SOLUTION MANUAL FOR 3D MODELING & ANIMATION A PRIMER BY MAGESH CHANDRAMOULI CHAPTERS 1-10 CHAPTER I PART I TRUE/FALSE 1. The first step in Pre-production involves working on the computer to create your model. True False Feedback: True. Modeling is the process of creating or recreating the physical form of an object. 2. A rendering can be thought of as a visually-narrated script. True False Feedback: A storyboard can be thought of as a visually-narrated script. 3. In a typical feature film, the 1.5 or 2 hours of movie that you see in a theater have actually been edited from a hundred thousand feet of film. True False Feedback: True. In a typical feature film, the 1.5 or 2 hours of movie that you see in a theater have actually been edited from a hundred thousand feet of film. 4. Digital animation and modeling today have borrowed immensely from the traditional crafts such as opera, play, theater, puppetry, etc. True False Feedback: True. Digital animation and modeling today have borrowed immensely from the traditional crafts such as opera, play, theater, puppetry, etc. 5. The more detailed a storyboard, the clearer the communication. True False Feedback: True. The more detailed a storyboard, the clearer the communication. 6. You do not need to be an artist to be good at storyboarding. True False Feedback: True. You do not need to be an artist to be good at storyboarding. 7. A storyboards consists of a sequence of static images displayed with a simultaneous musical score or sound track. True False Feedback: False. An animatic consists of a sequence of static images displayed with a simultaneous musical score or sound track.
8. An animatic, also known as a story reel, is also used to pitch an idea to a client. True False Feedback: True. An animatic, also known as a story reel, is also used to pitch an idea to a client. 9. The production pipeline represents the basic framework used to develop the animation. True False Feedback: True. The production pipeline represents the basic framework used to develop the animation. 10. According to SMART, at the very simplest form, an animation would typically require a style, monitor, animation, rendering, and test reel. True False Feedback: False. According to SMART, at the very simplest form, an animation would typically require a story, model, animation, rendering, and tweak. 11. Normally, a long shot shows the face or the head of the character in clear view. True False Feedback: False. A close up shot shows the face or the head of the character in clear view 12. Camera Location refers to the angle or the direction in which the camera is facing. True False Feedback: False. Camera orientation refers to the angle or the direction in which the camera is facing. 13. Segment is the last step in the 5S breakdown True False Feedback: False. Segment is the second step in the 5S breakdown. 14. Framing height (or camera framing) is the distance between the camera and the character, and is actually more about how much of the character is viewed by or shown to the audience. True False Feedback: False. Framing height (or camera framing) is the distance between the camera and the character, and is actually more about how much of the character is viewed by or shown to the audience. 15. The basic idea behind thumbnails is to flush out ideas and explore. True False Feedback: The basic idea behind thumbnails is to flush out ideas and explore.
16.
Modeling is the process of creating or recreating the physical form of an object. True False Feedback: True. Modeling is the process of creating or recreating the physical form of an object. 17. A full shot (FS) or wide shots (WS) is used for staging or establishing the scene. True False Feedback: True. A full shot (FS) or wide shots (WS) is used for staging or establishing the scene. 18. Long shots portray a character from the thigh or the waist and above. True False Feedback: False. Medium shots portray a character from the thigh or the waist and above. 19. Extreme Close Ups can be used even on inanimate objects to intensify specific features. True False Feedback: True. Extreme Close Ups can be used even on inanimate objects to intensify specific features.
20. Zoom lines are used to explain the zoom in or zoom out process. True False Feedback: True. Zoom lines are used to explain the zoom in or zoom out process.
PART II: MULTIPLE CHOICE QUESTIONS APPROPRIATE ANSWER) 1.
2.
(CHOOSE THE MOST
__________ represents the acronym discussed in this chapter that stands for the processes that typically constitute the making an animation. a. SMART b. MARS c. SORT d. STAR e. None of the above Behind every great animation is a great a. Rendering Engine b. Computer c. Display d. Story e. None of the above
3. The _________ refers to the degree or the amount of the scene (the
environment) that can be viewed at a particular instance a. Camera Location b. Orientation c. Field of view d. Spectrum e. None of the above 4. _______________ is the distance between the camera and the character, and
is actually more about how much of the character is viewed by or shown to the audience. a. Framing Height b. Frame width c. Lens Height d. Angle of view e. None of the above 5.
_______ shots portray a character from the waist and above. a. Long b. Wide c. Close d. Medium e. None of the above
6.
Normally, a _______ shot shows the face or the head of the character in clear view. a. Long b. Wide c. Close up d. Medium e. None of the above
7.
_______ close-up shots can be thought of as constricted close-up shots a. Long b. Wide c. Extreme d. Medium e. None of the above
8.
Storyboard _________ refer to descriptive comments or explanations added to the storyboard. a. Plots b. Annotations c. Arrows
d. e. 9.
Boxes None of the above
An animatic is also known as a_________. a. Model sketch b. Story reel c. Rendering d. Anime e. None of the above
______ are the basic building blocks of an animation video. a. Sequences b. Shots c. Segments d. Streams e. None of the above 11. In the 5S mnemonic explained in the chapter, the third S stands for ______ a. Shot b. Scene c. Sequence d. Segment e. Story
10.
12. Long shots are also referred to as a. Extreme Close Up Shots b. Medium Shots c. Medium Close Up Shots d. Full Shots e. None of the above 13. Which of the following offers a close, but not that close of a view of the
subject? a. Extreme Close Up Shots b. Medium Shots c. Medium Close Up Shots d. Full Shots e. None of the above 14. In the 5S mnemonic explained in the chapter, the fifth S stands for ______ a. Shot b. Scene c. Sequence d. Segment e. Story