C3DE Issue No. 3

Page 92

When I assembled the pieces in Photoshop, I decided that I didn't like the shader I had used for the boy's shirt. I also noticed, when the image was viewed on a bright monitor, that the mechanic's shirt was obviously poking into his leg. It only took a few minutes to set up masks to correct these issues. For the boy's shirt, I rendered a few versions with different shaders.

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