Hobbiggar

Page 1

Barbarian

Hobbiggar Hobbisen CHARACTER NAME

INSPIRATION

2

Mountain Granok

NG ALIGNMENT

ARMOR CLASS

PROFICIENCY BONUS

BACKGROUND

RACE

13

STRENGTH

17

Outsider

CLASS & LEVEL

1

6

INITIATIVE

SPEED

3 ●

12

1

5

Strength

1

Dexterity

4

Constitution

-2

Intelligence

2

Wisdom

0

Charisma

CONSTITUTION

I'm always picking things up, playing with them absently, and sometimes breaking them accidentally.

Greater good. It is each person's responsibility to bring maximum happiness to the entire tribe. (Good) CURRENT HIT POINTS

TEMPORARY HIT POINTS

Acrobatics (Dex)

2

Animal Handling (Wis)

-2

Arcana (Int)

5

Athletics (Str)

0

Deception (Cha)

-2

History (Int)

-2

Insight (Wis)

2

Intimidation (Cha)

WISDOM

-2

Investigation (Int)

14

2

Medicine (Wis)

-2

Nature (Int)

2

Perception (Wis)

2

Performance (Cha)

INTELLIGENCE

8 -2 ●

2 CHARISMA

10 ●

Total

1

SUCCESSES

D12

FAILURES

HIT DICE

NAME

0

Persuasion (Cha) Religion (Int)

1

Sleight of Hand (Dex)

1

Stealth (Dex)

4

Survival (Wis)

Violence is my answer to almost every challenge.

+5

2d6+3(+5) Blunt

FLAWS

Aggressive: With a bonus action, you can move your movement towards an enemy of your choice that you can see or hear. You must finish this move closer to the enemy than you started. Ability: Wanderer You have an excellent memory for maps and geography, and you can always remember the general layout of the terrain, settlements and other things around. Additionally, you can find food and fresh water for yourself and up to five other people per day, as long as the region offers berries, water and so on.

SKILLS

ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION) CP

SP

EP

GP

10

Fury In battle you fight with ferocity. On your turn you can go into a rage as a bonus action. While in a rage, you gain the following benefits if you are not wearing heavy armor: • You have an advantage in Strength tests, and Strength endurance tests. • When you attack with a melee weapon using Strength, you gain bonuses on damage rolls that increase with your barbarian levels, as shown in the Damage of Fury column in the Barbarian table. • You have resistance to concussion, piercing and cutting damage. If you are able to cast spells, you will not be able to do so, nor will you be able to focus on them, while you are in rage. His fury lasts for 1 minute. It ends before that if you fall unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since. You can also end your fury on your turn as a bonus action. Once you've gone into a rage the number of times shown for your barbarian level in the Furies column in the Barbarian table, you need to end a long rest to do it again. Defense Without Armor As long as you don't wear any armor, your Armor Class is equal to 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain that benefit.

PP

OTHER PROFICIENCIES & LANGUAGES

BONDS

DEATH SAVES

ATK BONUS DAMAGE/TYPE

Heavy Hammer

-2

Common, Orc, Goblin.

IDEALS

I am the last of my tribe, and it is up to me to ensure that their names are legend.

1

2

14

Hit Point Maximum

SAVING THROWS

14

4

EXPERIENCE POINTS

PERSONALITY TRAITS

DEXTERITY

0

Hobbit PLAYER NAME

EQUIPMENT TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS


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