Develop - Issue 87 - September 2008

Page 51

CREATE. ANIMATE. INTEGRATE GAME DEVELOPMENT SOLUTIONS “The time-saving new animation and mapping workflow tools, along with the groundbreaking new rendering technologies within 3ds Max, helped us to create a game that takes racing muscle cars through the iconic streets of San Francisco, competing in the legendary 24 hours of Le Mans to drifting around the docks of Yokohama”. Nathan Fisher (Lead Artist)

RACEDRIVER: GRID is all about the race. A stunning world of motorsport brought to life with the help of Autodesk® 3ds Max®.

Image courtesy of Codemasters Software Company Limited.

Industry watchers estimate that 85 to 90% of all contemporary video games are developed using Autodesk tools. The worldwide popularity and extensive use of Autodesk 3ds Max and Autodesk Maya software applications make them an industry standard for 3D asset creation. And Autodesk s innovation extends beyond creating software for artists — with software and middleware tools for developers as well. That means 3ds Max and Maya help you take advantage of Autodesk s cutting-edge productivity and interoperability throughout your game development process. Now your entire team can create, animate and integrate their work in to the game engine like never before.

www.codemasters.com

Create, animate, integrate… www.autodesk.co.uk/games

Autodesk and Autodesk® 3ds Max are registered trademarks or trademarks of Autodesk, Inc., in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2008 Autodesk, Inc. All rights reserved.


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