The Middle Ages in Modern Games: Conference Proceedings, Vol. 2 (2021)

Page 24

9: Unicorn Symbolism in The Witcher Storyworld Alan Lena van Beek, @thiliel, Christian-Albrechts-Universität zu Kiel In this paper I analyse unicorn symbolism in „The Witcher“ Storyworld from a medievalist’s perspective to answer the question: Why do Yennefer and Geralt fuck on a stuffed unicorn?

Figure 9.1: Geralt and Yennefer in The Witcher 3: Wild Hunt In The Witcher 3: Wild Hunt, the unicorn is mostly a sex toy and a running gag, for examples in the DLC quest Land of a Thousand Fables. Yennefer likes extravagant clothes, perfumes and makeup. So is this unicorn just a fetish or does it have another significance? Sapkowski playfully taps into unicorn lore. In medieval symbolism as well as in The Witcher books, the unicorn is a mythical creature associated with purity, virginity and celibacy. Sapkowski’s fiction is highly intertextual. The entry for the unicorn in a book called Physiologus within the novel Time of Contempt is a direct reception of the medieval Physiologus and bestiary traditions (p. 56). There, the unicorn is allegorically associated with Mary, Jesus and virginal conception. So, why do Yennefer and Geralt fuck on a stuffed unicorn? The unicorn stands for Ciri. The desert episode in Time of Contempt is a pivotal moment in the uncovering of Ciri’s identity as a carrier of the Elder Blood. It is accompanied by a young unicorn (Ihuarraquax/LittleHorse) and its herd. (p. 280) Ciri embodies mariological analogies connected to unicorn symbolism in two core ways: firstly, Ciri‘s and the Virgin Mary’s children are prophesied to rule the world by Ithlinne and Gabriel respectively; secondly, Ciri’s virginity as Unicorns, guardians of time and space, help Ciri escape men trying to forcefully impregnate her and to access her power to jump to another world. Mariological and crucifixion symbolism pervades Ciri’sdepiction: penetration by the Ihuarraquax’s horn represents the blood on the lance and defloration; being pinned by three unicorns refers to the Trinity; Ihuarraquax placing their head in Ciri’s lap refers to the virginal conception and hortus conclusus. Yennefer and Geralt are infertile and act as Ciri’s parental figures. Their inability to conceive is being represented by the stuffed (dead) unicorn. Ciri’s identity is intertwined with unicorns in The Witcher 18


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46: Hearing the Middle Ages: Playing with and Contextualising Acoustical Heritage and Historical Soundscapes Research

6min
pages 81-83

42: Trying not to Fumble in Medieval Times: Role Playing Games as a Medium of Historiography, Authenticity, and Experiencing the Past

2min
page 76

41: What It Means To Be Swadian: Encoding Ethnic Identity in Medieval Games

2min
page 74

38: The Sovereign Code: The Eurocentric Mechanics of Nationhood in Strategy Games

1min
page 70

37: Erasing the Native Middle Ages: Greedfall and the Settler Colonial Imagination

2min
page 68

35: The Middle Age as Meme: Medieval Spaces Remixed and Reimagined

3min
pages 65-66

34: Fuck the Paladin and the Horse He Rode In On

2min
page 64

40: Problematising Representation: Elsinore and its Reimagination of Hamlet

2min
pages 72-73

33: What Comes After the Apocalypse? Theories of History in Horizon Zero Dawn

2min
page 62

31: The Middle Ages in Modern Board Games: Some Thoughts on an Underestimated Medium

5min
pages 59-61

28: Analysing and Developing Videogames for Experimental History: Kingdom Simulators and the Historians

2min
page 55

29: Age of Empires II as Gamic History: A Historical Problem Space Analysis

3min
page 56

26: Strange Sickness: Running a Crowdfunding Campaign for a Historical Research-Based Game

2min
page 53

25: Iconic Bastards and Bastardised Icons: Plebby Quest’s Neomedievalist Crusades

2min
pages 50-51

24: How to Survive a Plague of Flesh-Eating Rats: An Introductory Guide to Studying Remediated Gameplay Imaginations of Medieval Folklore and Beliefs in A Plague Tale: Innocence

2min
page 49

22: It's Medievalism Jim, but not as we know it: Super-Tropes and Bastard-Tropes in Medievalist Games

6min
pages 45-48

21: Watch your paths well! – On Medievalism, Digital Games and Chivalric Virtues

2min
page 43

20: “They're Rebelling Again?” Feudal Relations and Lawmaking as an Evolving Game Mechanic

2min
page 42

19: Feudal Law and MMOs: “I'm afraid he's AFK my liege”

2min
page 41

12: Dragons and their slayers: Skyrim in Comparison to Middle High German romances and Heroic Epics

3min
pages 30-31

14: What you Leave Behind – Tracing Actions in Digital Games about the Middle Ages

4min
pages 34-35

17: Visiting the Unvisitable: Using Architectural Models in Video Games to Enhance Sense-Oriented Learning

2min
page 38

16: Medieval Japanese Warfare and Building Construction in Total War: Shogun 2

2min
page 37

9: Unicorn Symbolism in The Witcher Storyworld

2min
pages 24-25

3: Where the Goddess Dwells: Faith and Interpretation in Fire Emblem

5min
pages 17-18

10: Dante in Limbo: Playing Hope and Fear

3min
pages 27-28

2: What to Expect from the Inquisition: Historical Myth-Unmaking in Dragon Age: Inquisition

3min
pages 15-16

1: Immersion as an Intermedial Phenomenon in Medieval Literature and Modern Games

7min
pages 10-13

6: “Everyone Knows Witches are Barren”: Images of Fertility, Witchcraft and Womanhood in Medievalist Video Games

2min
page 21

7: Cross Cultural Representation in Raji through Medieval Mythology and Architecture

2min
page 22

5: The Portrayal of the Third Crusade and Crusading Ideology in Dante’s Inferno

2min
page 19
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