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GAM[EU]FY, training course

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Project Description GAM[EU]FY aims to integrate and develop gamebased learning and gamification into non- formal education for youth workers. With this goal, the project aims to bring young people, youth workers, trainers, facilitators, mentors, gamers, etc. together to create a space for each participant profile to learn from each other and to understand altgether how gamification can be used as a tool for providing innovative learning methods. Therefore, the project aims to deepen the understanding of the use of game-based learning in non-formal education through gamification.

Objectives To increase the quality of non-formal learning techniques in youth work To empower the skills of youth workers by way of gamification To encourage youth workers to integrate game-based learning into their youth work To pioneer the recognition of skills, knowledge, and competencies of youth workers on game-based learning and gamification To gather youth workers from different organizations that use different gamification methods in their youth work To improve the strategies that youth workers use to promote motivation and success of their activities To encourage youth workers to use gamification in an effective way To develop educational tools (Gamification ToolKit) to be used in the field of youth work To provide a space for youth workers to build relationships To create a general consciousness throughout the EU of the effectiveness of non-formal educational practices

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GAM[EU]FY, training course by Ilona Olehlova - Issuu