Swarmscapes Mindaugas Arlauskas | Daniel Fischer | Benjamin Kemper | Olav Van den Doorn
LondonNew York RotterdamVenice
EXISTING BRIDGES
EXISTING BRIDGES EXPO MAINSTREET
EXISTING BRIDGES EXPO MAINSTREET PAVILIONS
EXISTING BRIDGES EXPO MAINSTREET PAVILIONS NEW CONNECTIONS
Swarmscape Almost all of the world’s big cities are situated next to large water areas. Thinking of increasing population, decline of usable public space and more and more built infrastructure, an important question to be answered is what role can water areas play in our future dynamic cities? The answer is interactive intelligent landscape – Swarmscape – which will make use of the water without obstructing its v aluable area permanently. Consisting out of modules, these landscapes are capable of providing both additional urban space and performing a new way of infrastructure for pedestrians to cross the water.
Attractor
Dynamic
line simulation
attractor lines
Modules
approaching
Bending
approach
Modules
Physical
bending
First
connecting
geometry
Typical public space - people move to public space - static infrastructure - inactive river
Swarmscape - public space moves to people - dynamic infrastructure - river as an active element
Gardens
Inside orientation
Square
Amphitheater
Park
Double orientation
Terrace
Outside expo Basic Shape
Field
Outside orientation
Stage
Inside expo
Square
Stage
Exhibition space
Beach
Field
Park
Next Steps
Less
bridges
- More Landscape