Deakin University Study Abroad Brochure 2010 - 2011

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INFORMATION TECHNOLOGY SIT352 Game Programming 3 b g t1 1CP Prerequisite: SIT151 and SIT252 Contact hours: 1 two-hour lecture, 1 two-hour studio session per week. This unit shows students how to combine all the elements of game building into a finished product. Firstly it covers games production and looks at the development and participation of development teams, their roles and the documentation required to produce the games as a product. It also covers issues of project management and quality assurance. The second part of the unit looks at the role of games and society generally and more specifically computing games and society. This is also explored in terms of Government regulations, intellectual property, patents and copyright. This unit also looks at the ethical issues relating to games and gaming and investigates some of the issues involved in online gaming and gaming communities. Assessment: Three assignments of equal weight 60%, portfolio 20%, presentation 10%, interview 10%. SIT353 Development of Online and Multiplayer Games b g t2 1CP Prerequisite: SIT252 and two SIT level 2 coded units Contact hours: 2 one-hour lectures, 1 two-hour practical/tutorial per week. Part 1: Developing Multiplayer Computer Games; Game design essentials for MCGs; Basic architectures of MCGs; Developing MCG Components; Tools for MCG Development; Challenges for building massively MCGs; Current development of MCG architecture Part 2: Developing Online Games; Executive Considerations; Design and Development Considerations; Launching and Managing an Online Game. Assessment: Examination 50%, essay 20%, design documentation 10%, project 20%.

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SIT284 Introduction to IT Security Management b g t2 1CP

SIT222 Operating Systems Concepts b g t2 1CP

Prerequisite: Two SIT coded units at level 1. Contact hours: 2 one-hour lectures, 1 two-hour practical.

Prerequisite: Two SIT coded units.

The unit covers basic security assessment of a business, including vulnerabilities and solutions. It deals with the determination of identification, access, authentication and authorization. Policy development and human management are an important component of the unit. Applications of electronic payment methods, including certificate schemes, PKI, digital cash and cheques are explained. Practicals will focus on platform security assessment and deployment of certificate and electronic payment schemes. Assessment: Examination 40%, two assignments of equal weight (15% each) 30%, project paper (3000 words) 30%. SIT222 Operating Systems Concepts b g t2 1CP Prerequisite: Two SIT coded units SIT313 Mobile and Ubiquitous Computing g t1 1CP Prerequisite: SIT202, SIT222 SIT342 Development of Web and Mobile Applications b g t1 1CP Prerequisite: SIT322 SIT322 Distributed Systems and Applications b g t1 1CP Prerequisite: SIT202 and two SCC/ SIT level 2 coded units (excluding mathematics units coded SIT19-, SIT29-, SIT39).

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SIT282 Computer Crime and Digital Forensics b g t1 1CP Prerequisite: Two level 1 SIT-Coded units Contact hours: 2 one-hour lectures, 1 two-hour tutorial/practical/ workshop per week. In this unit students will learn how crime is manifested in the IT world, the laws that govern the IT domain, and approaches to investigating cyber-crime and cyberterrorism using forensic techniques. Regarding crime, this unit examines both criminal and terrorist activities, the nature of these activities and the people that initiate them. Regarding law, the unit examines laws that have been recently enacted to counter computer crime and terrorism, and the institutions responsible for implementing those laws; this includes watermarking techniques and copyright legislation. Regarding the solution of crime and forensic techniques, this unit examines the investigation process, types of evidence and retrieval of information. The ethical implications of crime and terrorism, law and investigations are also examined. Assessment: Assignments 40% (two individual work assignments of equal weight), examination 60%.


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