


![]()

















Can I Come In? Yes No
By Critical Reflex

By - Triossakaz
The player must distinguish real people from Visitors pretending to be humans, providing shelter to the former and eliminating the latter. At night, the player chooses guests to let in and can check the Windows to observe the surroundings. The signs of how to tell a visitor are disclosed to the player at the start of each day. They are checked in a dialog during the daytime. After detecting a correlating sign, the player has an option to point a gun at the guest or hear them out; next, the player

can choose what to do with the said person. An energy bar tracks how many signs can be inspected each day. There is a variety of edible items that influence this bar: some restore energy for additional checks, while others deplete it, letting the player end the day early and go to bed. If the visitors are not eliminated, they kill human guests. Furthermore, FEMA takes guests from the house once in a few days. If the player doesn’t let humans in to there home, it leads to a game over.

If any of your guest show these signs they may be a visitor:
• Perfectly white teeth
• Dirty fingernails
• Bloodshot eyes
• Hairless armpits
• Black patches in aura photos
• Insects inside ears
• Bleeding gums
• Skin irritation
• Armpits Fungal growth
• Rapid eye movement



The Protagonist is a nameless male character who is controlled by the player. Many, if not all his choices, in the game will depend on the player’s choice in both his actions and dialogue. Based on his interactions with the Neighbor, the Protagonist lives a shut-in life away from the outside world, barely interacting with people. He has not seen his neighbor in a long time, up until the very start of the game. The Protagonist had a tough relationship with his dad. Little information is disclosed, but some details are unrevealed by exploring the house and taking different to guests.

PEAK is a co-op climbing game where the slightest mistake can spell your doom. Either solo or as a group of lost nature scouts, your only hope of rescue from a mysterious island is to scale the mountain at its center. Do you have what it takes to reach the PEAK?
