Canisius College Magazine – Winter 2014

Page 10

Students interested in game design first receive a solid foundation in graphic design, interaction design and motion graphics through core DMA courses. The game design concentration then advances students’ skills in 3D modeling and animation, level design, character design, programming and game design theory. “Students can supplement their specific interests with courses in computer science or fine arts,” says Przemyslaw (PJ) Moskal, PhD, assistant professor of digital media arts. “They can then apply what they learn in a variety of cross-disciplinary projects.” These projects can include scientific simulations, educational games and interactive museum exhibits. Gravity Jump is a motion-sensing simulation game that “enables players to virtually experience what gravity is like on other planets,” explains Moskal. DMA majors developed the game for middle school students who attend Canisius Science Camp. Most recently, game design students collaborated with the Canisius Video Institute to incorporate Google Nexus tablets into the interactive museum exhibit 1812: By Fire and Sword, at The Buffalo History Museum. Canisius students also receive outside help from the college’s close affiliation with Buffalo Game Space. The group is comprised of independent game developers who work to establish a vibrant local game industry. Through Buffalo Game Space, Canisius students hear presentations by industry professionals, collaborate with other gamers and make connections that can lead to internships. Russ benefited from such connections as a student. He did freelance 3D modeling work and animation for Great Lakes Orthodontics and created virtual golf courses for simulation software during a parttime job for Perfect Parallel. After graduation, Russ landed a full-time position with the sports visualization and simulation company as a 3D modeler and environmental artist. “The hands-on experience I obtained prepared me well for my job,” he says. “I was able to jump right in and get to work because I was already proficient in the software the company utilizes.” Russ says it’s a ‘dream job’ that doesn’t feel like work because he creates games with a purpose. “The projects are fun but as is true with all digital media, students learn and grow throughout the process,” adds Moskal. “When I can inspire students to use game design for social impact, I see the Jesuit mission come to life.” WEB EXTRA

Check out more games and projects designed by Canisius students at canisius.edu/magazine.

10

| C ANISIUS COLLEGE MAGA ZINE • WINTER 2014

Scan the QR code to play Nut Warz on your Android or Apple devices.


Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.