C3DE Issue No. 3

Page 83

Workshop By Nik Valencia Creating Textures In Carrara 5

need to detach the Uvs so that we can position them so that they match the cubes individual face boundaries >>> click the button on the right hand side [Detach Polygons] This will do the following: it will separate all 6 faces so that we can move them around and position Them to the colors we want Next click on the tab Projection.

Use the one on the right and click Apply, as this will make things easier for you to find your corresponding faces. Now you can by mouse selection move the vertices or faces into position like Shown below

83


Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.