bring the food out of the kitchen

Each plate can easily be taken by anyone.

Enjoying the food on the plate. When single plate is laid on the table, with the design of curves, the food won’t be fallen out of the plate.

Introduction

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盛裝著一筐豐盛的簍菜, 清晨的露水和著斗笠下的汗水一起流向大地, 從那山來到這平地, 將新鮮的菜分享給其他人, 竹簍的重量逐漸減少, 但農人的臉上卻是滿足的微笑。 因為他知道, 這竹簍裝載著是他滿心的真誠與成果。 The farmers hold bamboo baskets full of vegetables on their back. They sweat and walk across the mountains to share fresh greens to others. They work with a smile of satisfaction because they grow these vegetables with all their hearts.

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2013, Cheng, Yu-Ting |Lu, Mei-Lin

FlYinG kite This is the light design for the funiture design course. We are brainstorming together, and I work for the model makeing and poster. In this project, while testing and looking for materials, my partner and I found that the knitting wools can make the special effect. The light through the knitting wools like showing the transparent colors. What’s more, we do not want to hide wires instead of showing them and considering in our design.

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Flying kite in your room. The light design is like flying a kite in your place. The wire is no longer a annoying part but to become the kite string. You can fly the kite light at any place and any time. “The Flying Kite� is combined with kniting wools and paper cut creating the light pattern when turn it on.

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2011, Cheng, Yu-Ting | Fillmember, Xue, I-Ting

TaNgible DeSign This is the pratice project for interactive tangible design. I work for the model making & thinking how to interact with the object.

Design Process

In this group, we learn to use arduino to program simple function

Idea Development

to make our design real. Our concept is to rethink about the time.

- sketches

In daily life, we always use certain numbers to set the alarm clock

- idea model

reminding us many things. However, in this project, we hide -the num-

- arduino testing

bers but to change into the size of column. Pulling up the different size to set the time. Users would set time with more tangible way. -

Prototype - modle making - programing

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60 30

10 30

30 180

120

(mins) original arrangement the alarm will invoke whten the amount of time is reached. which decided by user, pulling various blocks.

= 120 + 60 + 30 210 minutes later.

= 180 + 30 + 10 220 minutes later.

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Cheng, Yu-Ting Taiwan, Taipei ytflute@gmail.com

Another thinking Not just product design

ME INSIDE 110

ZOO apartment E-motion system GUI design Fussy eater

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2013, Cheng, Yu-Ting

Zoo ApartMent

Encouraging people to communicate with each others

This is the project for the 2013 MOE Scholarship in Arts and Design

Zoo Apartment aim to build relationship between strangers without

workshop. The theme is “encouraging people to communicate with

hesitation and in a more natural way.

each others.“ When walking with our pets, they often help open our chat with other I was thinking the best way to make people feel like wanting to com-

people. According to this observation, I believe that pets have the

- trigers. municate is making them feel comfortable or creating some

power to build communications with strangers. Zoo Apartment is a

In the group, one of them(or trigers) should be active to nevigate

place, a community, for everyone’s pets and people to live together.

others to talk to strangers. Therefore, I try to design a system to reach

Changing the original nursing house in to zoo apartment, the elderly no

the goals. What kind of people or trigers can easily walk into -people’s

longer live in a boring life but becoming a zoo keeper helping taking

life naturally? I found the answer is “the pets.“

care of others’ pets. In addition, pet owners well be given the opportunities to appreciate and share their families to elderlies.

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Nowadays, with the rapid development of technology, the more convenient communication we have in digital world but the less time we contact with others in the real world. Most people are not willing to chat with strangers, especially with elderlies. In the nursing house, a day for elderlies is very regular. They sit in front of the window or their bedroom without anything to do. This situation could led them to negative feeling. They need somone to talk to and be care of.

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x

It is said that pet dogs or cats can bring them positive thinking. According to this idea, why not ask elderlies a help to take care of our own pet while traveling?

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ZOO Apartment we are the zoo keeper

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2011, Cheng, Yu-Ting |Jiang, Li-Na | Chen, Yung-Hsun

E-MotioN SYsteM

8G

This is the project for Sustainable Design & Smart Green Life workshop. I work for concept writing, 3D rendering, system process, oral presentation. We focused on the environmental issue, proceeded SLCA, and designed a system that people can use sustainably. We hope to promote the product’s value for the environment. E-MOTION is a mobile phone which helps users to do environmental protection. When the users reach the goals, they will be rewarded special medals attached to the phone. They can not only upgrade the cellphone’s functions, but also become certifications showing the care about the environment.

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We plan to cooperate with the electric power company, the water corporation, and the telecommunications company. When users’

$

$

$

$

$

$

$

$

$

consumption descends apparently, they will be rewarded a medal 40%

which can upgrade the cellphone’s function such as increasing the

60%

internal storage. Fund

eco-movement

Basic mobile

Take eco- action

Reward for eco-action & get badges

Your own special mobile &

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eco-friendly certification.

Combine with mobile & bonus for mobile

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2014, Cheng, Yu-Ting

GUI deSign This is the GUI design for concept video of intel-Wukong project. Designing the proactive app’s interface and flows, this GUI will be added into the concept video for automatic reschduling the travel from M2M. M2M project team

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Story : Chen, Lin-Lin \ Chuang, Ya-Liang \ Chao, Lin-Wu \ Cheng, Yu-Ting \ Lee, Ya-Han \ Hsu, Ning

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Video : Chen, Yung-Hsun \ Liou, Jhih-Jie GUI : Cheng, Yu-Ting \ Lee, Ya-Han Sketches \ Hsu, Ning

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Connecting with the smart home, APP4ROOM can help users to reschdule the trip. The screen shows the ordinary schdule and some problem happened immedately. From understanding the different situation, the APP4ROOM will give you the suggestion for the trip to reschdule it. For example, because of the traffic problem, the app suggests you to go out later.

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2014, Cheng, Yu-Ting | Wang, Ernest | Yang, Ya-Chu

FussY EateRs This is project designing for the fussy eaters of children. We are

Design Process

asked to think a good way to encourage children to keep balanced diet.

Understanding Fussy Eaters - interview 10 year-old children

From interview the 10 year-old kid, he only eats fried chicken

- internet searching

and sausage although he knows these food are not good to him. Therefore, we think that we need to use their special

Comic

language, images to let them know “keeping balanced diet

- story outline

is cool“. What’s more, we want to create a idol to make chil--

- storyboard

dren crazy about hime/her. Therefore, we decide to make a

- chracter design

comic for kids. When comic gets popular, it will bring commer-

- drawing

cial benefits and to bring story into the real world. I work for story outline, designing the characters and drawing.

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Story Outline When one kid borns, there is one monster borns too. Kid and monster are connected. Whatever kid eats, it will decide what kind of skills, power for monster. For example, when kid often eats carrot and then monster will be get the special x-ray from eyes. Every kid and monster play, live and eat together, they will build very strong relationship with each other. However, monster will be disappear when kid get 20 years old. Therefore, in this world, most children will try their best to keep balanced diet in order to win the competion, because the winner can keep their monster forever. The story will begins with a boy and his monster, how they meet each other and how the boy overcomes the fear of eating food he hates to upgrade his monster. In addition, the boy will fight with the terrible fussy eaters and their ugly monsters. In the end, fussy eaters will still can not against to the one whom keeps balanced diet....

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

被打得很慘...

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Our strategy / Comic about fussy eaters

“wow!

balanc

ed eat

ing is c

ool!“

animation

real world happened

Kids learn that being fussy eaters is bad!

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Cheng, Yu-Ting Taiwan, Taipei ytflute@gmail.com

Walk Out Oolamigo

ME INSIDE 170

TTDW

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11

oola AmiGo We participated in the City Yeast reconstruction project 999 of Aqua Design in 2010. The purpose is to bring design into Gongguan district, connect with local stores, and make the place become different. To proceed this project, we investigated more than 10 stores. Finally, we chose an American-Mexican restaurant “Oola” to reconstruct.

-

Oola is an American-Mexican restaurant located in an alley in Gongguan. The name means “hello” in Mexico. The American owner manages the restaurant as a place for friends getting to-

Team, 2011 Cheng, Yu-Ting Tasi, I-Hao Yain, Yi-An Lee, Chih-Shin Cho, Zu-Yang Chen, Yi-Chun Chui, Way-Jay Xue, Yi-Ting

gether. What’s more, there are some table games for customers to play! From this project, we know more about the street arCactuses, Burito, sombreros are main identities of Oola.

round our place. Through making “Oolamigo” we build

We hoped to strengthen the identity of this restaurant and

the relationship with Oola restaurant, and also with the

conveyed the spirit of guesting friends, so we decided to build

other shop in the same street. More and more people

a huge cactus, the sign of Oola, in front of the gate. In the end,

go there and leave a note on the Oolamigo.

it did catch everybody’s eyes and attracted more customers to come.

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“Oola Amigo” means “Hello, friends!” in Mexico. The huge cactus is the mascot of Oola. He welcomes friends to the restaurant. After eating, people can leave a message on him, sharing their happiness.

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12

Chief Convener 2012

Cheng, Yu-Ting \ Guo, Zhi-Yi

Deputy Convener Feng, Han-Yu \ Chen, Zhen-Li Lai, Ke \ Wu, Jian-Lin

TTDW

Jian, Yu-Qi \ Zou, Bo-Xuan \ Xue, Yi-Ting \ Liu, Mei-Ting Cho, Su-Yang \ Ho, Yun-Fang \ Li, Hsiung-Chieh \ Chen, Di \ Chang, Wen-Wei \ Ding, Hsuan \ Liu, Yan-Tsen \ Lian, I-Chun

Taiwan Tech Design Week

Feng, Han-Yu \ Jhu, Miao-Ting Chen, Yi-Chun \ Ke, Yong \ Chang, Hsuan-Wei \ Hsu, Tai-Wei Hsu, Ning \ Ho, Ssu-Chi Chang, Wen-Chi \ Lin, Chih-Han \ Lin, Pei-Ying \ Lin, Yu-Pei \Chen, Yi-Ting

In 2012, Our team, we change our traditional annual exhibition of design department into “Taiwan Tech Design Week.“ We think that exhibition not just display our works but can be a stage for students to show and learn different areas which

Liu, Chun-Yu \ Tsai, Chia-Lun

we can’t learn from campus. Therefore, we name it as TTDW, one week for students’ works display, speeches of travel, design, culture,etc, singing concert and modern dance show. In addition, we design a interactive device for TTDW, Energy Domins. This work is to show our 2012 theme of “Dynamic

Guo, Zhi-Yi \ Tien, Hui-Yuan -

In the future, we hope TTDW will be expanded to the campus, and broaden our view of the world.

Yang, Ya-Chu \ Wang, Yu-Hsin Chen, Wei-Yang \ Chen, Guan-Ying \ Wang, Tzu-Chi \ Lin, Chi-Hua \ Hsiao, Wei-Chi \ Chan, I-Ting

Balance.“

community. More and more people from different area join,

Guo, Yu-Chi \ Chen, Si-Ying \ Chien, I-An \ Lin, Pei-Ying \ Tang, Chia-Hui \ Lin, Bing-Wei \

Tsai, I-Hao \ Zeng, Ying-Xuan \ Chang, Fang-Yu \ Chung, Ting-Chen \ Tsai, Chia-Ying \ Chou, Ya-Han\ Wang, Ting-An \ Yu, Cheng-Hsun Chen, Hung-Chen \ Kong, Fan-Xuan Wang, Yi-Ting \ Yeh, Ting-Yin \ Peng, Yi-Zhu Li, Chih-Hsin \ Chen, I-Lo Huang, An-Sheng \ Tsai, Hsin-Chih \ Huang, Wei-Kuang \ Chen, Yen-ming \ Li, Sheng-Hung \ Hou, Wen-Jie \ Liu, Wan-Ting \ Huang, Pin-Xuan \ Chiang, Yen-Ying

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Dynamic Balance It is progressing repeatedly. Through the inspiration and brainstorming, the target is gradually reached. In the circle, our target is getting closer. There is no specific answer; between destruction and construction, we try to find a balance.

TTDW / 3 Field Achievement Exhibition Industrial x Commercial x Architectural Design 5 Lecturer Report Films
 6 Live Shows Music X Modern Dance X Image X Interactive Device X DJ 7 Forums 71- Person Team
 245 Days Investment (5880hrs)
 Almost 300 Peolpe Attended TTDW Opening Night

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Design by Lee, Chih-Hsin & Huang, En-Sheng & Tsai, Yi-Hao & Cheng, Yu-Ting

Energy Domains Controlling the fan speed by programing, the balls move in the duct periodically. With the basic form of points, lines, and planes, it created a macroscopic “energy breathing” sub-space. Interaction exists in the Unicom point between two spaces. Whenever the energy flowing channels being blocked, the particles stop floating immediately, and the passage will be restored in the opposite. With the indirect light below the bench, the viewers could wander freely in the suspension unrealistic environment, Listening, perceiving the restless energy particles’ undulating sounds and patterns.

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2014_01_ portfolio  

NTUST, Industrial design Cheng Yu-Ting 鄭宇婷 ytflute@gmail.com Now studying for M2M, IOT design x technology innovation research 不知道為何,它就變成...

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