Welfare as Good Business
Mobile application with a profile of the senior and the helper, which consists of personal information, frequent items, membership level, conversation starter for the assistant etc.
INTERNATIONAL DESIGNCAMP2014
WE HAVE RECEIVED A FINISHED GAME PLAN WITH ONLY A FEW UNKNOWN FACTORS. IMPRESSIVE WORK IN JUST A FEW DAYS Mikkel Overgaard, Partner at &hype
The accompanied shopping experience provided for the elderly will change their shopping habits and make the experience more relaxed, smooth, nostalgic, and personal.
The chipped accessory is discreetly implemented into the everyday lives of the elderly as it can be attached to keys, a wallet, a necklace, etc.
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