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Design Treatment Zhiyi (Julie) Zhou ITGM 719 Project C Prof. Andrew Hieronymi


DESCRIPTION

03

RATIONALE

05

TARGET MARKET

08

PROJECT ARCHITECTURE

10

VISUAL COMPS

11

INDEX


Screen Resolution: 480px *320px In this game, player controls the bubble in the sea by taping the touchscreen. The kid wearing diving suit tries to survive in the bubble by enough air. So player needs to manipulate the bubble to get other air bubbles. Also, player should be careful enough to avoid being hitten by fishes and seaweed. Therefore, bubble itself cannot be too big, otherwise, it will be easy to be exploded by fish and seaweed. The goal of this game is to get the pearl on the very bottom of the sea, and get back to the submarine.

DESCRIPTION


SKETCHES


The game will last about 15-60 seconds depending on the difficulty of the level. As the actionscript requirement, collision test will be one of the “for� loop in the game, which will test the bubble when it hit the other objects. One array will be all the circle includes in the object for collision test. One of the custom class is the bubble, which will be called in the document class. Game over screen shows the end status of the game, which includes the score player got. Pause screen display how far is the bubble to the submarine.

RATIONALE


REFERENCE


Age Range: 2 - 20s years old Education Level: Any eduation level Other Product used: iPhone or iPad I think especial for the children or young adults who like ocean animals will like to play this game. The game is fun and not very action, so it should be acceptable for majority of the people.

TARGET AUDIENCE


Index Play Easy Medium Hard

SITE MAP

Instruction


Start Resume

pause

Play

Air

get nothing

Game Over

bubble break

Game Over

hit a bubble

Collision hit the submarine

Next Level

FLOW CHART


HOME PAGE

Play Instruction

VISUAL COMPS


GAME PAGE

VISUAL COMPS


GAME PAGE

VISUAL COMPS


GAME PAGE Easy

Medium

Seaweed

Hard

Seahorse

Whale

Moving up and down

Moving left and right

Slowly swing

Small fishes Shells

Big fish Moving left and right

Moving left and right

Stay in still

Octopus

Moving left and right

VISUAL COMPS


GAME OVER

Play Again

VISUAL COMPS


YOU WIN

Next Level

VISUAL COMPS


INSTRUCTION 1

Get the bubble for air.

2

Catch the pearl on the bottom.

3

Point the screen to move

Back

VISUAL COMPS


PAUSE

Stage 1 - progress

Start

Finish

Resume

VISUAL COMPS


ANIMATION Play Instruction

VISUAL COMPS


ANIMATION When getting a bubble

When getting a bubble - 2

When bubble is broken

VISUAL COMPS


Bubble diving