ARTeam ezine 4th

Page 125

ARTEAM EZINE ISSUE IV

Figure 82.

As you can see above, the Good or Bad Boy Message depends by the parameter passed to routine at the offset 0041A020h: if equal to 1 (like my case), it’s passed a ‘REGISTERFAIL’ template as parameter in DialogBoxParamA, else it’s set ‘REGISTEROK’ message! So, for this reason, I searched any reference to the command at the beginning of this procedure and I found two calls:

0040F391 PUSH 1

; Case BB9 of switch 0040E7A4

0040F393 CALL dwice.0041A020

; the final BAD judgment!!!

0040F2B8 MOV DWORD PTR DS:[4F1448],EBX 0040E7A4

; Case BB8 of switch

0040F2BE MOV DWORD PTR DS:[9EEC84],EBX

Well, my comments are quite clear, they comes from few tests and from the relative jumps at the address 0040F391h (see below):

Reversing the Protection’s scheme of Alexey Pajitnov’s game Dwice by Gyver75

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