KenChav Art+Design Folio 2015

Page 1



ken_zaf31@yahoo.com

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CHARACTER X-Y Character design for an android app, “Fitness Manager”. Software used: Adobe Photoshop CS5


CHARACTER X-Y Mage Guardiand Acolyte Warrior


EAST-WEST MANKEY Mascot for East-West Seed Company in their 2013 international campaign. Software used: Adobe Photoshop CS5



TORQUIE One of the main characters in the first game I made, “Hedgie, The Turqouise Hedgehog”. Software used: Adobe Photoshop CS5


HEDGIE, The turqouise hedgehog Character in the self-titled game..


MELONA Secondary and power-up character in the “Hedgie” game.

SHROOM Secondary and power-up character in the “Hedgie” game.


CHERS Secondary and power-up character in the “Hedgie” game.

BERRI Secondary and power-up character in the “Hedgie” game.


CHACHI This was my main mascot in my very own kennel, “KenChav Kennel”. The inspiration for this is, of course, my siberian husky dog. Software used: Adobe Photoshop CS5


KENCHAV KENNEL Chachi Kinder Bacon


TWINKLE Main character for a 2D animation short project, “The Twinkle Show”. The concept is a collaboration with my friends Alex Ricamonte, Jepren Solis and Reveleen Zuniga. Software used: Adobe Photoshop CS5



SPRINKLE Secondary character in “The Twinkle Show”.

WIGGLE Secondary character in “The Twinkle Show”.


THE TWINKLE SHOW Crazy monster version


LI’L KING CHOCNUT Mascot design for the local chocolate brand, “Chocnut”. Software used: Adobe Photoshop CS5


SUGARJACK Antagonist character in a story campaign for “Chocnut”.

CHOCNUT MAN Protagonist character in a story campaign for “Chocnut”.


RACCOON Character design for a children’s e-book for korean kids. Software used: Adobe Photoshop CS5


RACCOON’S DAY Some of the pages for a korean children’s book


RANDOM DIGITAL PORTRAITS Anemia Patrick OldMan

Software used: Adobe Photoshop CS5


ESTONG Main mascot of East-West Seed Company

WIZARD Mascot for themed-park, “Enchanted Kingdom”. Chibi version.

RABBIT This was a reproduction character of SM entertainment in their 2012 SMTOWN concert.

RAMS Animal mascot of my school, “Asia Pacific College”.


GLOBE IP-PBX Assets / Elements design for a campaign of Globe Telecom company. Software used: Adobe Illustrator CS5


GLOBE IP-PBX Assets / Elements design for a campaign of Globe Telecom company.


VECTOR MUGSHOTS Vector illustrations for a presentation of EditCube Digital Studio. Software used: Adobe Illustrator CS5


RANDOM VECTORS Vector illustrations for a presentation of EditCube Digital Studio.


F7 ver01 Typography design for a mural of the boutique, “FART : Fashion Art”. Software used: Adobe Photoshop CS5


F7 ver02 Design for a mural of the boutique, “FART : Fashion Art”.




SHYLOCK HOLMES JUNIOR Main character in the second game I made, “Junior Detective” Software used: Autodesk Maya


MYCROFT HOLMES One of the characters in the game, “Junior Detective”. Shylock’s cousin and rival.

IRENE HUDSON One of the characters in the game, “Junior Detective”. Love interest of Shylock Junior.


PUFF Character for a personal project, “Momon�. My inspiration for this are Pokemon and Digimon. Software used: Autodesk Maya


MOMON MONSTERS Eggplant Cotton bud Mummie Mushie


ONEMANSHOW Characters and setting for the 3D short film, “OneManShow”. Software used: Autodesk Maya


ONEMANSHOW Old man The Wife The Kid


KENNY Characters and scenes from my first 3D short film, “Kenny, The Chase”. Software used: Autodesk Maya


3D SELF-PORTRAIT Head shot of myself. Software used: Autodesk Maya


DANCING LONG LEGS Character for a short dance animation. Software used: Autodesk Maya


J-PAC 3D model character as a birthday present to my professor in videography. Character design by: Kyle Coderra. Software used: Autodesk Maya


ALONE ver01 3D concept mixed with digital paint. Software used: Autodesk Maya, Adobe Photoshop


ALONE ver02 3D concept mixed with digital paint.


RAINBOLZ OVER THE RAINBOW This was a personal project and concept Software used: Autodesk Maya


RAINBOLZ OVER THE RAINBOW This was a personal project and concept


COOPER BEECHES VILLAGE One of the settings in the game, “Junior Detective” Software used: Blender


COOPER BEECHES VILLAGE 2nd floor of Condominium Living room


EDINBURGH PLAZA One of the settings in the game, “Junior Detective” Software used: Blender


COOPER BEECHES CONDOMIUM Irene Hudson’s room Condominium lobby


CALI Mascots and branding designs for the beverage brand, “Cali�. Software used: Autodesk Maya


APC BOOTH Exhibit booth design studies for Asia Pacific College Software used: Autodesk Maya




HEDGIE, THE TURQUOISE HEDGEHOG My first ever game made from characters, story and scripting Software used: Adobe Photoshop and Adobe Flash


HEDGIE Screenshots of the game.


JUNIOR DETECTIVE The second game I made from scratch. Software used: Adobe Photoshop and Adobe Flash


JUNIOR DETECTIVE Screenshots of the game.


JUNIOR DETECTIVE The second game I made from scratch. Software used: Adobe Photoshop and Adobe Flash


JUNIOR DETECTIVE Screenshots of the game.


FITNESS MANAGER Interface and assets for an adroid app. The scripting part was a collaboration with some IT students for a contest, “Android Challenge 2012�, which we made it to the final round. Software used: Adobe Photoshop


FITNESS MANAGER Some of the screenshots of the app.


ENERGY A music player app I made for windows. Software used: Adobe Photoshop, Adobe Flash


LAYA Website design for a game based in Berlin, Germany Software used: Adobe Photoshop




MONA LISA A reproduction painting of Mona Lisa in my painting course. Credits to Leonardo Da Vinci for the masterpiece. Medium used: Oil paint


SAMO’T SARI KARABAN Painting for PLDT National Art Contest 2012. Finalist and exhibited at the Philippine National Museum. Medium used: Oil paint




ICECREAMCAKE PRODUCTIONS Logo studies for a production. I incorporate the plus sign and initials of the production to the design. Software used: Adobe Photoshop





CHOOEY TOFFEE 3D characters and animation for a TV commercial. This was a project under Underground Logic and Previs Manila. Software used: Adobe Photoshop, Autodesk Maya


CHOOEY TOFFEE Some scenes from the TVC. Software used: Adobe Photoshop, Autodesk Maya


GLOBE IP-PBX Motion Graphics for Globe IP-PBX. This was a collaboration with Jocelyn Ramos, Jeffrey Belen Jhai and Berto Abenido under EditCube Digital Studio. Software used: Adobe Photoshop, Adobe After Effects


GLOBE IP-PBX Some screenshots of the motion graphics. Software used: Adobe Photoshop, Adobe After Effects


GLOBE REWARDS Motion Graphics for Globe Rewards. I am in-charge of the concept and art direction. This was a collaboration with Jocelyn Ramos. Software used: Adobe Photoshop, Adobe After Effects


GLOBE REWARDS Some screenshots of the motion graphics. Software used: Adobe Photoshop, Adobe After Effects


SILENT SCREAMS An experimental video installation for an art exhibit. A collaboration project with Mr. Jay Pacena. Software used: Autodesk Maya, Adobe After Effects


SCREENSHOTS OF THE TV COMMERICIALS I DID UNDER EDITCUBE DIGITAL STUDIO i AM IN-CHARGE OF THE EDITING AND THE CG EFFECTS.

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behance.net/kenvinchavez vimeo.com/kenvinchavez ken_zaf31@yahoo.com


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