2 minute read

Program and Massing

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The dowel is painted a different colour on each end. The 2 players will pick their colour at the start of the game and place their colour face up when sliding it into the block to symbolize they claimed the block. Only your opponent can build over a block you have claimed; therefore the colours should always alternate as illustrated above.

Primer Project - Creating a board game Final Product

Start Game Mid Game End Game

The winner of the game is decided by being the first player to claim 6 sets of 3 block in a row or be the last block remaining. The latter is the more probable outcome symbolizing that there is no real winner in an ecological emergency; you won, but at what cost?

52 is a game about mindless, unsustainable expansion where you play as development in a city slowly taking over nature, and suffering the ecological consequences of doing so. It additionally comments on the importance of re-using and re-fitting architecture through the gradual decay of the blocks as they get developed and redeveloped as the game progresses.

Although be it in a small scale compared to a building, working with timber has made me appreciate the tactile quality and natural essence of this material. I will be reflecting this material choice in my main project. Additionally the wood joinery I executed in the packaging mechanism can be mirrored in the structure of the proposal through wood joinery techniques such as mitred joints. Ultimately the proposal has to have a biophilic element to it to make people appreciate nature and raise awareness on the climate emergency which we are experiencing.

Macro Analysis

FLOATING HARBOUR

A key characteristic of Spike Island is its floating harbour. Constructed in the early 17th century by Redirecting River Avon through the “new cut” and locking a portion of its water to control its tidal movements; thus creating the harbour. This allowed ships to reach deeper into the city than they could before facilitating trade. However, since its closure in 1975, its purpose shifted to accommodate more leisurely activities.

Frequency of activity

High Low

Based off group work

The Floating Harbour & the New Cut

Cumberland’s lock

Cumberland’s Basin

Underfall Yard The Marina

S.S. Great Britain

The Feeder Canal Millennium Square

City Centre

Redcliff back