Digitally Downloaded, April Issue

Page 27

a poor job of properly introducing these characters to a Western audience. Perhaps because the games are developed with the Japanese in mind, where a level of back story would be unnecessary, but earlier Warriors games have been inaccessible as a result. More recent games – especially Samurai Warriors 3 on the Nintendo Wii – have done a much better job, however unappreciated it was.

tioned in the reviews to mean something very negative indeed. Yes, you can button mash through the easier difficulty levels, and while you

In most Warriors games, there’s also a degree of tactical strategy involved. The form this takes changes from game to game, but for instance, in

2) The Warriors games are not button mashers. Anyone who has tried to play a Warriors game on a higher difficulty setting would know this, but it’s a consistent mistake that the Western press make to claim button mashing will get you through these games. It’s unfortunate, because I’m convinced this reputation bits into the market viability of the games - given ‘button mashing’ is usually posi-

will still be hitting a lot of buttons very quickly, on the higher difficulty levels you’ll also need to understand how the various combos work, how to make most effective use of them, and you will need to be able to block, dodge and have a counterattack strategy.

Warriors: Legends of Tro. The most revent Warriors games to get a media slaughtering

Samurai Warriors 3 you’re standing on a large battlefield, and need to manage your time so you can complete objectives while protecting key people. Meanwhile Samurai Warriors: State of War (downloadable for PSP on PlayStation Network) presents you with a strategic grid to move armies


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