BlenderArt Magazine Issue 4 Character Modeling

Page 19

3d W ORKSH OP

Issue 4 M ay 2006

Now w e w il lfinish - up th e back - part of th e inse ct.As se e n in th e re fe re nce again, th e re is a k ind of incision in th e sh e l lw h e re anoth e r part of th e body is visibl e be tw e e n th e uppe r and l ow e r sh e l l .You m ay al so m ode lth is th e fol l ow ing w ay: First e l ongate th e uppe r part a bit and de l e te th e face s be tw e e n th e uppe r and l ow e r part.Afte r th is, e xtrude th e borde r face s of th e ope n l ow e r part to th e m iddl e and se condl y to th e inne rm ost part of th e inse ct.Th e n, I e xtrude d it again out of th e m e sh and form e d th e body part w h ich is m ark e d in (Fig.23).Final l y, do not forge t to cl ose th e ope n m e sh by se l e cting 4 ve rtice s and h itting [V].

Fig24

As a th ird de tail , you can e xtrude som e ch ose n face s of th e top th orax and e xtrude th e m too, to cre ate al so som e sh e l lse gm e nts on th is pl ace .Se e (Fig.24) for th is

Fig23

M ode ling a naturalistic butte rfly

w w w .bl e nde rart.org

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