Bad-Ass Grannies in Space

Page 1

Mads Ellegård Skovbakke

B.A.G.S. - BAD-ASS GRANNIES IN SPACE - a Story Bible

THIS IS A BACHELOR PROJECT FROM GRAPHIC STORYTELLING, THE ANIMATION WORKSHOP, VIA UNIVERSITY COLLEGE. Mads Ellegård Skovbakke B.A.G.S._Final_Cover.indd 1-3

They’re WRINKLY - They smell like PRUNES - They’re lost in SPACE... ...And they are our ONLY HOPE! 5/28/2019 11:50:22 AM


Have you ever thought to yourself: “What would happen if we just shot all of the old people into space?”

You might be surprised!

Welcome to the

B.A.G.S.-Universe! B.A.G.S._Final_Cover.indd 4-6

B.A.G.S.

was developed during the BA in Graphic Storytelling course at The Animation Workshop, VIA University College by Mads Ellegård Skovbakke, 2019. Copyright 2019 © Mads Ellegård Skovbakke. Printed in Denmark.

For more information about the creator of this Story Bible: madsskovbakke.strikingly.com or get in contact via meskovbakke@gmail.com

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. 27A.D

GET READY FOR SPACE-AGING

Old people... They’re bigoted and self-righteous. They smell funky...

Who knows? They probably even add to the CO2 crisis with their limited gas-control.

They sit on jobs for way too long - and when they finally In 2127 - the young people do something about it! retire, they want us to take care of them! 1

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EARTH, 2127AD During the last century, liveable areas on Earth have

slowly decreased to next to nothing. Huge areas are flooded, there are tropical storms multiple times a year.

All because of climate change effects ravaging the

planet.

Multiple deserts and wastelands spread, making resource sparse and liveable spaces tight.

None of our senior citizens did anything to prevent this!

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Let them solve our “Limited space on Earth”-problem! No-one wants to care for them anyway. And it’s not like they contribute to the work-force.

Damn straight! Earth is running out of time, and the pruny old farts should be kicked out to make space for the rest of humanity.

Sending an entire demographic into space could be considered a heartless thing to do.

They also have to be convinced to go somehow. Introducing:

THE B.A.R.G.E.™

(BETTER AGING AND RECREATION GERIATRIC ELEMENT) - The dignified way to Space Age 3 B.A.G.S._Final_nocover.indd 3

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REVOLVING RETIREMENT ON THE B.A.R.G.E.™

THE ORBITAL SETTING OF B.A.G.S. THE FIRST UNMANNED RETIREMENT HOME TO BE LAUNCHED FROM EARTH! With outstanding robotic assis-

tance on board, The B.A.R.G.E.™ is designed to function comlpetely youth-free! You will be able to enjoy your sunset years accompanied by like-minded individuals in a situation similar to your own without lacking any service!

LIVING QUARTERS FIT ANY NEEDS IN A 3 STAGE SYSTEM: Independent living:

Assisted living:

Memory care:

Fully equipped rooms with voice activated personal Rooms are modified for any handicap and come with Rooms with built-in reminders, medicine dispensers, assistant AI, personal kitchen elements, and a multi- a robot companion. robotic ‘nudgers’ and emergency restraining functions function shower, spa and toilet element. in order to keep the most vulnerable clients safe from any cause of harm.

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The B.A.R.G.E.™ is the pinnacle of elder-care and safety: It will be able to hold the entire senior population and keep them supplied with food, company, and entertainment.

All within a controlled environment, where the World Government can ensure the safety of the elderly throughout the final stages of life.

The technological wonder of The B.A.R.G.E.™

makes it an outstanding caretaking facility. With robotic arms available in any room and a litteral army of robotic aides, the staion only really needs one head nurse: A.S.T.R.I.D.

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A.S.T.R.I.D.

A.S.T.R.I.D IS THE MAINFRAME OF B.A.R.G.E.™ - AND A STATE OF THE ART AI. PRESENT ONLY AS A PINK SYMBOL SCATTERED AROUND THE B.A.R.G.E.™ (FUN FACT: THE ORIGINAL SYMBOL WAS ‘00’, TWO WATCHFUL EYES, BUT A GLITCH IN A.S.T.R.I.D.’S PROGRAMMING GOT IT STUCK IN A WINKY-FACE.)

(ARTIFICIAL SERVICE, TENDING, AND RECREATIONAL INTELLIGENCE DEVICE)

She is responsible for monitoring the B.A.G.S

Not so fast, ‘crisp-hips’ where do you think you’re goin’?”

and their well-being, provide anything they might need (as long as her algorithms allow it), and secretly report back to the World Government

There is no cutting corners with A.S.T.R.I.D: she literally has eyes all over The B.A.R.G.E.™ She won’t hesitate to intervene with the help of the robot arms all around the ship. Imagine a robot nanny; except this one is also your warden - and prison…

During their “retirement”, the B.A.G.S. manage access and

modify A.S.T.R.I.D. Which makes her much more agreeable and, frankly, happier. (Her caregiving harddisks were never suited for the role as ruthless warden.) But it won’t stop her from handing out a healthy dose of sass.

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THE CREW:

THE MAIN PLAYERS ON BOARD THE B.A.R.G.E.â„¢

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HENRIETTA BILLUPS

- OUT OF MONROE, LOUISIANA; HENRIETTA (OR MOTHER HEN) IS THE LEADER AND MAIN CHARACTER OF B.A.G.S.

Age: 78 Zodiac: Scorpio Faction: Explorers

Henrietta lives for adventure, parties and food - preferably all of them at once! Her Vlog ‘Mother Hen’s Pies in Places Vlog’ (a travel vlog about food and health - and mostly Henrietta) has over 10 million followers. Henrietta saw potential in the

exile from Earth: Who wouldn’t want to watch a season of ‘Mother Hen’s Pies n’ Places Vlog’ from Space?!

But when she finally arrived, she was hopelessly underwhelmed by the sight: The B.A.R.G.E.™ is a floating coffin!

HENRIETTA'S MyRING Talk about being married

to your smartphone... MyRINGs: Smartphones of

2127: a camera and mini-projector with touch holoscreens all in one accessory. Simple - Neat - Clean

...Now she has taken it on

herself to spice things up!

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Henrietta’s southern charm,

naivete and flamboyant generosity glaze over budding conflicts.

Enough with of your dilly-dallies, let’s all just be friends!”

But to her great annoyance, the usual ‘hug-it-out’ method doesn’t always cut it, and the same conflicts keep budding up.

Impossible to miss: A towering bear of a person with colourful suits and hair up real nice, taller is better!

Make no mistake, Honey! These joints are as supple as sour cream dip!”

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g in r ke g. CE in rin X t E e sy oit T u P b l RI s ly i C : S d g) res Yi lou n u i : gh ent ” OM is i O R a (s adv ul? S ett f a ’ tt ace ent YI nri e e - He : th ri sp nev ) n T e f He can S u IN ile iv e o ? s I s h s H n w ow T mi n o tie s “H be i i i ” (D jo tiv ): ng? c s a Yi you i ff co itt rd t s a n ’ ( k o an -b ta “C on t t e e ri wha n th s He ke . n e i rve Li us s a a k T ! p c U ff sc i C P s k “ d r a tte MP te t U c t J i a ie kn ar r h n l c He rfu th : u o B OM lo RO co ’s in oe. t YI ad o - cl t T Main want: To be the center of attention. IN or, ead h do om Main flaw: Draws unfortunate attention to herself. fr Main need: To share the spotlight. 13

:

T RP

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HUANG YI

- WITH A CHINESE GOVERNMENT FUNDED DEGREE IN ADVANCED WEAPONS ENGINEERING, YI IS THE CREW’S INVENTOR AND LOOSE CANNON.

Age: 82 Zodiac: Capricorn Faction: Returners Yi has never identified with

a binary gender, and if asked they will reply with a shrug and “Yi?”

As a robotics prodigy funded by a corrupt government, Yi has developed a healthy scepticism, and a very particular skillset: Put any tech in front of them,

and they will re-purpose it in a variety of ways - and you will end up with something that can levitate you, blast aliens, and butter your toast in the morning.

Now,

circumstances have put them in a confined space filled with the most advanced robotics known to civilians...

Where’s the trigger on this thing?”

YI’S WHEELCHAIR

A ROLLING DOME OF ‘MINORITY REPORT’ I.T. Being stuck in a wheelchair

has affected Yi’s access to cool new techs. To pass time, they hacked away at the wheelchair itself - making it a CIA-level control-room on wheels.

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Having a control-room dome

on wheels does not get Yi any closer to the really cool stuff. To get arms, Yi has hacked a B.A.R.G.E. robot, and baptised it ‘Bobbert’.

As long as Bobbert is attached to Yi’s chair, nothing is out of bounds. The only negative side-effect is Bobbert’s annoying insistance on helping with everything. It sort of defeats the purpose of enabling yourself with giant robot arms.

““ “

...Just a liiitle bit more...” At your service! - Commencing dripping protocol! Ugh...”

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T:

RP XCE

ET, ABL T A NG SC I X FI IS . : I N Y us) ng?” I o : i D M o Cur g al ROO S HEA ( S n HI I’ Few on words, and even fewer ER1 omi - Y POPS ELD it c ng T on compliments, Yi comes off ): addi IN ER1 s y ’ s w (bu ust ELD “Ho as cold and distanced. YI e, j s” don ture t s ): fea mo med But nothing could be further r “Al a ” (Al res? 1 from the truth... u ER at ELD ..Fe THE . ): S “ d E u CH Apart from transforming pro ” TOU I ( ere! 1 Y R THE any type of technology into LDE “Th S E E N AK weaponry, Yi is all about family. WHE I T Y . T ! LE RS. AUM ATTE TAB A W E B H SH Being separated from their e” R T S UP: SFX TWO E V tur T O E a H dear grand-nieces and nephews H e T f IG DS MP): HAN IT L UND E c makes Yi worried sick. O i I R e Y h et EEN S A log ove t o SCR LAS . p G m (a re THE AGAIN YI to L L e A av LET t h TAB h g i I m . go back and care for their great grandchildren. . “.

What were you expecting? Noodles?”

Main want: To Main flaw: Never asks for help. Main need: To accept the B.A.G.S. as family, and accept their help.

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T RIP

E

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RX-204v.05 (OR “BOBBERT”) RX-204v.05 -ISB.A.R.G.E.™-NATIVE THE EVER SERVICE-MINDED MUSCLE OF THE CREW.

‘BOBBERT’

Age: 2 Zodiac: NONE Faction: Neglected Yi’s robot companion is a

highly modified and enhanced service- and medical assistance unit from The B.A.R.G.E.™

And as such it is programmed

to always be of service to its designated Elder.

Yi’s modifications have made Bobbert a super-robot of first degree. But what good is that, when they won’t allow Bobbert to help with anything? Bobbert lives the conflicting

existence of being designed and programmed to help someone who seemingly doesn’t need, and most certainly doesn’t want any.

“ “ “ “

In need of assistance, Owner Yi?”

May I help you, Owner Yi?” How are you feeling, Owner Yi?”

Have you had your shots today, Owner Yi?”

IPT

PT:

ER EXC

” Yi? r e : n t ow ber Bob stance n. ssi tio f a s o e e qu I b he t n a ” “C res ea? gno t i : e t Yi Som ber Bob vice? . ert ser b b f o B e o ing : I b r o y ic) owngn t i n “Ma r ra ll y f tte? B cake sti l g s n m i asi ea? La crea key?” Yi e r -T Inc his ? A t ( e? Ice tain? ls? W r e b i n Bob ? Coffe e fou ockta C t k a l it? col .Mi Main flaw: Wants to help Yi at all times, at all costs. “.. A cho ns on r ? ies unico Main want: Wants to help Yi at all times, at all costs. h wit Main need:.To help Yi when it really matters. SCR

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DESMOND GEOFFORDS

- GRUMPY GENTLEMAN BY DAY -STARK RAVING MAD SCIENTIST BY NIGHT. DESMOND IS THE ON BOARD ANTAGONIST.

Age: 101 Zodiac: “Pff, stupid!” Faction: Destroyers

That’s Professor Geoffords, please...”

According to Desmond, logic and Survival of the Fittest should dictate life on the B.A.R.G.E.™ Ironically, with his stature and success-rate, he would probably be worse off...

His sworn goal is to destroy

Earth. In his narrow mind, the inhumanity of exiling him - and of course the other elderly - has stripped all people on Earth of their humanity.

No matter how often he is

As long as they pose a potential threat to him, he will stop at nothing to secure the last proper people: Him. And his generation of course.

His scheming ways leave no dull moments for the others.

beat, he always comes back, like a cockroach with a meaner, crueller and more absurd plan!

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Desmond uses litteracy, retorical provess, and other fancy words to wow the other B.A.G.S. The ones who fall for his academic charms and wildly imaginative arguments follow him blindly. Like Desmond, his followers fully believe that Earth could just as well be destroyed. They eventually form a cult within the ‘Destroyers’ Faction.

Desmond scouts and selects his recruits amongst

I know how you feel. You feel like we all feel: Forgotten, malplaced, and disregarded. But really, we have been underestimated - and it is time to show them how much!”

the disappointed people, and the ones feeling neglected. He woos them in by telling his sob story: He used to be a climate researcher from Oxford, and wrote reports on how to save the environment. But no-one listened, and in the end, his funding was cut. To avoid suspicion, he uses the goons in his cult to execute his outrageous attempts to sabotage The B.A.R.G.E.™ and destroy Earth. But his goons are never as brilliant as him, and they always manage to mess up even the simplest missions in profound and hilarious ways!

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HIS S D N N R D A ALIE E N C O X : ESM URING GUES T E D P I O : L L SCR POD ECOY MONO H EAT G A D MOND the D t S s N u E ND’ UNCHI LE D tho ds! O : i M ) w I r DES RE LA H WH nic ares eoffo a m T G A ( f R INT ION1 S EA nd arth rof. o m D P MIN OWAR Des ell E ANT r!” o T I n w eth L i e L l w t E ho c BRI t, e e i e eti d. h a s h t b t t’s p of ros he po the e p L l h “ t of he nc et te of Lau s A chu who re : , e e nor k wh a o pac e the i t S l c E - eav ut tu s out t C s T a l EX s ce et ook devi ce l l nd ird devi o m in. e he . s w m e g u : D th a e. T ed h sin D o O l i b h c - P ck w uld pitc re T a a o N b h h I h es eth s hig eet l t i n s): sm r te e u i o l i he , a Fur OR!” m ( e O th ond OOOO d m n s N i De ELI Beh “ Main want: Revenge on the senseless backstabbing collection of imbeciles on Earth. Main flaw: He is bad at picking subordinates Main need: To let go of his grudges and enjoy is life in retirement. Maybe get a hobby. PT:

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KLAUS GRÜNWALD

- GERMAN-BORN KLAUS’S RATHER SEVERE CASE OF ALZHEIMER’S DOES NOT STOP HIM FROM BEING THE BRAINS OF THE CREW.

Age: 112 Zodiac: Sagittarius Faction: Returners

Usually found shuffling around

with his walker in his bathrobe and best hat(s). He always greets people with a smile and wave. Klaus’s husband, Elvan, will be close by making sure to keep an eye on him.

As a former avid sportsman, Klaus keeps himself - and poor Elvan - busy by wandering the halls (and outer walls) of The B.A.R.G.E.™.

ACH! Ze weather is terrible! It’s pitch black outside!” Occasionally Klaus’s gray eyes clear up to their blue selves, and he cryptically delivers the last word to solve the crossword puzzle. This usually happens in moments of dire need - a convenient Deus Ex Machina. The others are still unsure whether or not it this is sheer luck, or if something more mystical is going on...

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When Klaus and Elvan were

brought from Earth to the B.A.R.G.E.™, Klaus lost most of the things that keep him in the present.

Now he is stuck in senile

fantasies of being his younger self, running tracks in Düsseldorf or working as a journalist.

He wants to go home: A place

that he doesn’t realize no longer exists.

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Quick quick! My pen! I have to jot this down! - wait... where are my pants?” The Boomstick Walker 2120 IT WILL HELP YOU WALK UPRIGHT AND BLAST HOLES IN ALIENS Unknowingly, Klaus has been

walking around with one of Yi’s absolute most destructive and practical - creations. Yi hasn’t bothered trying to explain it to Klaus, thinking that he would probably figure it out at some point...

Main want: To go home Main flaw: Doesn’t know where home is Main need: To figure out that Elvan is his home.

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ELVAN GRÜNWALD

- EVERYONE NEEDS A GO-TO MORAL COMPASS. AS THE HEART OF B.A.G.S. ELVAN IS THAT COMPASS.

Age: 101 Zodiac: Taurus Faction: Returners

Elvan has seen a bit of everything.

As the son - the gay son, that is - of Turkish immigrants in Germany - parents who ran the local döner kebab kiosk, that is - he has faced and lived down the broadside of stereotyping. This

has toughened his bronzed hide, and he never backs down from a just cause. Bullheaded and stubborn, he will push through.

Have you ever stopped for a moment to consider the consequences of an entire demographic being stuck in space? It’s ridiculous!” 27

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The only thing that

keeps Elvan back is his Severe Coronary Artery Disease. He will almost certainly be leaving Klaus behind, and it pains him.

Because of that, he wants to make sure

that Klaus is as safe and comfortable as possible - But the added stress from looking after Klaus, the Boomstick 2100, alien invasions, and Henrietta’s crazy schemes is not helping his aching heart.

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AN ELV S D U AN KLA T E US , P A R I L K SE SCR AY: ISPEN W L D AL ™ H ROM A G. . E N F . ne ERI R.G INKS D . N A chö A R . s E D B r M e NG IS und ” w INT GETTI : s u .. he Kla in t ow. ARE n ht ng ): lli k rig o ser r r n t a e s p p e dis ..” o b stein e t h t en h, ly. Ros ith love “Ac w y s bus sound ? ( d): to me an hat e v y l o E “T BUT ann ening ( E TH st us TH Kla en li I W G ev LIN ou G y ) G e ion TRU t S “Ar n e S AN TON g att ...” ELV n y F ayi hone P O p U t , : SE (no nice ed) CLO t n a a s er Elv That’ E asp x “ LON E A ( ] . .” LVAN O.S Ach.. E [ s u “ AL E V Kla RE on : TO ng T ed) i U i k O r r wal CK (wo ?!” s i TRU n a s Elv “Klau Klaus ip. sh E: PAC f the S o ” EXT hull er! : h T e t U h : t us wea P C Kla lich JUM b lie h uc , s Main want: To protect Klaus from all harm. h c “A Main flaw: Is overprotective of Klaus. Main need: To trust that Klaus will be okay. T:

RP XCE

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n g o

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JUDITHELLEN TYLER Age: Zodiac: Faction:

- DRIVEN, PASSIONATE, AND WILL STOP AT NOTHING TO MAKE EARTH COMFORTABLE FOR THE YOUNG: WORLD GOVERNMENT LEADER JUDTIH-ELLEN IS THE MAIN ANTAGONIST OF THE BAGS-UNIVERSE.

27 Aries Earth

Judith-Ellen’s political convic-

tions have made her a rock-solid and ruthless negotiator.

When

she enters parliament, the other politicians begin sweating profusely and shuffling through papers.

Without knowing the world

from before climate change struck, she has a dystopian idea of how the generations before her had a water-fountain in every garden and, filled their bathtubs with raw oil everyday.

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Understandably upset, she has

made it her agenda to ‘rectify’ the B.A.G.S.’s wrongdoings and halt the impending climate apocalypse.

Any means necessary. Main want: To save Earth a any cost. Main flaw: Justifies the means with the end. Main need: To realize that everything comes at a cost.

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WORLD GOVERNMENT SC H RI e en oo PT s r k en ie yo at EX di tt u’ t CE ng a( ll he Ju RP a us cc di T: al br t us He i h l ig ( nt in nr sc g h o g) ie et t o th : ff t s “B t Ju fa id s) e a u : di bu e, t (d SU th lo M Ju es N! (i us s. dy pe !” Ju nt ra dI t B -” t er an il TH e) r s” lu -E up : ps LL ts di EN ): sc on to ne yo ct u! s ”

THE

Judith-Ellen is one of the

Judith-Ellen’s charisma and appeal to the young, makes her the perfect front figure.

’r

ou

Not to mention the raging old people surfing the universe in the Death Star of retirement homes. Ultimately, the World Government will have to deal with both the raging climate and senior citizens.

th

Ju

di

s t’ ha

But we’re getting ahead of

“T

The World Governments plan of action is simple: Get the oldies out, and that will leave space for the next generation.

the older generation is a quick fix - and getting rid of a couple of old people won’t stop the climate from raging.

“L

And in 2127 that is no small task: With climate change raging on Earth and massive over-consumption, it is time for action!

However, just getting rid of

“Y

World Government leaders. That makes her one of Earth’s elite governing class. Her and her colleagues make the world go around.

ourselves! There are a lot more stories to be told before we get to the great showdown! 31

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B.A.G.S. AS A

STORYTELLING PLATFORM

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STORYDRIVERS

WHAT MAKES ‘B.A.G.S.’ SPIN

W

e can all agree that grannies in jet-packs building Lego-cyborg suits out of the scraps from a hi-tech retirement space station is a cool concept. But without a wide variety of elements to generate different sets of conflicts, any show will run out of steam at some point.

Luckily, B.A.G.S. can offer the best of two worlds: 1) The setting is a confined space, where a lot of people - all set in their ways - have to get along. 2) The entirety of unexplored space is at our disposal! So let’s see what it hides!

FACTIONS: THE POLITICS OF SHARING THE REMOTE A large part of the B.A.G.S. universe is the life

on board The B.A.R.G.E.™ and the relationships between the B.A.G.S. The conflicts that are not trivial questions like “who stole whose teeth?” have to do with Earth and Space. Some are excited about the prospects of space discovery, or at least too stubborn to ever want to return. Others are still eager to return to Earth, either to reintegrate or disentegrate!

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The Explorers: Driven by the wish to leave a mark in the universe, explorers

are often active, playful and optimistic people with flexible world views that just want to make the most of their retirement.

To Explorers, space travel is obviously going to be one long adventure - filled with new discoveries and opportunities. But not all of The B.A.R.G.E.™’s inhabitants feel that way...

The Neglected: Some feel betrayed by their Earth-relatives. Negative, grumpy, and always bickering or wallowing in their own sadness.

All of these emotions makes them the bummers of The B.A.R.G.E.™,

but honestly: How would you feel?

Do they prefer life on Earth or in space? Who cares, it’s all mediocre at best.

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The Returners: By definition Returners are convinced that there’s still hope

for Earth. They often have relatives they miss, or other unfinished business left behind.

Returners only have one home: Earth. And they intend to go back there and reconnect with their families and friends. But life on The B.A.R.G.E. is a harsh reality!

The Destroyers: Even life is in space is a dream come true, more sinister

forces are also on The B.A.R.G.E.™:

Very often, Destroyers are people who feel so thoroughly

betrayed, that they have turned on their old home.

In pursuit of vengeance, they actively try to destroy Earth

with home-made deception, death-rays, or even ramming the planet - failing hilariously at every turn. I.e. forgetting which end the ray comes out of their Death Ray.

Let’s face it - to a Destroyer, humanity has already ended!

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ALIENS OTHER GUESTS

AND

THE VARIOUS RACES IN THE B.A.G.S. UNIVIERSE

T

here are an unlimited number alien species in all different forms and shapes in the universe - hiding in the corners furthest away from us. Exactly where our beloved crew will be going! Through encounters of all degrees, the B.A.G.S. expand their horizon beyond the walls of The B.A.R.G.E.™, where it’s not all Valium and false teeth.

Humanoids

Horizons are not expanded without conflict (Especially not in your late 80s) and xenophobia, inter-racial relations, and animal cruelty become hot topics at the communal dining tables.

Incorporeal

Human-like of appearance and mindset. They are often

This type of alien is hard to classify by physical description.

Most humanoid races are civilized in one way or another,

Most of these aliens are either highly intelligent or preten-

curious and nervous.

and rarely poses threat unless provoked.

These are oddly enough the most common encounter in

They can be a form of gas or goo if anything at all.

tious, and posses telepathic abilities that can be extremely dangerous.

Space...

They can’t cause physical harm. But possessions, hypnosis,

Animalistic

Feral

These aliens look and/or behave as animals - just like animals on Earth, space-animals can vary a lot in behaviour.

Some BAGS want to keep these aliens as pets, but ASTRID is concerned with oxygen levels on board. So more often than not, the animals are kept strictly for research purposes.

and general pranking can lead to disaster in the vacuum of space.

Imagine bacteria grown huuuge - with teeth. They are absolutely the most dangerous type of alien unreliable and unstable. You can’t reach or reason with them.

What makes them dangerous is the fact that they are impos-

Of course it is in this last group

we find the biggest threat in the B.A.G.S.-Universe...

sible to distract from their goal: To survive at all cost.

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Behemoth Locusts The Behemoth Locusts are the main threat in the universe.

Mindless and feral blobs of

razor sharp teeth travelling in clusters and devouring everything in their path.

Sounds lovely, right?

The Behemoth Locusts will

be the alien race most prominently shown in the B.A.G.S. TV-show. Especially in the first season, where Desmond’s plan for them to devour Earth becomes the main conflict.

“Wait, what ?! A TV-show?!� Yes, we were just getting to

that...

At least Desmond thinks so, and he schemes to put Earth in the path of this feral and seemingly aimless cluster of raw planet-devouring force of nature.

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‘B.A.G.S.’ THE ANIMATED SERIES

HOW THE B.A.G.S. UNIVERSE WILL TRANSLATE TO A MAINSTREAM MEDIA PLATFORM. B.A.G.S. is a wacky animated sci-fi/action/comedy about

the motley crew The B.A.R.G.E.™ More specifically the bad-assery and nagging that comes along with being a person in hi-tech adult diapers on intergalactic adventures!

Adventures such as saving the world together, blasting aliens

or knitting fingerless gloves for a cold day help the crew form friendships and gain life-long enemies.

Great stories come with conflicts, and there are plenty of

them on board The B.A.R.G.E.™: People getting lost on space-walks, threatening to destroy Earth, or worse: hogging the remote!

So at the end of each episode, Henrietta and her friends learn that sometimes help comes from a unexpected or unwanted place, and that they also have the power and responsibility to be the unexpected help for others... ...And that Yesterday’s Trash has to clean up Tomorrow’s mess!

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Why Animation?

With intention to keep B.A.G.S. a wacky comedy sci-fi epos,

its universe lends itself well to the medium of animation: There will be action, most storylines will be in space, featuring ridiculous tech and a just as ridiculously old cast - It needs the visual freedom of animation.

Heading for animation also allows a looser approach to physics. Imagine wrinkles, saggy bodies, and slow shuffling surrounded by explosions and aliens - at zero gravity! There is hardly another medium that could exploit the comedy potential in the setting as well as animation.

Not just that: it is also within the expanding field of animated

TV-series where the most absurd and fringe comedies make it into the pop-culture mainstream.

Other shows such as FOX’s Futurama and Adult-Swim’s

Rick and Morty, are examples of how similar genres gained a cult following in animation.

Topping it off, Netflix also launched Final Space, that have yet to prove itself as a serious competitor.

Let’s take a look at how that could begin!

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PILOT EPISODE KEYFRAMES All the seniors from Earth are floating along in The B.A.R.G.E.™ Henrietta is on board, streaming live to her Earth-bound audience. She feels far to young, fun, and vibrant to be stuck with all the old farts. To pass her time she interviews the rest of the cast as a part of her VLOG - when suddenly the WIFI disappears...

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With the life-sustaining internet-nectar gone, Henrietta is forced to cooperate with the pruny and dusty crowd. She gathers a team: Yi, Bobbert, and Desmond, who all wish to get in touch with Earth - each for their own reasons. They hatch a cunning and deceptively simply plan:

Desmond fakes a senile tantrum, and begins tearing out of sockets at random. Henrietta and Yi are ‘impressed’ by Desmond’s performance as a crazed lunatic, and the robot guards quickly flock towards him. Meanwhile, Henrietta and Yi sneak into the control-room.

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Everything goes according to plan: Yi hacks their way into the mainframe. But the crew discover a dark secret: The B.A.R.G.E.™ is being sent directly into the sun! Frantically, the two reprogram the ship to return to Earth.

But this does not sit well with the World Government. The sudden change of course is considered a mature mutiny, and an army of drones are sent to deal with the rebellious retirees. The seniors are caught off guard. No matter how bravely they fight, it remains a losing battle. Henrietta breaks down, realizing that she will never connect to Earth again...

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Until hope presents itself to our hero: Elvan comforts a distressed Klaus, and reminds him of all their adventures. Henrietta looks around , and sees that this dusty old crowd is more spirited than she gave them credit for. Inspired, she uses the intercom to broadcast a message: “We are old BAGS - Bad-ass Grannies in Space! And a world of adventure awaits!” Rallied by her call, they all turn The B.A.R.G.E™ towards the unknown and blasts into outer space at close to light speed, leaving the drones in a ‘BYE’-shaped cloud of smoke.

THE END..?

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PILOT EPISODE FULL SYNOPSIS The senior citizens of the world are being exiled on a space station as Finally! Connection! Henrietta checks her follower count: Stable. Thank the scapegoats for global warming. ASTRID is watching over them, along with an army of care-taking robots. Henrietta, a socialite food/travel-blogger is having a hard time getting used to her new life in space, being surrounded by other old people, and worst of all the unstable WiFi. To pass time, she interviews the others:

Yi and Bobbert, a retired engineer prodigy and their modified care-taking

robot. Both worried sick about Yi’s great grand niece back on Earth. The Alzheimer’s- and lovestruck couple Klaus and Elvan. Elvan is desperately trying to keep Klaus out of harm’s way, and Desmond, a grumpy retired environmental researcher with a gentleman’s appearance, who is loudly declaring his disagreement with the whole situation.

Lord. But Yi is overwhelmed by concern for her niece - and tries to access ASTRID’s trajectory controls. They discover see Earth Government intends to send them into the sun within 2 weeks!

Frantically, they use their access to The B.A.R.G.E.™ to turn around. But then, All Hell breaks loose:

Through their interception, Earth Government has become aware of the

space mutiny. And, seeing it as an act of hostility, Judith orders Battle Drones to annihilate The B.A.R.G.E.™ immediately.

Old people everywhere either panic or ready for battle in comically bad-ass

ways: Engineers are making makeshift space shuttles to fend off the drones.

Henrietta tries to stream the interviews back to her fans on Earth, using her Some are riding their care-taking robots or even wearing them as impromptu

MyRing: “Look at this place, there’s no future here with these people. It’s a floating coffin full of old BAGS!” A remark that earns her a couple of side eyes. And then contact to Earth is cut completely!

Both Henrietta and Yi are relying on the WiFi and unsure of what to do.

They team up to use Yi’s skills to hack their way into ASTRID to regain contact. But they need to distract ASTRID somehow. So when they see Desmond raging against the robots, they recruit him to their plot.

Desmond acts as distraction by frantically tearing wires. Klaus sees him, and

exoskeleton-suits. Etc. But the fight is unequal, the B.A.G.S. Are fighting bravely, but hopelessly outnumbered and unprepared. Klaus and Elvan are separated. Desmond is hit and loses his arm. Yi and Bobbert rush to aid him with a makeshift robotic prosthetic arm. Henrietta is paralyzed, and all alone. She falls to the floor, guilt stricken - grenade shock style.

Henrietta looks at her MyRing, wallowing in her own misery, while scrolling

down a news-feed framing the seniors as violent terrorists. Her follower count drops continuously.

tries to help out, forcing both ASTRID and Elvan to respond. Meanwhile, Yi and Henrietta dodge robot guards, hack the mainframe, and access Earth communication.

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She turns it off - only to see Elvan and Klaus reunite. Klaus is frightened, and wants to go home. Elvan tries to comfort him: “But honey, remember our wedding vows “Home is where our next adventure leads us!”” Klaus clears up, reliving the memory: “And here’s to a future of adventures!”

Henrietta realizes, that the future DOES hold adventures! She pulls herself together and uses the mainframe and her skills as an enter-

tainer to send a message to everyone on board: “Listen! Damn straight we are old BAGS! B-A-G-S: Bad-Ass Grannies in Space! And we have a future! If we stay and fight, it will an extremely short one! But space and a retirement of adventure is waiting!”

Elvan nods at her in appreciation. Henrietta asks Yi to change the station trajectory. Desmond is furious, he wants revenge on Earth more than anything. They figure out, that they do have access to the fuel supply of The B.A.R.G.E.™ But also that the thrusters themselves are stuck. Yi ‘tells’ ASTRID to redirect all fuel to the Earth-side of the station. The others work together, led by Henrietta’s broadcasted voice, to manually turn the thrusters. The episode ends with The B.A.R.G.E.™ blasting light-years into outer space - like the Millennium Falcon escaping the exploding Death Star - leaving a “BYE”-shaped explosion, and confused droids behind.

Early development sketches

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SCOPE -

THE EXTENT

OF B.A.G.S.

PRESENTATION OF THE SEASON STRUCTURE. From Season 1 to Season 3, the B.A.G.S. will learn and grow. And with their character-growth they will need to face different challenges, and ultimately they will return to settle the conflict that started it all (Earth not wanting them) in order for things to come full circle.

SEASON 1

SEASON 2

SEASON 3

After being shot into space, life

The BAGS survived! - and receive a distress signal from

After spending years on space adven-

continues on the B.A.R.G.E.™.

We get to know the characters for

better and worse, and the universe is expanded.

The BAGS discover the planet-de-

vouring Behemoth Locust. Desmond realizes that a bait signal could lead them toward Earth. He successfully sends a lure.

The BAGS discover Desmond’s

betrayal. A difficult choice splits the crew: Is it really worth risking their own lives to save the people on Earth, who sent killer-drones after them?

In the end, they decide to ram the Locusts, and the season ends on an open note.

Earth. People have not forgotten them!

Earth’s story unfolds, and things are as

bad as ever. The World Leaders have only saved their own hides, and people are suffering.

The BAGS are torn once more: Do they

return to help? Most of them are excited to go back, while others (Desmond in particular) are far from thrilled - until he comes up with a devious plan..

The season ends with The B.A.R.G.E.™ approaching Earth once more - beating the fighter drones for good - and Henrietta steps onto solid ground like a pruny Neil Armstrong.

tures, the BAGS are having a hard time reintegrating. Everything is so different, and the BAGS are now technologically superior.

Desmond launches a final grand

scheme: An attempt to destroy the Earth’s core and escaping on The B.A.R.G.E.™

By working together across generations, the BAGS defeat Desmond, and help set Earth straight again.

Henrietta and her crew leave Earth once more. Feeling the responsibility to share their vital knowledge throughout the universe!

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EPISODE EXAMPLES Sweaterbox

The heating on The B.A.R.G.E.™ has broken, and Yi rushes to try and fix the ship, but the technology is the ‘draft’ is making all of the BAGS go nuts. Yi is trying to fix it, but their hands are getting too cold, and their arthritis is flaring up.

too alien for them, and the aliens are slipping out of consciousness.

In the end, Yi overcomes their stubbornness and asks Henrietta has over-enthusiastically joined the knitting the knitting club for help. The aliens are provided club, and offers to knit some gloves for Yi. But Yi with sweaters enough to keep them alive, and Yi gets fingerless gloves. stubbornly refuses the help. “Knitting are for old farts!” With the aliens guiding them, Yi manages to fix their Right then, an alien ship collides with the B.A.R.G.E.™. ship, and in exchange they get a piece of alien heating The aliens inside are rescued. But quickly going technology. hypothermic. Their space ship is like a sauna - but their bodies are used to even more heat.

Memory Malice

The senile population on The B.A.R.G.E.™ are The episode becomes a toe-cringing thriller where In a nick of time, Klaus tricks the fog by using old constantly forgetting safety measures, and the other elderly are mocking them. When Klaus forgets to close the door behind him after wandering on the outside of The B.A.R.G.E.™ a mind controlling fog seeps in behind him. It enters people minds through their short term memories, and weird events begin occurring on board.

Klaus and a team of other senile inhabitants comes to the rescue. As they get closer to rescuing The B.A.R.G.E.™ - and victory seems certain - the rescue team forget what they were supposed to do and begin meandering.

This repeats itself ‘Groundhog Day’-style until it gets serious: The fog begins to move B.A.G.S. of the ship. Only the most senile of the B.A.G.S. are safe: Without Klaus’s team try to focus, but their increased memory short term memories, the fog cannot detect them. activity also makes the fog aware of their presence.

memories of running to Elvan in order to stay focused and snap Elvan out of it. Together they manage to save everyone’s mind!

In the end, the memory care B.A.G.S. are celebrated as heroes of the day.

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THE HEART OF B.A.G.S.

T

his section will present some of the elements that makes B.A.G.S. an interesting IP for me personally - and in a mainstream media context.

First of all, B.A.G.S. deals with timeless existential questions such as: “Can I be labeled redundant?” “What s the legacy we are leaving behind? “ And of course questions the relation between generations. B.A.G.S. is tried and true - but also something new! A mix of classic sci-fi tropes from the space age and a cast of old seniors with technology from today. Here are some questions and answers trying to link B.A.G.S. to a current media-reality.

Who wants to look at old farts flying around in space? First of: Last time I checked, no one I know hasn’t This group is loyal to their shows and a strong had a granny at some point.

sense of identity as a media consumer.

Secondly, there are a lot of material being produced Watching B.A.G.S. could be a crucial part of a right now, that has a mature or elderly cast and healthy identity as a politically aware nerd. political or satirical tones. Though they won’t share exactly the same audience, shows such as Bojack Horseman and Grace and Frankie, both those shows are examples of popular franchises with and older cast and multiple seasons under their belts. The niche for B.A.G.S. is envisioned as: • Being in their mid-teens to 30’s • into animated shows in general • Wants to see new types of shows/casts • Politically interested • Having watched and enjoyed shows as Rick and Morty, Bojack Horseman, and Futurama. • Have had grandparents

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What makes B.A.G.S something new?

Even though multiple examples of similar shows have been listed, none of them are exactly what B.A.G.S. is: A show that aims to show a younger audience that old people can whoop ass (in space)! The unique combination of characters, tone and genre will make the show’s thumbnail pop on a streaming service list.

Just the absurdity of the premise “Old people shot into outer space” raises eyebrows, induces giggles, and sparks interesting conversations

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...and what makes tried and true?

We all have grandparents. Most people today have B.A.G.S. will have all three: tried losing theirs before they really got to know them leaving behind a curiosity about their secret lives.

There will be lovable and cranky grannies trying to bridge the literal void between the generations.

This, and the fact that B.A.G.S. Is an ensemble story with a diverse (yet old) cast, makes it relatable to a broad audience worldwide.

Niche shows such as Sponge Bob Squarepants

and Rick and Morty have previously bled into the mainstream through three things: • Lovable characters,

• Interesting worlds, • Relatable and contemporary content.

The world will be something fresh: An old

people’s home in space, with everything that entails: Cyborg-grannies, makeshift laserguns, and old people fighting aliens.

Issues on board The B.A.R.G.E.™ will reflect

issues of today (and five years from now): Discrimination through profiling, Climate change, Identity crisis, etc.

And there seems to be something relatable about

cranky old people standing up for themselves.

The pitch alone has already spawned fan-art online: But the B.A.G.S.-universe doesn’t stop there! In fact, it has only just begun expanding!

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B.A.G.S.-UNIVERSE IN A CROSS-MEDIA CONTEXT THE

WHAT MORE DOES B.A.G.S. HAVE TO OFFER?

As an IP, B.A.G.S. is envisioned to fill more than one platform. There of opportunities to explore - everything from apparel and merchandise to intricate pen and paper roleplaying-games extensions and trading card games. Looking forward, the vision is to have B.A.G.S. branch out

onto platforms that can help better connections between generations and cultures.

Out of an almost endless bag cross-media branching oppor-

tunities, there are two that would be an obvious next step for the B.A.G.S.-franchise: A podcast exploring the life on The B.A.R.G.E.™ we don’t get to se in the animated series, and a suite of apps that allow the audience to immerse themselves in the universe.

The thing that links the two together is the storytelling posibilities, and a vision for them to add to the original storyline of the series. By using these secondary and tertiary platforms you will encounter events you know from the show - but from a new and interesting angle.

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PODCAST FROM THE B.A.R.G.E.™ BEHIND-THE-SCENES LOOK AT LIFE ON THE B.A.R.G.E.™

The podcast version of B.A.G.S. is a way for the

franchise to dive into the characters we don’t get to experience as much on-screen.

‘B.A.G.S. - the podcast’ is a series of interviews,

where inhabitants on board The B.A.R.G.E.™ share their memories to the interviewer.

Through the interview, the listener will get everything from traditional knitting and food recipes from around the world to old-school ways of recycling.

All these are activities for the listener - projects you

could do at home. These projects will call for working together with others, and the podcast should inspire people to make them with their own grandparents.

It is envisioned to consist of 45-60 minute episodes of comedy. Each episode will have a rough outline, and a piece of knowledge for the listener. But the rest is up to the voice actors.

Of course, the star of our show is going to feature in (read: take over) an episode...

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Why Podcast?

Podcasts are fast and cost-efficient to produce, and it is an easy way to elaborate on the B.A.G.S. Universe.

They are accessible - all you need is a listening device and access to an internet connection.

It is easy to incorporate on an online platform such as a company or show web-page.

Loyal audiences: Podcast live-shows fill halls across the globe.

Podcasts work as marketing: ‘The Adventure Zone:

Here There Be Gerblins’, published by First Second, was the first graphic novel to top the New York Times’ ‘trade best-seller list’. And sales for the indie pulp porn ‘Belinda Blinked’ sky-rocketed after ‘My Dad Wrote a Porno’ used it as a base for their podcast.

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HAND-HELD B.A.G.S. VENTURING INTO THE APP-UNIVERSE!

Apps are here to stay. More people own Smartphones than

ever. And when we are stuck in any type of task, we say “Someone should make an App for this...”

Popular Apps have billions of downloads to their name.

Even if the app itself is free, the in-app purchases makes the app-industry extremely lucrative and competitive.

Properties such as B.A.G.S. have a variety of possibilities: Filter-packs for already existing apps, ‘grannify yourself ’ apps, or games of almost any genre; shooters, runners in the style of SYBO’s ‘Subway Surfers’ or strategy games like Supercell’s ‘Clash of Clans’ (Imagine, ‘Clash of Gramps’).

Special for B.A.G.S. is the theme of climate change and

sustainability, and the elderly cast - and the best way to promote both would be in A Suite of Apps.

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THE B.A.G.S. APP-SUITE The following examples are two of many visions for Apps

in the B.A.G.S.-franchise. Without getting tied up in technicalities, some aspects of the apps might have to wait for technological advances.

B.A.R.G.E™-MANAGER - a spaceretirement sim A 4X strategy/Tycoon game where you are the ASTRID of your very own B.A.R.G.E.™ and have to make sure your designated B.A.G.S. are kept alive and preferably happy for as long as possible. By keeping track of ressources such as food, air, medicine, and entertainment, the player will get a sense of what it takes to manage a retirement home in a sustainable way (in space). In extension you will face real-time battles with Aliens, and be able to trade ressources and form unions with other players online.

OUR B.A.R.G.E.™ SCRAPBOOK An app to be filled with photographic memories with an older relative. Apart from having the scrapbook itself, the App will generate a B.A.G.S.-themed version using photo-reckognition and AR technology. (Example: You take a photo of you grandpa Joe holding up a fish he caught - The app then creates a version of Joe in B.A.G.S. battle-suit holding up a blasted tentacle.) 59 B.A.G.S._Final_nocover.indd 59

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ACKNOWLEDGEMENTS: I would like to thank everyone who helped me during my time at

the Animation Workshop. Including (but not limited to):

My family, Emei Burell, Peter Dyring Olsen, Erik Barkman, Jericca Cleland, Martin Rauff-Nielsen, Steven T. Seagle, Anja Perl, DJ Cleland-Hura, Lawrence Marvit, Cecil Castellucci, Ken Niimura, Simão Pereira, Ingvild Marie Methi, Erlend Sandøy, My amazing classmates, All of our incredibly talented teachers, Morten Thorning, and the TAW administration staff.

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Have you ever thought to yourself: “What would happen if we just shot all of the old people into space?”

You might be surprised!

Welcome to the

B.A.G.S.-Universe! B.A.G.S._Final_Cover.indd 4-6

B.A.G.S.

was developed during the BA in Graphic Storytelling course at The Animation Workshop, VIA University College by Mads Ellegård Skovbakke, 2019. Copyright 2019 © Mads Ellegård Skovbakke. Printed in Denmark.

For more information about the creator of this Story Bible: madsskovbakke.strikingly.com or get in contact via meskovbakke@gmail.com

5/28/2019 11:50:29 AM


Mads Ellegård Skovbakke

B.A.G.S. - BAD-ASS GRANNIES IN SPACE - a Story Bible

THIS IS A BACHELOR PROJECT FROM GRAPHIC STORYTELLING, THE ANIMATION WORKSHOP, VIA UNIVERSITY COLLEGE. Mads Ellegård Skovbakke B.A.G.S._Final_Cover.indd 1-3

They’re WRINKLY - They smell like PRUNES - They’re lost in SPACE... ...And they are our ONLY HOPE! 5/28/2019 11:50:22 AM


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