101 great clasroom games

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Tips Test some markers to find a pair of perma-

nent and washable markers that give a similar line on the paper. It is important for the letters to be indistinguishable before the nonsense word is dipped in the water.

A timer is not necessary. There should be

a natural conclusion to the rounds, and players with easier words should get the benefit of the time to write all the answers they can generate.

Players will typically want to continue dip-

ping the cards to discover the words until all the cards are used, so only the desired number of cards should be available.

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101 Great Classroom Games


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