LAB A/U

Page 18

Boulevard Bonanza! The player with the longest continuous chain of developments at this time can play two developments during this round. Density Demand! The player with the largest gathering of coherent developments in each quadrant of the gameboard can play two developments during this round. In the event of a tie in any given quadrant, neither player receives a prize.

Construction Delay: Subway tunnels are being dug throughout the SW quadrant -- no development maybe built in the SW area during this turn.

Furor in the foothills! The homeowner associations succesfully reunite -- No developments larger than SHORT may be built this turn.

Stimulus Package! Washington, D.C. gifts L.A. County federal art subsidy, encouraging museum building. Each player receives an additional TALL piece.

Bleached bones: A mountain lion terrorizes residents in new development in Malibu mountains. Remove all S developments from the area.

Downtown downgrade! A high-rise multi-use being built in downtown loses funding, and programs must bereassigned. Each player can remove a TALL piece of the player to the right, located in that area, and re-place it with one of their own. Smog Attack: Trade schedule shiftOptionally, players can choose to ed in Long Beach harbor, increasing play elsewhere on the board during unloading of imports during daytime this round. Downtown downgrade! hours. Morning traffic congestion A high-rise multi-use being built increases and area is declared in downtown loses funding, and “hazardous” to health. Players must programs must be reassigned. Each remove any SMALL developments player can remove a TALL piece of located along the LB harbor before the player to the right, located in beginning turn. that area, and replace it with one of their own. Optionally, players can choose to play elsewhere on the board during this round.

NIMBY: No new developments in any of the foothills during this turn.

One Spark: An unpopular case ruling sparks riots in the SE quadrant of the gameboard. Small businesses are targeted and destroyed by rioters/looters. Remove all SHORT properties adjacent to friendly TALL developments.

Olympic Fever! All players must discuss a new unattached development to be laid in the LA basin (away from foothills), containing a development of free choice from each player. This piece will be compensated by a recollection of that piece from the pool.

River revitalization. All new development with the LA river in an adjacent grid cell may place one additional development, of the type of what was laid.

Anyone can make it in Hollywood! Players may put down 2 adjacent developments near the Hollywood Hills.

Beachfront Boom: Facing an up-turn after a long recession, folks are finally starting to buy homes again, and a new influx of the population has joined the population rich enough to buy beachfront property. Each player receives an extra SHORT piece and may build extra 2 properties anywhere along the coast for this turn.

Gentrification Station: Cheap development opportunities arise in a run-down former industrial district. A few other developers buy cheap warehouse property and turn them into performance venues. The area becomes attractive to small businesses for its hip trajectory and cheap rents. Players may place a MEDIUM piece anywhere on the board that is at least three spaces away from any other development in all directions.

Earthquake! An earthquake rips through the San Gabriel Valley, destroying all developments in its wake. Clear all developments from the NE quadrant, then players may take their turn.

As it Lays: the New LA Game Situation Cards

Park requirement for TALL development. Any TALL pieces laid this turn obliges the player to place down one adjacent SHORT piece as recreational assets. Hyperion breakdown: The Hyperion water treatment plant breaks down and pollutes the entire Santa Monica Bay. No new developments may be built on this part of the coastline throughout the turn.

Drought debacle: A forecasted drought throughout Southern California halts development throughout the basin. No building in the basin during this round.

Westward Exceptionalism: West-side government seeks to rebrand the city as distinct from “the rest” of Los Angeles, severs ties with property developers with properties that straddles their border. Players with properties on the eastern border of the West-side must remove their developments; may still place a property on this turn but not on the West-side’s eastern border marker.

Surfurbian trend. All new development with the coastline in an adjacent grid cell receives one equal piece on hand, of the type of what was laid.


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