Guía Rápida LEGO Education WeDo <<>> Mindstorms NXT

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The Quick Start Guide to Robotics LEGO® Education WeDo™


LEGO® Education

LEGO® Education WeDo™

LEGO® Education At LEGO® Education we understand the importance of providing creative and engaging classroom solutions. We also recognise that seeing products demonstrated and then being able to get the most out of them in the classroom can be a bit of a leap. Therefore we have pulled together this support package for you that not only supports what you have learnt in the demonstration but also enables you to try them out back in your classroom. It also provides you with further support information that will enhance the teaching that you deliver with your LEGO Education products, ensuring you bring the best educational experience to your students.

Contents The Quick Start Guide to LEGO® Education WeDo™ The Quick Start Guide to LEGO® MINDSTORMS® LEGO® Education Academy New Website – www.dacta.eu.com

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2 6 9 10

This brochure includes the build guides for the models that you have seen demonstrated today along with the program to help you develop your own fully functional model. It also introduces you to the new LEGO Academy which provides tailor made courses to teachers using the LEGO Education products and delivered by certified LEGO Education trainers. There is also details of a new website that provides free support material and ideas to help you get the most out of your LEGO Education products. We hope you find this information useful and that it helps to support you as you discover the benefits and enjoyment that using LEGO Education products can bring – to you and your students.

The Quick Start Guide to LEGO® Education WeDo™ To get you started with your LEGO® Education WeDo™ here is a copy of the model and program shown in the demonstration. Build 1

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LEGO® Education

LEGO® Education WeDo™

LEGO® Education At LEGO® Education we understand the importance of providing creative and engaging classroom solutions. We also recognise that seeing products demonstrated and then being able to get the most out of them in the classroom can be a bit of a leap. Therefore we have pulled together this support package for you that not only supports what you have learnt in the demonstration but also enables you to try them out back in your classroom. It also provides you with further support information that will enhance the teaching that you deliver with your LEGO Education products, ensuring you bring the best educational experience to your students.

Contents The Quick Start Guide to LEGO® Education WeDo™ The Quick Start Guide to LEGO® MINDSTORMS® LEGO® Education Academy New Website – www.dacta.eu.com

1

2 6 9 10

This brochure includes the build guides for the models that you have seen demonstrated today along with the program to help you develop your own fully functional model. It also introduces you to the new LEGO Academy which provides tailor made courses to teachers using the LEGO Education products and delivered by certified LEGO Education trainers. There is also details of a new website that provides free support material and ideas to help you get the most out of your LEGO Education products. We hope you find this information useful and that it helps to support you as you discover the benefits and enjoyment that using LEGO Education products can bring – to you and your students.

The Quick Start Guide to LEGO® Education WeDo™ To get you started with your LEGO® Education WeDo™ here is a copy of the model and program shown in the demonstration. Build 1

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Program The Hungry Alligator program uses the keyboard controls to start the movement. The Start On Key Press Block waits for you to press the A key on the keyboard. Then it turns on the Motor That Way (counterclockwise) to close the jaw. Next, the program runs Play Sound 17, the Crunch sound. Then it turns on the Motor This Way to open the jaw. The motor runs for seven-tenths of one second and turns off. To change the Start On Key Press letter, place the mouse over the Block and type a different letter key. You can also type a number key or one of the four arrow direction keys.

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The Quick Start Guide to LEGO® Mindstorms® To get you started with your LEGO® Mindstorms® here is a copy of the model and program shown in the demonstration. 1

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LEGO® Education WeDo™ Product Assortment 2011 Base Set

Software and Activities

Supplementary

9580 LEGO ® Education WeDo™ Construction Set

2000097 LEGO® Education WeDo™ Software

9581 LEGO ® Hub

9385 Scenery

9583 LEGO ® Motion sensor

9314 Rescue services Set

9584 Tilt Sensor

9334 Animals Set

8883 Power Functions m-motor

9311 City Buildings set

9670 E-motor

9248 Community People Set

2000094 LEGO® Education WeDo™ Site license Agreement

8870 Light LEGO, the LEGO logo and WEDO are trademarks of the/sont des marques de commerce de/som marcas registradas de LEGO Group. ©2010 The LEGO Group.


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Program The Hungry Alligator program uses the keyboard controls to start the movement. The Start On Key Press Block waits for you to press the A key on the keyboard. Then it turns on the Motor That Way (counterclockwise) to close the jaw. Next, the program runs Play Sound 17, the Crunch sound. Then it turns on the Motor This Way to open the jaw. The motor runs for seven-tenths of one second and turns off. To change the Start On Key Press letter, place the mouse over the Block and type a different letter key. You can also type a number key or one of the four arrow direction keys.

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The Quick Start Guide to LEGO® Mindstorms® To get you started with your LEGO® Mindstorms® here is a copy of the model and program shown in the demonstration. 1

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Line Follower Program your LEGO® vehicle to use a light sensor to follow a black line.

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Programming Procedure: Step 1: Open the LEGO® MINDSTORMS® program and start a new program called LineFol. Step 2: Click on the tab at the bottom to the Common Block Palette to open the Complete Block Palette. Step 3: Select blocks from the Complete Block Palette to create a five-block NXT program that matches the one below. This sample program makes the car move (block 2) until the light sensor detects dark (block 3), which indicates that the car has moved onto the black tapeline. The car then begins veering to the left (block 4), until the sensor detects light (block 5). The program repeats (block 1) until the car can no longer find the black tapeline.

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LEGO® Education Mindstorms™

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Line Follower Program your LEGO® vehicle to use a light sensor to follow a black line.

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Programming Procedure: Step 1: Open the LEGO® MINDSTORMS® program and start a new program called LineFol. Step 2: Click on the tab at the bottom to the Common Block Palette to open the Complete Block Palette. Step 3: Select blocks from the Complete Block Palette to create a five-block NXT program that matches the one below. This sample program makes the car move (block 2) until the light sensor detects dark (block 3), which indicates that the car has moved onto the black tapeline. The car then begins veering to the left (block 4), until the sensor detects light (block 5). The program repeats (block 1) until the car can no longer find the black tapeline.

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LEGO® Education WeDo™

RO-BOTICA GLOBAL S.L. c/ Hercegovina 22, Bajos 08006 Barcelona (Spain) Tel: +34 934 143 581 info@ro-botica.com http://ro-botica.com

DACTA Ltd, 101 Ridley wood, Bryn Lane, Wrexham LL13 9UT Tel: +44 (0) 1978 664 966 Fax: +44 (0) 1978 729 900 Email: sales@dacta.eu.com Website: www.dacta.eu.com

LEGO, the LEGO logo, WEDO and MINDSTORMS are trademarks of the LEGO Group ©2009 The LEGO Group. Colours of elements and decorative designs may vary.


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