Transmedia Recipes

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The Cultureshock app Paul Sturminger

Scenography

Introduction

The cultureshock app is a „transmedial“ game based on the idea of creating and losing places you call home. Using a GPS based app I put another layer of meaning over our world and by that I create the setting for the game. The big aim is to make a connection between a computer game and a hide and seek game to get people away from their computers out into the wild, real world.

Preparation The players can choose their own terrain for playing the game. They can decide to go to the forest to play or they can just start in front of their house. The only thing provided must be a smartphone with GPS connection for every player. To start the game you will need to separate in two teams. After that the space the game will take place in is defined by drawing the outline on the app-integrated map. Then every player has to put one homezone into the defined space. Every homezone has a radius of 25 meters and has to be at least 50 meters away from all other homezones. The two zones with the biggest distance between them are automatically chosen as the starting zones for the two teams. The remaining zones are turned into neutral zones. You are led through all these steps by the app. After every team has gathered in their starting zone, a countdown 18


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