3D WORKSHOP:
Realistic Smoke in Blender
D) Enhance your render with compositing : Step 01: OK, now your smoke looks realistic but looks too flat and needs more details and contrast. So, just open the "Node editor" and press the "Composite Nodes" and "Use nodes" buttons.
25
Step 04: Create a new Spacebar >> Add >> Distort >> "Displace", plug the output parameter "Image" of the "Render Layers" into "Image" and "Vector" of the "Displace" Node.
Step 02:
by Franรงois Grassard
If you have no "Render Layers" in your composite graph, add a new one via Spacebar >> Add >> Input >> Render Layers.
www.blenderart.org
Step 03: Create a new Spacebar >> Add >> Output >> "Composi te" node and a new Spacebar >> Add >> Output >> "Viewer"
Step 05: Set the "X Scale" and "Y Scale" of the "Displace" to 20. The Displace is used to give to the smoke a more "fluid" motion.
Step 06: Create a new Spacebar >> Add >> Filter >> Filter and set it to "Kirsch" mode.
Issue 16 | May 2008 - Wow Factor