WSM April 2012 (96 dpi)

Page 34

w e i v Re

In Depth Fxpansion’s DCAM:

To demonstrate the use of Amber's TransMod system I have created a simple pad that I'll now explain, along with a few screenshots. One thing worth mentioning here is that if you have already bought a copy of DCAM: Synth Squad you can, from your FXpansion account, download the latest beta of the Squad that will give you access to a brand new feature interface resizing. Being able to increase the size of Amber's (and the other synth's) interface is wonderful, it makes things simpler and once you've done it you won't want to go back.

control round to, set the sliders in the Mod and Synth about, the 3 Envelopes as shown in the o'clock point. accompanying picture. We're doing this to create a pad that rises slowly and has buckets of sustain with a long release time. It's a bit heavy on the CPU but produces an amazing, long lasting sound.

3. In the Chorus section reduce both the Rate and the Spread slightly.

Using TransMod We'll start from Amber's "--Init--" preset which gives us a fairly basic, quite pleasant, classic string machine sound to work from.

1. In the Synth section bring the 4' slider right up to the top of its travel. This gives us a bit more high end in our sound. Also drop the Vel control down to zero. In the filter section bring the Res control round to the 1 o'clock position and decrease the Cutoff a tiny amount.

4. In the Mixer/Amplifier section turn the Syn Route control fully round to the right so that the small window underneath shows "Chorus" - this makes sure that both the Synth and the Ensemble can benefit from Amber's wonderful chorus. You can also turn up the Analogue control to introduce a bit of grit and randomness to the sound.

2. In the Ensemble section move the 4' slider down to the bottom. We're going to be using one of the TransMod 5. Finally, at least slots to modulate this section a little until we hit the later to build the sound. Move the LP TransMod system, 34

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February 2012

6. Now into the TransMod system... We're only going to be using one slot the one labelled ModEnv+. Click on this button and all of the other controls will change to show a gentle orange background. We can now start adjusting the controls that we want the Mod Env section to affect. 7. Firstly we're going to adjust the Synth section's Filter Cutoff. Hover your mouse over the orange control background to the right of the control's handle. The cursor should change to a double arrow-head without a spot in the middle - see image. Click and drag upwards to increase the amount of modulation applied to the Cutoff control. When you play a note you'll hear that, as time progresses, the


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