Chicago Competition

Page 1

Play grou nd

Picn ickin g

Exe

rcis in ng

Wa tch i g in

Rela axin g

List eniin g ion s

rm anc e Per fo Mu

sic

Strategy Sunlight Analysis by layers

Ramp

0’

Hole Multi-functioned Platform

Layer01

-10’ -20’

Layer02

-30’ 3 -40’

Layer04

-5 -50’

Aisle

Watching Platform

Layer03

Layer05 -60’

Layer06

-70’

Layer07

Perspective from ramp

Playground

Depth(ft) Entrance01

N

Playground Layer01 -10’

Layer03

Layer04 -40’

-30’

-20’

Layer05

Layer06 -60’

-50’

Layer07 Watching Platform

-70’

Hrs 10.0+ 9.0 8.0 7.0 6. 6.0 5.0 5.0 40 4.0 3.0 3.0 2.0 10 1.0 0.0

Environment Analysis by layers

Layer02

Aisle Entrance03

Hrs 10.0+ 9.0 8.0 7.0 6. 6.0 5.0 5.0 40 4.0 30 3.0 2.0 1.0 0.0

Sunlight Hours (Summer Soltice) Average

Lux

10000 9500 9000 850 8500 8000 800 7500 7500 7000 7 00 700 6500 6500 650 0 6000 600 5500 550 5000

Sunlight Hours (Winter Solstice) Average

Perspective from watching platform

Daylighting Level(Lux) 10,000 Lux assumed Average

6430 Lux 64.3%

Daylight Factor(%)

Brightest Environment

Darkest Environment Ramp

Transforming Platform

Operation Scenario

Perspective into playground

The platform is equally divided by elements Each element is supported by device which can be operated up and down, depending on the uses Entrance02 Function 01

Music Performance

Function 02

Exhibition Space

Function 03

Playground

Elevation 1/16” =1’ - 0”


Ogden Slip

Scale: 1/32” = 1’-0”

A

B

B’

E North Water Street

A’

Chicago River

2

3

1

3 3

A

A’ Scale: 1/32” = 1’ -0”

Section AA’ 2 1

Function 1. Playground 2. Watching Platform 3. Ramp 4. Aisle 5. Rest Room (Performers) 6. Transforming Stage 7. Drainage System

3

3

B

B’ Scale: 1/32” = 1’ -0”

Section BB’

5

6

7


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