Informe Frenetic Dash

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While she has activated the super power, the hero can still moving around the obstacles in the map. Our Hero starts with certain number of lives, so she doesn’t die immediately extending the gameplay experience in a positive way.

Currentstate

Right now the game reaches a prototype state alpha which is being tested on its gameplay and there we can see: Only 1 endless level where the action is happens.

One main hero character, who is a Little girl trapped in the game.

The girl has only one super power (power-up), which is activated by certain combination of movements after the unlock condition is reached.

BONUS One bonus scene with just one enemy there who gives a bonus item once defeated.

Endlessrunner/Arcade, platformaction

Main Character

The Game Mechanics contains different type of movements like jumps in the same step of the stairs or jump to another stair to avoid the obstacles.


Enemies About the enemies we can say that there is:

1 stage boss on the first stage who has the ability to accelerate the speed of the moving staircase, increasing the difficulty on the hero path

3 different enemies from type “A” category whose ability is just stay on the hero way occupying a single space, letting the hero avoid them without a problem.

2 different enemies from type “B” category whose ability is just stay on the hero way occupying a double space, forcing our hero to jump an another stairs in order to avoid the enemy.”


Developers team and their skills:�

Sebastian Saldias: Producer, in charge of intern relationships and Lead Designer.

Gregory Llanos: Chief programmer in every Project, Graphic Programming, Unity 3D Expert

The game is available on android, IOS (mobile) and HTML5 (mobile and web browser)�

Robinson Millaguin: User interface designer, expert on modeling and 3D animation

Felipe Veliz: illustrator, in charge of making every character and world design, great maker of art concept.


Target state Endless runner/Arcade, platform action, Adventure through levels. On final version of the game we expect to see some changes in base to an alpha version like: The game is based on unique world inspired in a shopping center reality.

Two main hero characters, who are a little girl and a little boy trapped in the game, each one will be eligible in the main menu. The hero super power (power-up) will have different skins and duration, activated by certain combination of movements after the unlock condition is reached. Will be integrated an item store to make more expedite the access to super power, each item will be purchased with real cash or a game points.

The game count with 4 stages where the action is happening.

The bonus stage will allow winning different gifts, like improvements to super power or speed of the hero.

We can enjoy 8 levels per stageshowing a clear perspective of the goals in the game.

The hero will have different skills upgradable with items like power-up speed, more lives in the game or invincibility, exchanged by cash or game points.

Each stage will be protected by a stage boss who will have a unique ability to harm our hero in order to block his progress in the game.

Different type of music in each level adjusted to level environment.


World Map Enemies 10 different enemies from type “A” category whose ability is just stay on the hero way occupying a single space, letting the hero avoid them without a problem. 8 different enemies from type “B” category whose ability is just stay on the hero way occupying a double space, forcing our hero to jump an another stairs in order to avoid the enemy. 4 stage boss who has the ability to accelerate the speed of the moving staircase, increasing the difficulty on the hero path. The market strategy we expect is a Free to play game with purchase available inside the game, allow buying some premium itemsor upgrades. The game is available on android, IOS (mobile), HTML5 (mobile and web browser) and PC


STAGES


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