IF Sight is not dominant in Architecture

Page 1


“ Perancangan Ruang

Sosial Multi - indra

sebagai Third Place

untuk Meningkatkan

Pengalaman Sensori

Generasi Z

WHAT IF?

What you see is not what you get

WHAT IF?

We are able to make sight unreliable and trick people so that they have to use other senses to experience

WHAT IF?

Architecture doesn’t focus on visual appeal and factors

INTENSI DESAIN

occularcentrism

Penglihatan
Pendengaran Peraba Penciuman Pengecap
5 Indera manusia – Juhanni Pallasma

BORN TO BE DIGITAL

BORN TO BE DIGITAL

INTENTION

Question the dominance and trust of sight

Fostering a stronger interaction through 4 senses

Build back connection: -with self/body - other human - nature

STATION EXTENSION MAQUETTE

SENSORY OF TOUCH

ENTRANCE & TRANSITION SPACE

SENSORY WITH OTHERS

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