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王薰瑩

Taichung, Taiwan

Holle, I' m Angela Wang. I' m as well as a designer for product, visual art and game art. During my academic journey, I’ve held various positions as a teaching assistant and research assistant, while also independently handling numerous design projects. My major is in Industrial Design, with expertise in graphic design, 3D modeling, and game art production. I’m currently self-learning Blender and 3D Max. Although my primary focus is on product design, many of my courses and projects involve digital and graphic design. I believe that while the details of the design process may differ, the core essence and ideation in design are transferable across different fields. During my graduate studies, I focused mainly on the gaming industry, especially in art design and game development, and have produced some research outcomes. These research experiences allow for a deeper extension in the design and development phases of game art and development. Additionally, I can explore customer bases using different research methods to capture potential customer needs and design possibilities for both products and game content.

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2022
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