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Secuencial Sugerido Maestría en Programación de Tecnologías Interactivas

Page 1

Graduate Program

MASTER IN SCIENCE IN PROGRAMMING OF INTERACTIVE TECHNOLOGIES CURRICULAR SEQUENCE SAMPLE BY ACADEMIC TERM GENERAL OBJECTIVE: Develop professional programmers with the skills needed to be part of multinational or independent companies in the interactive technologies programming industry. REQUIREMENTS: SC = Specialized Component (18 credits) EL = Elective Courses (6 credits) SR = Science and Research Component (6 credits) FP = Final Project (6 credits)

5th

4th

3rd

2ND

1ST

Academic Term

Prereq.

Req.

Course

SC

PTI 502

Principles of Programming

3

SR

DI 501

Research Methods

3

SR

PTI 510

Applied Sciences for Interactive Technologies

3

SC

PTI 520

PTI 502

Object Oriented Programming

3

SC

PTI 524

PTI 502

Mobile/Web Based Application Production

3

SC

PTI 530

PTI 520

Artificial Intelligence

3

SC

PTI 526

PTI 502

Game Prototype Development

3

SC

PTI 528

PTI 520

Mobile/Web Based Game Production

3

FP

PTI 601

PTI 528 PTI 530

Capstone Production

3

PTI 502

Elective 1

3

PTI 601

Capstone Release

3

PTI 502

Elective 2

3

EL FP EL

PTI 602

Title

Credits

36


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