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Contents DEVELOP ISSUE 99 OCTOBER 2009
ALPHA 30
37
35
05 – 12 > dev news from around the globe Details on the London Games Conference; Microsoft’s new push to court Games for Windows developers; Tiga and Nesta’s survey on tax breaks; plus what’s in store at the Casual Games Forum and Develop in Liverpool
14 – 21 > opinion and analysis Nick Gibson takes a look at the health of the UK development industry; Owain Bennallack discusses whether a slightly more hands-on approach to portfolio will help DSiWare and PSP Minis; Billy Thomson on the elusive art of the pitch; and Dave Jefferies examines the potential of stereoscopic 3D gaming
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BETA
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24 – 27 > creedy guts COVER FEATURE: We talk to Ubisoft Montreal about Venice’s new terror: Ezio
30 – 31 > ‘ware in the community Nintendo’s Laurent Fischer on the successes of WiiWare and DSiWare developers
33 – 35 > frontier town The LostWinds team tells us about being a small team in a big company the international monthly for games programmers, artists, musicians and producers
Editor-in-Chief
Deputy Editor
Publisher
Michael French
Ed Fear
Stuart Dinsey
michael.french@intentmedia.co.uk
ed.fear@intentmedia.co.uk
Staff Writer
Advertising Manager
Will Freeman
Katie Rawlings
lisa.foster@intentmedia.co.uk
will.freeman@intentmedia.co.uk
katie.rawlings@intentmedia.co.uk
Executive Editor
Online Editor
Advertising Executive
Rob Crossley
Sam Robinson
rob.crossley@intentmedia.co.uk
sam.robinson@intentmedia.co.uk
US Editor
Production Manager
Colin Campbell
Suzanne Powles
colin@intentsocialmedia.com
suzanne.powles@intentmedia.co.uk
Designer
Sub-Editor
Dan Bennett
Gemma Messina
dan.bennett@intentmedia.co.uk
gemma.messina@intentmedia.co.uk
Intent Media is a member of the Periodical Publishers Associations Develop Magazine. Saxon House, 6a St. Andrew Street. Hertford, Hertfordshire. SG14 1JA ISSN: 1365-7240 Copyright 2009 Printed by The Manson Group, AL3 6PZ
Tel: 01992 535646 Fax: 01992 535648 www.develop-online.net
CIRCULATION IS OVER 8,000
BlitzTech.com
stuart.dinsey@intentmedia.co.uk
37 – 49 > sound of the underground A whopping 11 pages of articles on game audio, including: Blitz details the important role of the audio programmer; Nimrod’s Marc Canham on going from games to film; The Audio Guys discuss working across the Atlantic on Forza 3; Dolby details its services for developers; the benefits of early casting; and John Broomhall puts Blur’s audio under his Heard About microscope
Managing Editor Lisa Foster
Owain Bennallack owainb@gmail.com
Contributors Matt Black, John Broomhall, Marc Canham, Hugh Edwards, Andy Emery, Mark Estdale, Nick Gibson, Thomas Grové, Dave Jefferies, Ben Long, Graeme Monk, Mark Rein, Billy Thomson
Subscription UK: £35 Europe: £50 Rest of World: £70
BUILD 52 – 53 > tools news We speak to NaturalMotion about bringing its middleware to iPhone
56 > key release: torque 3d GarageGames’ latest prosumer engine goes COLLADA crazy
58 > unity focus: the web player EA and Three Melons on what in-browser gaming means to them
60 > tutorial: remote control Eiconic’s Graeme Monk gives his top tips for running a remote studio
Enquiries, please email: dev.subscriptions@c-cms.com Telephone: 01580 883 848 Charges cover 11 issues and 1st class postage or airmail dispatch for overseas subscribers. Develop is published 11 times a year, reaching 8,000 readers throughout the UK and international market.
65–72 studios, tools, services and courses
MAKE GAMES.FASTER True cross platform game technology. By developers, for developers
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