Reason PBL Demo

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Reason PBL Creations

A series of project based lessons designed to support secondary music students to engage in composition, production and technology using Reason 5 software *

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Reason PBL Tasks

* Reason 5 Software is owned and developed by Š Propellerheads Software AB

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Contents Dial One Rationale ..................................................................................................................................... Aims & Outcomes .................................................................................................................... Starting Out ................................................................................................................................. Setting Up ....................................................................................................................................

6 7 9 13

Chapter 0 Demo Song Analyses .......................................................................................... 17 - Template Listening Maps & Learning Portfolio Checklist ......................................................... 19

Chapter 1 Remixing Albinoni ................................................................................................. 24 - Lesson Plan .................................................................................................................................... 25

Chapter 2 Remixing Mozart .................................................................................................... 30 - Lesson Plan .................................................................................................................................... 31

Chapter 3 Queen Style Improvisation ................................................................................ 36 - Lesson Plan .................................................................................................................................... 37

Chapter 4 Four Chord Covers ................................................................................................ 42 - Lesson Plan .................................................................................................................................... 43

Chapter 5 Sampling with Pink Floyd ................................................................................... 48 - Lesson Plan .................................................................................................................................... 49

Dial One

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Contents Dial Two

Dial One Completion Rubric ................................................................................................. - Marking Slips ..................................................................................................................................

Dial Two Introduced .................................................................................................................. - Template files for Analysis & Portfolio's .......................................................................................

53 54

55 57

Chapter 6 Advertising Australia ............................................................................................ 60 - Lesson Plan ....................................................................................................................................

61

Chapter 7 TV Series in Time & Space ..................................................................................

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- Lesson Plan ....................................................................................................................................

Chapter 8 Computer Game Score ...................................................................................... - Lesson Plan ....................................................................................................................................

Dial Two Completion Rubric ................................................................................................. - Marking Slips ..................................................................................................................................

Appendix A .................................................................................................................................. Appendix B ................................................................................................................................... Appendix C .................................................................................................................................. References ..................................................................................................................................

Dial Two

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68 69

71 72

73 74 75 76


Rationale A Reason for this Resource

This booklet works with an accompanying DVD and online materials. It is designed to support teachers to develop skills in music composition, production and technology within the program Reason 5 developed by Propellerheads Software AB. It is designed to cater for secondary level students, fostering higher-order thinking, active listening practices and creative compositional outcomes. This resource incorporates the six musical concepts into project based learning tasks, tasks that by design require remembering, understanding, applying, analysing, evaluating, and creating (Bloom’s Revised Taxonomy: Pohl, 2000, Learning to Think, Thinking to Learn, pp. 7-8). The tasks are designed to enable students to transform information about the concepts into musical ideas. Simultaneous interaction with software versions of hardware used in real recording studios, should facilitate a unique opportunity to learn about music technology (cabling, signal flow, sequencing, synthesis and sampling) and production. Each project culminates in an evaluation of the task undertaken as well as all research, analyses and song files being collated into a hardcopy, or digital learning portfolio. Within this resource, learning is measured through the completion of each task as well as the compilation of the learning portfolio. Student use of Music Technology is embedded into the NSW Music Syllabus: • 7-10 Music Syllabus pp. 19-20 • Music 1 Stage 6 Objectives p9, p13 & Composition/Aural Experiences pp. 20-21 • Music 2 & Music Extension Stage 6 Outcomes p15 & Content p29, p59 Teachers are encouraged “...to use a full range of technologies as available to them in the classroom,” (NSW BOS Music 1 Stage 6 Syllabus p. 26). As such this resource is designed to be integrated into existing teaching programs allowing for authentic learning experiences across age groups and musicianship levels.

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Aims Project Based Learning

Aims of this Resource The aim of Reason Project Based Learning (PBL) Creations, is to instruct secondary level students about music composition, production & technology. It does so through delivering a series of projects with divergent musical options for creative composing. By engaging with, analysing and composing with the resources inside Reason PBL Creations, students in Stages 5 & 6 (years 9 to 12) will: • Utilise music software that allows for a creative & varied input • Interact with peers & teachers in an open & shared learning environment • Learn about music technology (mixers, synthesizers, MIDI, audio, drum machines) • Manipulate music technology (sequencing & sampling) • Analyse music for the purpose of re-creating it electronically • Discover the methods of composers in layering contemporary music • Discover how the concepts of music can be manipulated using software • Confidently use technology to create compositions based upon active listening • Create consistent workflow structures designed to facilitate progress evaluation • Save and document learning in hard-copy formats (CD & Diary) or online formats (Blog, Class Wiki and Soundcloud) as part of a Learning Portfolio • Present evidence of learning in the format of a presentation (any medium)

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Outcomes Syllabus Outcomes & Institute Standards

Student Outcomes The following outcomes are covered in each task: PBL a Students will actively engage in each project through listening analyses PBL b Students will be engaged in musical remixing or arranging to experiment with the concepts of music PBL c Students will be involved in hands on technology projects that represent real world briefs and musical equipment PBL d Students will compose musically appropriate, stylistically accurate and creative compositions using foundational knowledge of the concepts of music PBL e Students will present their work, the process of their learning and the outcomes of their learning to peers and parents, in the form of learning portfolios and presentations

NSW Syllabus Outcomes * The following outcomes are covered by each project from Dial One to Dial Two: • Music Stage 5 - 5.4. 5.6, 5.7, 5.8, 5.9, 5.10. 5.12 • Music 1 Stage 6 - P/H 3, P/H 4, P/H 6, P/H 7, P/H 8 • Music 2 Stage 6 - P/H 2, P/H 3, P/H 4, P/H 5, Particularly P/H 8, P/H 9

Institute of Teachers Professional Teaching Standards * The following key stages are supported for teachers with this resource: • Element One - 1.1, 1.2, 1.4 • Element Three - 3.1, 3.2, 3.5, 3.7, 3.8 • Element Five - 5.3, 5.5 • Element Seven - 7. 5

• Element Two - 2.3, 2.4 • Element Four - 4.4, 4.5 • Element Six - 6.1

* Links to NSW Syllabus and Institute of Teachers websites in Appendix A

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Starting Out How to use this Resource

A Brief Explanation of Each ‘Dial’ Each project is divided into two separate areas of learning or “Dials.” Dial One represents those projects that will help you grow in your understanding of how to create music in Reason 5. The projects in this section of the booklet require concept analyses, assimilating different musical styles into a prepared work and using different aspects of Reason’s Sequence Editor and Device Parameters. Dial One begins with Chapter 0, which is a series of analysis projects designed to support teachers and students in composing followed by five separate projects. Dial Two represents three extended projects, of which you will need to compose your own material, building on what you have learnt in Dial One. Dial Two also begins with Chapter 0, which is a single analysis project followed by three distinct, real-world composition projects in writing for Film, Television, Radio and Advertising. Finally, everything will be documented in your Learning Portfolio. Depending on your teacher and school this can be in hard copy format or online using such tools as a Blog, Class Wiki and Soundcloud.

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Starting Out How to use this Resource

Symbols to Know Symbols are used throughout this resource to remind you of action that needs to be taken, a work that need to be analysed or which file you should open first. Become acquainted with each of the following symbols:

Printable Analysis / Portfolio Worksheets

Illustrated Instructions

A Reason Published Song .rps (these cannot be edited)

Reason’s Soundbanks where patches, loops and sounds are stored

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Live Sampling required. You will need a Mic & an Audio interface

Reason PBL Tasks

A Reason Template Song .rns (these can be edited)

Save your work & document your learning in your portfolio

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Starting Out Learning Portfolios

Documenting your Learning Learning is not something that occurs simply from filling out a worksheet, completing a test or listening to a famous piece. This resource is built around the premise that significant learning occurs through Project Based activities. That is, a deeper and lasting education results from engaging in unique problem solving tasks that guide you through a framework, but also allow for individual creativity in that process. This resource builds each task on the revised blooms taxonomy for learning: Remembering - Recognising & recalling relevant knowledge for the Concepts of Music & Reason 5 software Understanding - Constructing meaning from video, written and graphic messages Applying - Carrying out a procedure such as outlined in all projects and lesson plans Analysing - Breaking material into relevant parts, determining how the parts relate to one another and to an overall structure, through the concepts of music Evaluating - Making judgments based on musical criteria and provided examples, as well as the consistent use of learning portfolios Creating - Putting all the elements together to form a complete work, plus, reorganising elements into a new structure through careful planning and creative compositional ideas (Anderson & Krathwohl, 2001, pp. 67-68)

As you work through PBL Creations you will be required to document your ‘learning journey,’ in a learning portfolio. Think of it as a map. A map showing where you started and finished, but also the route you took with all of its setbacks and accomplishments.

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Starting Out Portfolio Options

The Learning Portfolio can take one of two forms, depending on your school or institution’s online policy.

Hard-Copy Portfolios These can be made up a hard cover diary where you paste in your Listening and Device Maps, notes, ideas, useful websites and teacher comments. When you have finished each task you can burn the audio file to disc for safekeeping. Hint: Anything you find online needs to be documented in writing as well as diagrams of your Reason projects.

ePortfolio’s These can be made using one of the many blogging or wiki site creation tools online. Your school or institution may already have a class wiki or blog that you can setup with your own page. Include screenshots of your project files and your REason Published Song files in regular posts. Other online tools like Soundcloud enable you to embed your finished compositions as audio files as well. Hint: Make sure you make regular posts, like a diary, and include links to resources you found helpful in completing each project. By having an online portfolio you can continually add to it even after you have finished Reason PBL Creations.

Wordpress is a free blogging tool

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Wiki-Spaces gives free wiki’s fro education

Reason PBL Tasks

Soundcloud uploads & shares your audio for free

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Setting Up Music Connected to this Resource

iTunes Playlist Each project involves direct and focussed listening to provide a musical framework and direction in composing. Linked to this booklet is an iTunes playlist with all the music needed fro each task, From Popular music through to ambient soundscapes and computer game scores this playlist puts the materials at your fingertips. Visit the Reason PBL Creations Playlist by clicking here. You will know when a track from the playlist is referred to when you see this symbol.

iTunes Reason PBL Creations Playlist

File Formats Each project creates music using a variety of file formats. In some chapters MIDI will be the focus, in others AUDIO WAV files or both. It is important to know the difference between each format if you are to complete each task effectively. View the Appendix for a more detailed explanation of the terms used in this resource.

Reason 5 works primarily as a MIDI Sequencer

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WAV & MP3 formats can be imported/ exported by Reason

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Setting Up Software & Equipment

Equipment & Setup

The equipment you will need is quite specific but there are many different products that perform the same role. You will see in the videos that I have a Yamaha M08 Keyboard, a Korg microKontrol Controller as well as an iPad to operate Reason 5. But I also have a Didgidesign MBox 2, Behringer B2Pro Microphone and an M-audio Fast Track Ultra 8R Digital Audio Interface. When these are connected to my laptop I have complete control over each software element within Reason 5. You will need the following: 1. A Computer (Mac or PC) with at least 1Gb Ram 2. A USB MIDI Controller (a keyboard or drum pad style) 3. Speakers or a good pair of headphones 4. A copy of Propellerheads’ Reason 5 (education licenses available) 5. This booklet with an active internet connection (ADSL and up) When you begin analysing the demo songs using the musical concepts the book linked below will be of great help to you and your students. Test the link now: Musical Concepts Booklet (click here)

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Setting Up Sound Checkup

Checkup Guide for Audio & MIDI Once you have your equipment hooked up and Reason installed there may be occasions that sound, or MIDI, does not behave as it should. That is, you may not hear the mix through your headphones or cannot get your MIDI keyboard to play the bass lines for example. Use this quick ‘Checkup Guide for Audio & MIDI’ when you first open Reason and if you need to troubleshoot. The HELP menu in Reason is also extremely useful.

Reason shows you at the top of every project an Audio In & Out Rack. If the lights at the bottom are Green, audio is correctly going in/out of Reason

Green for Audio Input

Green for Audio Output

What if the Audio & MIDI are not working? Follow these simple steps to check your Audio & MIDI setup

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Setting Up Sound Checkup

Checking the Audio Setup Select your preferred Audio Device

Checking the MIDI Setup Connect a MIDI Device and ‘auto-detect’

Reason will automatically connect your MIDI device for you. Watch the introduction videos for more details.

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Chapter 0 It begins by listening with intent

Getting to know Reason 5 By now you should have Reason 5 installed on your computer and you are getting ready to make music! But let’s slow down for a few moments to understand how Reason 5 actually works. By watching the videos linked below you will not only make music that sounds great but you will be able to make full use of the incredible tools Reason provides.

Video 01 - Reason, What is it? Video 02 - Reason, First Opening Video 03 - Reason’s Devices Video 04 - MIDI & Audio Video 05 - Recording & Producing in Reason

> Analysing the demo songs provided with Reason 5 When you purchase Reason 5 it automatically installs demo songs, tutorial videos, your Reason Factory and Orchestral sound banks as well as other documentation. To familiarize ourselves with the instruments, sounds and techniques used in Reason it is important to analyze each device in the rack* as well as the rhythms, chords, melodies and patterns each rack device plays or is programmed to ‘play.’ This will form a foundation for your own musical creations later on in the book. It will also help you take apart in your inner ear each musical layer within a song and show you how to compose something like it, yourself. * Each instrument in Reason is a virtual representation of a hardware product mounted into a rack frame. You can see the little screws holding each device in place in fig. 1.1

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Three Demo Songs to Analyse Located in your Applications > Reason 5 folder is the > Demo Songs folder. Using the Listening Map and Device Map worksheets on the following pages you will need to complete the following before moving onto Chapter 1. 1. Listen to the 3 tracks below taking note of the pitch, texture, etc in each 2. Note down how the composer uses each element of music in their composition 3. The blank boxes underneath each musical element are for you to jot down whether you might use this loop/sound patch/device in a later composition 4. In the Device Map draw/write in the devices you can see in the Reason Rack. 5. The blank box underneath the device map is there for you to comment on how a particular device in the rack may interest you for future compositions Demo Song 1 - Chords All Night, J Chris Griffin www.syntheticmess.com Demo Song 2 - Stay By The Phone, Kevin Hastings www.kevinhastingsmusic.com Demo Song 3 - The Darker Side of Happiness, Gustaf & Mats Karlof www.propellerheads.se

Figure 1.1

16 Ch Mixer (very important)

Combinator (Rack Device) Thor Polyphonic Synthesiser

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Ex

p a gM n i Example ten Listening Map s i L e l p am

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Ex

le p am

v De

ic

ap M e

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NAME:

Learning Portfolio Map Collating, Evaluating and Demonstrating your Learning

PROCESS Thru PBL TASK

Final REASON FILE of PBL TASK

CHECKLIST

EVALUATION of PBL TASK

Techniques Learned

Final AUDIO FILE of PBL TASK

Resources Found

BLOG or DIARY UPDATED

EVALUATION

What I learned from this task

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Chapter 1 Remixing a String Quartet

Albinoni Remixed The first project in Dial One is to become acquainted with Reason 5’s interface, sound patches and sequencing techniques through adding correct instrument patches and recording musical ideas to vary the work.

Task Outline • Listen to the track Adagio in G minor (Albinoni) from the iTunes Playlist attached to this resource and watch the video Reason Video 06 - PBL 1 • Open the Reason published song Dial 1_PBL 1 • • Fill out your Listening Maps and Device Maps for the published song file • In groups, or individually, open the Dial 1_PBL 1 template song at your Reason workstations and complete the following: 1. Choose sound patches from each devices’ patch buttons that match the published songs’ patches shown in the video 2. Add other devices as modeled by the Reason published song (see the video) and experiment with cabling 3. Edit MIDI Sequencing using the sequence window & tool palette including: a) cutting, copying & pasting regions b) recording in new parts c) blocking d) adding in the time signature or tempo 4. Add Automation to various tracks or effects for tone colour & dynamics 5. Export your finished song file to WAV format to store in your project folder and learning portfolio

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Lesson Plan Dial 1_PBL 1

Albinoni Remixed Aims & Objectives For students to acquaint themselves with Reason’s rack devices and sequencer window; including adding patches, naming devices, recording, editing, automation, mixing & exporting.

Portfolio Requirements Document things learnt, troubleshooting experiences and key commands or workflows that help you work more efficiently within Reason. The listening & device maps need to be included in the portfolio as well as the final song exported as a WAV file.

Method 1. Analyse the provided Reason published song Dial 1_PBL 1 using the listening and device maps 2. Watch Reason Video 06 located on the included DVD 3. Open the Reason template song Dial 1_PBL 1 and complete according to the video tutorial a) Browse and add correct instrument patches b) Connect cabling automatically for disconnected devices c) Add new rack devices with correct patches d) Record sound effects, automation, double bass line and explore Subtractor e) Add any new musical ideas or effects 4. When you have created the project according to the video tutorial you can add other instruments or devices using what you have learnt 5. Export the song to both a WAV file and a Reason song file (don’t publish) for your learning portfolio

Materials & Song Files Needed • • • • •

Reason PBL Creations DVD for video & song files Reason published and template song files Dial 1_PBL 1 iTunes Playlist Track Adagio in G minor © S.Wright 2011 Reason PBL Tasks Listening Map & Device Map worksheets Reason 5 workstation (single or group)

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Marking Rubric Dial 1_PBL 1

Marking Criteria Criteria

* To be printed & ticked off when assessing * Extra row for teacher to add differentiated criteria

Grade Descriptors Mark

A

B

C

D

E

Outstanding

Extensive

Sound

Making Progress

Limited

10 - 9

8-7

6-5

4-3

2-1

Student(s) follow instructions well, creating a song file similar to that in the tutorial video, navigating Reason 5’s interface fluently Student(s) add/compose creative parts to the provided song Student(s) apply sensitive & creative effects to remix the song through the use of rack devices, automation and mixing on the main mixer Student(s) are able to export their creations as both a WAV & Song file

Student(s) document their learning in a detailed and constructive manner in their learning portfolios

Teacher Comments ....................................................................................................................................... ....................................................................................................................................... Š S.Wright 2011 Reason PBL Tasks 26 .......................................................................................................................................


Dial 1_PBL 1 - illustrated instructions Song is the main mode below, Edit mode allows each tracks data to be edited, press escape to return to Song mode.

Snap MIDI data (notes) to bars, 8th notes etc

Draw in the Transport Track using the Pencil tool (hit w on the keyboard)

“A” Section is just a String Quartet played through four NNXT Samplers

A dark red outline means the ‘Bubbles’ track is record-enabled

“Right-Click” on any device to add automation. An extra “Lane” will then appear here. All devices present in the Reason rack have tracks here

Click Metronome, Pre-Record Count in & Click volume

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Bar Position, Time, Tempo & Time Signature

Transport Controls

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Dial 1_PBL 1 - illustrated instructions

Left indicator for looping The ‘right’ indicator completes the loop region with the ‘left’ indicator

Double Clicking a track’s data opens that track in ‘Edit Mode’ (next to a piano roll editor). Here you can change pitches, rhythms, durations and copy & Paste note data

“B” Section adds a Redrum Drum Machine, Thor Synth and a Subtractor Synth. A Rhythm section with added bass and automation in the ‘bubbles’ track represented by the extra yellow lines underneath the recorded part

Zoom scroll bar. Make the tracks as large or as small as you want Loop Button

Record Button (or * on the keypad)

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Appendix A R e s o u r c e s & Tu t o r i a l s f o r R e a s o n 5

Online & in Print Follow the embedded links to the following Resources. Many of these are free and will give you great ways to improve your composition projects. • Propellerheads Shop, Books, DVD’s and more • Discovering Reason Series at Propellerheads.se • MacProVideo Learning Tutorials for purchase Video Tutorials & Online Resources • Audio Tuts + for Reason • Sampling in the NNXT • Using the Reason Vocoder • Boy in a Band song and production tutorials - Owl City Electro Pop tutorial - Transformers DubStep tutorial

• NSW BOS Syllabus Website • NSW Institute of Teachers Website

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Appendix B Reason Education Pricing

Propellerheads.se The Education FAQs page states the following: “Propellerhead Software currently has two different license types available for the educational market; those available to educational institutions, and those available to teachers and students. Student / Teacher versions are available exclusively for students, faculty or private music teachers. EDU versions are only for use in establishments and institutions - schools, colleges, universities etc. - and are available in single user or multi-user license packs of five or 10. All versions of the software are the standard, full versions of our products. The only thing that is cut is the price. Get in touch with your local distributor regarding pricing and how to qualify.”

Australian Distributors Include: • Allans Music & Billy Hyde • MusicLink Australia

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Appendix C G l o s s a r y o f M u s i c Te c h n o l o g y Te r m s

Use the following links to help you find definitions for terms used in this resource. • • • •

Music on my PC Music Technology Glossary Song Stuff Glossary Music Technology Dictionary

Then use this space below to add any terms or definitions you found useful in completing the projects in Reason PBL Creations.

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References Acorn, Image Editor for Humans, <http://flyingmeat.com/acorn/> Allan’s Music & Billy Hyde’s, Reason Product Page, accessed Aug 2011, <http:// www.allansbillyhyde.com.au/prod/PHREASON5/Propellerhead_Reason_5.aspx> Atherton J S (2011) Learning and Teaching; Bloom's taxonomy, accessed July 2011 <http:// www.learningandteaching.info/learning/bloomtax.htm> Bernard, J, Propellerheads Product Specialist, accessed 21 March 2011 <http:// www.propellerheads.se/substance/product-specialist/> BIEPBL 2010, Project Based Learning Explained, accessed June 2011 <http://www.youtube.com/ watch?v=LMCZvGesRz8> Brown D, Reason Tutorials, accessed July 2011, <http://www.boyinaband.com/> Buck Institute for Education, What is Project Based Learning? accessed July 2011 <http://pblonline.org/About/whatisPBL.htm> Childs, G.W. 2011, Reason 5 106 The Combinator, Non-Linear Educating, accessed March 2011, <http://www.macprovideo.com/tutorial/reason5106> CM Team, 2007, ‘The Unofficial Guide, Reason 4,’ Computer Music, CMSU27, pp. 1-77. Dreamstime Images 2010, Froxx, Gemenacom, Martin Fische, Olira, Sinisa Botas, Illustrart, Alexey Fursov, accessed June 2011 <http://www.dreamstime.com/> Edutopia, Why Teach with Project-Based Learning? Accessed July 2011 <http://www.edutopia.org/project-based-learning> Frieman, S 2011, Reason 5 101 Core, Non-Linear Educating, accessed March 2011, <http:// www.macprovideo.com/tutorial/reason5101> Geisel, TS, Bloom’s Revised Taxonomy, accessed July 2011 <http://www.kurwongbss.eq.edu.au/ thinking/Bloom/blooms.htm> Hairersoft, Amadeus Pro, accessed June 2011 <http://www.hairersoft.com/pro.html> Icon Archive, Music Icons, accessed 1st May 2011, <http://www.iconarchive.com/> Indaba Music Remix Competition, Tron Legacy Reconfigured, accessed July 2011 <http:// www.indabamusic.com/opportunities/tron> Hodson R 2010, Using Pro Tools in Music Education, Hal Leonard Publications, New York

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Ldpride.net, Different Learning Styles Explained, accessed May 2011 <http://www.ldpride.net/ learningstyles.MI.htm#Learning%20Styles%20Explained> Macdonald, R (ed.) 2009, ‘Make a Track in Reason,’ Computer Music, #141, August, pp. 25-36 NSW Government Years 7-10, Music 1 & 2 Syllabus and Support Materials, accessed 1st July 2011, <http://www.boardofstudies.nsw.edu.au/syllabus_sc/> NSW Institute of Teachers 2010, Professional Teaching Standards, accessed June 2011 <http:// www.nswteachers.nsw.edu.au/Main-Professional-Teaching-Standards/> Planetjazzbass, 2008, Didgeridoo, accessed July 2011 <http://www.looperman.com/profile.php? mid=111346> Prime Loops, Human Beatbox, accessed June 2011 <http://www.primeloops.com/> Propellerheads.se, Downloads - Teaching Music with Reason, accessed 1st May 2011, <http:// www.propellerheads.se/download/index.cfm?fuseaction=get_article&article=tmwr_download> Propellerheads Substance Menu, accessed 21 March 2011, <http://www.propellerheads.se/ substance/> Robinson, A (ed.) 2010, ‘Reason, the Expert Guide 2011 Ed,’ Computer Music, CMUS45, pp. 3-100 Schutz S, Sound Librarian, accessed Jan 2011 <http://www.stephanschutze.com/soundlibrary.html> Sobey-Jones, S (2004), Teaching Music with Reason, Propellerhead Software AB, Sweden (Creative Commons Attribution-Non commercial 2.5 Sweden license) Telestream.net, Screenflow, accessed Aug 2011 <http://www.telestream.net/screen-flow/ overview.htm> Volans, M 2011, Reason 5 202 Live Sampling, Non-Linear Educating, accessed March 2011, <http:// www.macprovideo.com/tutorial/reason5202> Williams, DB & Webster PR 2006, Experiencing Music Technology, 3rd ed, Thomson Schirmer, Australia. Wise, S 2009, ‘The impact of ICT in secondary music education,’ MCA Music Forum, vol. 16, no. 1, pp. 41-45 Wright, S 2004, ‘Lab N, Virtual Recording Studio: Reason,’ UNSW Webster 140 Lab N Y40810, UNSW, pp. 1-18.

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Reason PBL Creations

A series of project based lessons designed to support secondary music students to engage in composition, production and technology using Reason 5 software *

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Reason PBL Tasks

* Reason 5 Software is owned and developed by Š Propellerheads Software AB

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