Temporal Illusions: Distorting Our Perceptions of Time

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Temporal Illusions

distorting our perceptions of time

cheryl zhang

Temporal Illusions

distorting our perceptions of time

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cheryl zhang
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3 RESEARCH CO-CREATION WORKSHOP SKETCH DUMP SPECULATIVE FUTURE SLO-SCRO SLO-CAFE SLO-MO SLO-CAFE & SLO-MO EXPERIENCE 6 30 50 60 66 96 134 142
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Research

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Fast Subjective Time

Low Enjoyment

Low Productivity

Low Mindfulness

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As people age, they may perceive time passing quicker than in their youth. However, this phenomenon may not apply to Gen Z, whose perception of time is unique compared to previous generations. GenZ, as the first generation to grow up with technology, their excessive use of smartphones blurs

the line between virtual and reality, altering their time perception. When our subjective time passes fast, we do not have control over how we perceive time. It is a problem because it can lead to problems like decreased enjoyment, decreased productivity, and increased stress.

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MINDMAP

Visually mapping out ideas and connections to explore relationships and patterns that might not be immediately apparent.

Exploring the relationship between perception of time, dopamine and serotonin. dopamine, and serotonine.

This is the very initial mindmap where I was brainstorming ideas surrounding the subject “Fear”.

8 Increased during quarantine Keeps track on time Didn't Time feeling immense/overwhelm Who FEAR of Horror Ghost Horror movie Haunted house Jumpscare Unprepared Creepy Psycological Mechanism Unpredictable In shock Mirror Under the bed Hospital Dark Alone FEAR of death Limited time Unfinished tasks Unfulfilled goals Family/friends Things you will miss out: Food Gaming Fear in Gaming Travel Movie Breathe Excessive gaming Fear of Hospital Needle Pain You wish: Go to places you haven't been to Have your own time/space Improving Social Gaming Gaming Disorder humans are only being that think about death Second hand fear Second hand embarrassment Cognitive Imagining worst outcome Anxiety

MINDMAP

Exploring the relationship between perception of time, dopamine and serotonin. dopamine, and serotonine.

Going to 3 different places with diff ppl vs. Exact same amount of time

Staying at the same place with same ppl

Feels like less time  you spent with them

Feels like more time  you spent with them

Sense of passage of time disrupted

Feels

Didn't sleep well

Super "fine slicing" time/frame rate

Increase of dopamine

Overclocking

More novelty  with someone

Place & Person

Shape how we relate to a  place/person

Better cognitive to complete hard task,  precise, rigid work ,such as math

Time perception

Doing something fun Feels

Increase

First half of day Second half of day

Creative thinking, answer(constraints)

"Fine Slicing" time Higher dopamine

High frame rate

Illusion time is passing faster than normal

More Dopamine=More Time=Functional Human

Internal Clock

Overestimate

Underestimate

Dopamine Serotonin Sense of time

Dopamine and serotonin  modulate perception of time

Control our perception of time Slowdown

Mindlessness

Technology

Slower frame rate

Circadian Rythyms

Factors that change our circadian rythyms Jetlag

Light from electronic device

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Elevated
Elevated
Doing Novel things Time passes slowest for people who practice mindfulness When we’re occupied, we don’t notice the time go by (“This week flew by!”) We get bored when we lack distractions from ourselves (“GMOH” – You on a Monday  morning or Friday afternoon) 1 2 3 Mindfulness See, touch, smell, hear, taste
Speedup
between dopamine, serotonin, and perception of time.

Neural activities repeated

Memory playback stored with  particular rate based on when it  happened during the event

Memory system Space time recorder

Distorting time through emotions/music

To stretch time with higher frame rate

work that doesnt have specific  answer(constraints) such as creative work, brainstorming

Frame Rate

Human Brain refresh rate

60 frame rates per sec

Emotions

HOW TO REDUCE FEAR OF TIME PASSING TOO FAST

Cocaine

Visual Processing:Change blindness Train to increase our frame rate Games

Time pass fast

Time pass slow

Alcohol

Time speed up Dont form profound memory reminiscence effect

acceleration of time as age

lose sense of self

Doing something happy

more related to arousal system

Waiting for bus

Everything happened

Time judgement-emotional judgement

Everything feels same, nothing sticks  out as surprise or interesting

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Young
first
Old
time
rate Ultra Slow motion Perceive things happen
Stampeddown
Trauma
Rate stored into
Longer memory than
Looking back
Time pass fast
actual experience
in night time rythyms Flies

MINDMAP

Anxieties

without overthinking about how feasible  the final outcome would be.

This does not mean making time  for them. Instead, think of where  you will incorporate these  moments into your life.

Affects your  overall hapiness

Purpose in Life

Psychology Happiness

Define what “time well spent” means to you Make space for these moments

Fear of running  out of your time

Fear of wasting  your time

Different forms Current

the daily feeling of being rushed that  makes us feel overwhelmed and panicky.

thoughts about what may or may not happen  in the future, which are the cause of worry and  “what if” types of internal questions.

Existential

Gaming

Movie night

Shopping

Food Gym

the sense of lost time slipping away and never to return,  which many people experience in a more acute way  when thinking about death.

After homework

Friday night

Saturday

Weekend

Before homework

Spend happiness

Time exists

You can’t stop time from moving or slow it down

All you have control over is what you do in the future

Body: What do you like to do to feel healthy and active?

Mind: What pushes your mind in a good way?

Love: Who do you love spending time with?

Work: What work or tasks make you feel good?

Money: How do you want to use the money you do have?

Play: What hobbies or rest activities do you really enjoy?

Body Mind Love Work Mone Play

temporal bisection tasking

How play impact animals

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Anxiety Time Anxiety
Death
time anxiety Future time anxiety
time anxiety
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Looking into time & aging anxiety. Getting inspirations from animals posture and cues.

Spend time on  happiness

SHORT TERM

Cut out time-consuming distractions

Maximizer Satisficer

Makes perfect decision

"its good enough"

Social interaction

Money

Symptoms

Plastic surgery

FEAR OF PASSAGE OF TIME

LONG TERM

FEAR OF AGING

Feeling total loss of control- feeling as if one is going mad

Thoughts of death or dying

Inability to think or express oneself clearly- feeling disconnected with reality

Reduce eye size for less aggression Soft eyes

Animals engage in playful behaviors for the longest time

Greatest degree of neuroplasticity

Partial postures

Play posture

Dogs/animals Humans

Lowering their head

Head tilt, eyes open/ raising eyebrow

People make themself small

To stay young

Laugh more Continue to learn

Novelty memories

New motor skills

Time pass slower Mindfulness Try new things

Playful mindset Allowing urself to expand the number of outcome that you are willing to entertain

Playing a game you are not good at

Engage in something you are not proficient, but you enter because it is LOW STAKE

Animals with less play

Rigid brains that don't learn new things

Eye open, tongue out

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HOW YOUNG & OLD PERCEIVE TIME

Our subjective time passes slower when we are younger, and as we grow older, our brains process information at a slower rate than when we were younger.

This means that our ability to perceive time passing slows down and moments that used to seem fleeting can feel like they last longer. Mindfulness

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Experience
Memory Frames
Slow Young
Novel
More
Time Passes

Less Memory Frames

Time Passes Fast

As we go through more experiences and memories, our brains have more information to process and recall. This can make time seem to pass more quickly because our brains are constantly busy processing and recalling memories, and our perception of the present moment may be less acute. As we age, we tend to settle into routines and engage in less novel experiences. When we were younger, everything was new and exciting, and our brains were constantly processing new information. As we age and settle

into routines, our brains have fewer novel stimuli to process, and time may seem to pass more quickly as a result.

There is also the psychological phenomenon known as the “holiday paradox,” which suggests that time seems to pass more quickly when we are happy and engaged in enjoyable activities. As we age, we may find ourselves more content and fulfil in life, leading to the perception that time is passing more quickly.

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Mindlessness Familiar Routine
Old

GenZ

Perception of time passes faster than

1997-2012

Previous Generations

1946-1994

However, in today’s technology world, generations’ perception of time seems to flip oppositely. The digital age has significantly shrunk how GenZ perceives time. With

the constant flow of information and stimuli from social media and smartphones, it becomes difficult for them to differentiate between past and present events.

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GENZ’S RELIANCE ON TECHNOLOGY

92%

MULTITASK

Multitask while browsig internet

GenZ’s perception of time is shrunk by excessive usage of smartphones. Because the more you mindlessly scroll, the higher the brain release dopamine. Therefore, it will feel like time is passing more quickly. This is because the brain is not actively engaged in processing

new information and instead relies on the repetitive and familiar nature of the digital content. When our subjective is shorter, it can cause negative health and emotional problems like anxiety, low productivity, and even memory loss.

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85%

INSTANT GRATIFICATION

Prefer automated customer service interactions over phone calls

61%

SHORTER ATTENTION SPAN

Prefer short videos under 1 minute

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SOCIAL MEDIA AD

GenZ loses active attention to ads after 1.3 seconds less than other generations and we can see from the infographic that social media platforms start to adopt GenZ’s behaviors and adjust the social media ads.

Social media platform ads are designed to capture the attention of GenZ's short attention span.

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Social media platforms have recognized this trend and have created ads that are visually engaging and easily digestible.

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The attention span of GenZ is typically less than 8 seconds, which means that ads must be short and to the point.

These ads are typically designed to be mobile-friendly, with bold images and minimal text.

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Why do we perceive time at a different speed?

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To better understand human perception of time, I looked into how flies perceive the world. While human eyes are capable of perceiving motion at around 60 frames per second (fps), flies can detect motion at a much higher rate of up to 200 fps.

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HUMANS FRAME RATE
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FLIES FRAME RATE
“Fast moving stimuli involve a high rate of change in visual information and thus stretch our perception of time.”

FRAME RATE

PERCEPTION OF TIME SPEED

Our subjective time can pass slower if we have a higher frame rate because the brain processes visual information in discrete frames. A higher frame rate means that more visual information is being processed in each second, which can create

the illusion that time is passing more slowly. This is because the brain is able to process more visual detail in the same amount of time, making it feel like time is stretched out.

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Co-Creation Workshop

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Activities

TIMELINE

1. There will be an oversize paper (timeline) with section past and future.

2. All the participants will write down their highlighted memories, or a period of time they wish to make on the timeline.

30 CO-CREATION BRIEF

REFLECT SHARE

1. Participants will write down why they feel like the passage of time was fast/ slow.

2. Write down moments if they wish it could pass faster/slower. Why?

1. Participants will share what they have put down on the timeline.

2. It will be like a casual discussion where everyone can share thoughts/ ask questions.

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CO-CREATION GOALS

To gather data on participants’ highlighted memories in their life.

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To find commonalities on what/when/why does people find the passage of time is fast/slow.

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How technology impacts memories. To analyze the main factors that made their subjective time pass fast or slow.
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1.Arshi Auleear 2.Kaylan Tran 3.Jaemin Cho 4.Xinyue Wu 5.Nigel Keen 6.Sama Srinavas 7.Heba Jaleel 8.Ria John 9.Rohita Remala Cathy Tung 45 Minutes POD South Class Room PARTICIPANTS
DURATION LOCATION 35
PHOTOGRAPHER

WHAT DID THE WORKSHOP CONFIRM?

People have the illusion that the passage of time is faster than normal when they are having a good time, however, when they reflect back, the memories seem very long.

People’s sensation of time speeds up when technology reminds people of repetitive daily schedules or contents. Time slows down when technology brings them back to their happy memories.

The comments received about technology are mostly positive. People look at technology as an enhancement of their good memories, omitting technology negativity.

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WHAT DID THE WORKSHOP CHALLENGE? 1 2 3

How can we integrate the idea of slowing down good memories into the process of using technology?

How to slow down people’s perception of time in this hyperconnected world?

In the process of doing mindless scrolling on our phones, how/what can our memories serve as a tool to pull us out from being so hooked?

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MY NEW LEADS AFTER CO-CREATION WORKSHOP

To draw a clearer broader between the virtual world & reality. To recognize/be more mindful of the moment of using technology.

People want to slow down good experiences and explore how to distort how people perceive time.

To explore how people’s perception of time is affected by this hyperconnected world through technology.

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Sketch Dump

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Speculative Future

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In this world, it is messed up, chaotic, and violent. Time travelers are hunted by tyrannical governments, they take advantage of never-ending power struggles between powerful entities.

The consequences of time travel create alternate timelines, leading to chaotic and unpredictable outcomes, and changing reality. So the crime rate is

super high. People would teleport to banks to rob, teleport to jail to save their friends, or even time travel to the future to look at the lottery result and buy lotteries. Everyone does whatever they want to. The jail is especially useless for prisoners, they can escape at any moment. So the government only built specific jails for those who committed extreme crimes such as murder.

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People are forced to live in fear of the unknown and the unknowable. In this world, power is derived not just from physical strength or political influence, but also from the manipulation of time itself.

Only rich people own a time machine. So rich people would just become more wealthy, they use their power and time machine to steal resources and change futures. Therefore, poor people usually work for a monopoly and are controlled by them.

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A app that helps you gain control over your subjective time.

WORK PROCESS

From defining problems and gathering research to developing solution concepts.

Define

PROBLEM

Rsearch Prototype
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Usability Testing Finalize 65
SOLUTION

Slow down Subjective Time

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GOAL

To have more control over smartphone usage

To break the cycle of mindless scroll

ownership
increase frame rate
Create
To

APP KEY FEATURES

The app includes four main features that help to slow downsubjective time.

MANAGE SCREEN TIME

CREATE OWNERSHIP

Screen Time Report & Limit

Manage & prevent the overuse of smartphones.

Customize Characters

Build a stronger sense of engagement.

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BREAK MINDLESS SCROLL

INCREASE FRAME RATE

Pop Up Window

“Forcefully” redirect users away from mindless scroll.

Cognitive Games

Train mental reactions to improve users’ information processing speed.

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MINDMAP

2D VISUAL DIRECTION

Exploring the relationship between perception of time, dopamine and serotonin. dopamine, and serotonine.

different character combinations.

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LOW FIDELITY PROTOTYPE

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USER TESTING TAKEAWAYS

After user testing from GenZs who uses smartphones for over 6 hours a day. I received some feedback to further explore.

Consider a reward system for users that spent less screen time or punishment for long screen time

Consider how to measure if you have gained more control over time after using the app.

Consider if it is a solo game or plays with friends.

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CHARACTER MOVEMENT

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HI JUMP
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CATCH

HIGH FIDELITY PROTOTYPE

SCREEN TIME REPORT

SELECTED CHARACTER 78
TIME REACTION TIME
SCREEN TIME 79
SUBJECTIVE
MANAGE

REACTION TIME REPORT

The reaction time report generates your cognitive abilities from your gaming performance.

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A faster reaction time can make us perceive time as slower because our brain is processing information more quickly, which allows us to take in more details and perceive time as moving more slowly.

When we experience a stimulus, such as an object moving towards us, our brain processes this information and generates a response, such as moving out of the way. The time it

takes for us to process the stimulus and generate a response is known as our reaction time. Therefore, this app improves our reaction time through reaction games. Playing reaction games can help to train and strengthen our neural pathways, which can improve the speed and accuracy of our reactions over time.

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SCREEN TIME REPORT

The screen time report feature is an essential tool that empowers users with valuable information about their device usage.

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By analyzing the user's screen time, the report provides deep insights into which apps and activities are consuming the most time. This helps users make informed decisions about how they allocate their time and prioritize their activities.

Furthermore, the screen time report provides comprehensive data about the frequency of device unlocks and the amount of time spent on specific apps. This data allows users to identify patterns and make changes to reduce excessive use of certain apps or activities.

One of the most intriguing features of the screen time report is its ability to analyze game performance. By tracking the user's reaction time during gameplay, the report provides valuable insights into their cognitive abilities and performance. This information can be used to identify areas for improvement and develop strategies to enhance reaction time and overall gaming performance. This information can be used to identify areas for improvement and to develop strategies for enhancing reaction time and overall gaming performance.

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SUBJECTIVE TIME REPORT

The subjective time report calculates the subjective time accuracy for each user.

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The app measures users’ reaction time during gameplay, which can indicate their cognitive processing speed and responsiveness. It also tracks their screen time, capturing how much time they spend actively using the app. By analyzing this data, the app generates a report that compares the users’ current reaction time and screen time with their previous performance.

Based on this analysis, the app calculates the subjective time accuracy for each user. If the users’

reaction time has declined, and their screen time has increased, the app may show that their subjective time has “shrunk” by a certain percentage. For example, if a user’s reaction time has slowed down by 10% and their screen time has increased by 20%, the app may estimate that their subjective time has shrunk by 15%.

This subjective time accuracy report provides users with valuable insights into how their cognitive processing speed and time perception may have

changed over time. It helps users become more aware of how their in-game performance and screen time habits may impact their perception of time. This feature also encourages users to reflect on their screen time usage and strive for a healthy balance between virtual and realworld activities.

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CHARACTER CUSTOMIZATION

Users can create their own virtual avatars forn different apps that they have set on screen time limit.

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Users can choose from a wide range of customization options, such as changing the character's color, hair style, eye shape, mouth shape, and even weapons or accessories. This allows users to express their individuality and make their characters truly their own. The customization options are not only limited to the initial creation of the character, but also evolve over time based on the user's in-game performance and screen time usage. As users progress through the app and achieve milestones

or complete challenges, they earn rewards in the form of new customization items. For example, if a user wins a battle or completes a difficult level, they may unlock a special weapon or a unique outfit for their character. Similarly, if a user spends a certain amount of time playing the app, they may receive exclusive customization options, such as rare color palettes or hairstyle options.

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Reward System

The mystery weapons will be unlocked as the user’s subjective time increases by 5%.the app and achieve milestones

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If the users are scrolling through TikTok, and have reached their screen time limit. A notification will pop up, inviting you to change your phone orientation. Users will receive a 30-second randomized

game that trains their reaction speed, which helps to increase the frame rate. Here, TikTok being the top enemy on the rank will come and attack you at a faster speed.

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When the game ends, the app will assign you a number of slo-scrolls based on your performance. Now, when you go back to tik tok, the 3 scrolls will be in slomotion, and the app will be locked after the 3 scrolls.

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A cafe that helps people enjoy more time in reality.

PEOPLE AGED BETWEEN 18-25

Must have their phones for every meal

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35%

Out of 2,000 people surveyed, 35 percent of participants aged between 18 and 25 admitted to having the urge to use their phones for every meal they eat. This is an issue because when people scroll and eat simultaneously, they get an instant double hit of dopamine, causing them to perceive time faster.

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When you're engaged in multiple tasks, your brain has to split its attention between them, which can make it harder to fully focus on either one. As a result, you may not fully register the passage of time or the details of what you're doing.

Scrolling through social media or watching TV while eating can limit the sensory input you receive, making it easier to tune out and lose track of time. Without enough variety in your sensory experiences, time may seem to pass more quickly.

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Scroll Eat

DOUBLE DOPAMINE HIT

SUBJECTIVE TIME PASSES FASTER

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Fast Subjective Time

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Overeat
Reflux
Poor Digestion Acid
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Scrolling and eating at the same time can lead to health problems such as over eating, poor digestion, and acid reflux.
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I really miss my childhood. When we were constantly exposed to novel experiences and learning new motor skills. Inspired by that, I designed Slo-Cafe. A collection of dinnerware that stretch our subjective time through novel eating experiences.

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It’s commonly understood that dinnerware is intended to aid in efficient eating. However, I was devoted to exploring unconventional forms that encourage users to try inefficient eating.
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After many iterations of observing patterns in how humans interact with their food and dinnerware. I explored forms that require the use of both hands, eliminating the usage of phones during meals.

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UTENSIL 106

Slo-Cafe includes a utensil that features a single curved tine pointing upwards, which adds a more challenging eating process, by requiring us to move our mouths in accordance with the angle of the curve.

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The utensil is double-sided with a wavy handle that invites users to be creative in ways of holding them.

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BOWL SET 110

A bowl with a small opening that adapted the shape of the spoon. So users can easily get all the food out of the corners. Ensuring that they don’t miss any of the delicious bites.

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The cup has a negative accent at the bottom where it rests on the bowl. Users must hold onto the cup while they eat to prevent it from tipping over.

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PLATE SET

An elegant spoon is included with the plate set for users to add any desired flavors to their beverages.

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For those who want to enjoy a smaller portion of a Michelin-like meal, here is a plate with no edges, allowing food to be beautifully presented. However, users should be mindful to prevent the food from sliding off the plate.

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Oooopppssss....

Phone down

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An Apple Watch app that uses a motion sensor to track the user’s eating speed.
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The app is as simple as setting up a workout app. Before you start your meal, you will select from the five main food categories.

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Next, you can set a desired eating speed. After the 3 seconds countdown, relax and begin your meal.

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The app uses motion-tracking sensors accelerometer, and gyroscope to monitor your eating speed. When you exceed your target speed, the app will buzz and remind you to slow down.

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Slo-Cafe & Slo-Mo Experience

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Now, I want to see how they work in real life. I offered participants two sets of different dinnerware. With a vibrometer app attached to their wrists, as a replacement for slo-mo to track their movement speed.

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