Zeynep Burcu KÃ‚YA portfolio
Zeynep Burcu KÂYA 0090 555 827 60 64 firstname.lastname@example.org
Istanbul, Turkey 27.09.1992
PROGRAM SKILLS Unreal Engine 4 Unity Arduino IDE
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Autocad Revit Sketchup
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Photoshop Illustrator Indesign
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EDUCATION Bahçeşehir Üniversitesi Mimar Sinan Fine Arts University
LANGUAGES 2018 2011-2017
Master of Game Design Bachelor of Architecture
Student Council Vice President Sankt Georg Austrian Highschool 2
English TOEFL 111/120 German C1 certificate French A2 certificate Turkish
EXPERIENCE Strawbale House, Burcu Evi
Designed and built a strawbale house on a mountain village.
Organised over 10 workshops about architecture, design and games.
RHTM 2 Arts Festival
Arts festival organiser, Mimar Sinan Fine Arts University.
Dilekci Architects 2016
Worked as a junior architect.
Cross-Sea Urban Transitions
Dead and Lovely
Opened a design shop using resin and silver.
2017 - Ongoing
Co-founded an interaction design lab. Currently works both on artistic and
commercial projects. www.mekan.space. AURA 2017
Completed a research on “Performative Space Making” at the Architecture and Urban Research Academy.
Co-created a kinetic installation at a mixed art exhibition using Arduino and bio-materials.
Organised “Amnion” workshop at Future Tellers, Digilogue Open Space.
IAPS Conference 2018
Presented “Collective Space Making at the Intersection of Body-Space Interaction” in Rome based on workshops by Mekân•Space.
Poedat Conference 2019
Presented “Performative Space-Making in Virtual Reality”.
“Amnion: Virtual Rebirth”
Presented an interactive virtual reality experience at Sónar Istanbul.
Master BUG Game Lab
Moving Simulator 2019 - BUG Game Jam Project Worked as level designer and 3D artist in Moving Simulator game project. The game is developed in Unreal Engine 4.
Donâ€™t Burn Your House - Global Game Jam Project Worked as level designer, 2D and 3D artist in GGJ game project. The game is developed in Unreal Engine 4.
ARCHITECTURE Mimar Sinan Fine Arts University
Burcu Evi - Strawbale House Volunteered to work as an architect for a natural living association. The house was designed as the first part of an ecovillage project. The building was built as a collaboration of +100 volunteers, in about 3 months, with minimum cost.
Contemporary Art Wonderland - Bachelor Project Designed a museum complex at the heart of the city, next to a public park. A disconnected area due to stark level differances is transformed and connected to the city in a public wonderland. Transformed the Gasometer, an industrial heritage as a performance center.
Student Center - Final Bachelor Project Student complex for Yildiz Technical University.
Byzantion Research Institute - Bachelor Project
UĂ‡URTMA - Pavillion Pavillion design for a competition.
MEKÂN•SPACE Anti-Disciplinary Research Collective
İpek Kuran, Co-founder, Architect
Ali Tokatlıoğlu, 3D Artist
Selen Lun, Performance Artist
expedition kinetic installation www.mekan.space/expedition
Mekân • Space Workshops: Part ı Collectively created space through performative design. Participants and coordinators stayed in tents for 4 days; eating, drinking and building together. 27
Mekân • Space Workshops: Part ıı Collectively created space through performative design.
Dance Improvisation: Zeynep Burcu Kâya, Rabia Akgün 30
Gestures are selected through body awareness exercises. They are recorded with long exposure photography. Gestures develop into a performance, which is interpreted into a â€œshellâ€?, therefore space.
Mekân • Space Workshops: Part ııı Collectively created MACHINE through performative design.
You were developed in the amnion sac. You grew with it, you grew within it. Animals typically tear their amnion sac after birth. They tear it apart with their limbs. Only then can they take their first breaths. Amnion workshop is an experiment. An experiment where body space coorelation is intertwined with highly imaginative concepts. It incourages participants to develop concepts where their body movement compliments or alters space. These concepts can be very unrealistic, spiritul or sci-fi. OR they can simply be biomimicry, just like the amnion sac. Space is what the body percieves. And its perception can be imagined.
Movement Exercises Using Viewpoints and other methods to deconstruct the body and space. Learning about gestures.
Using motion capture (Kinect) to gather data about completed gestures.
Preperation for the collective space making with different body exercises. Developing gestures that work solo or with a partner.
Physical Outcome: 3D printing the models.
3D modelling of developed concepts using ZBrush:
Bringing the collective outcome into VR
Workshop attendant Saliha Oflazâ€™s work. 37
VARIOUS WORKS Interdisciplinary design
Scientific Research Project - Data Visualisation Assisted Prof Aysegul KURUC in a scientific research project. Organised and led the design, development and execution of the visual section 4 architecture students photographed an entire neighborhood in Istanbul, namely Moda, in order to analyse and visualise color and texture data.
Infographics Workshop Conceptualised an infographic about Kadikoy and its inhabitants. Created personas and stories who travel through the city and use different spots as their landmarks. Visuals: Mehmet Oguz Arikan
RHTM 2 Arts Festival Organiser Organised +10 events and workshops 42
Artwork for a book project
Dead and Lovely - Jewelery Design The ancient Egyptians believed that their world was inhabited by a host of malevolent forces. To protect themselves from these dangers, they developed an array of charms that would ward off evil directly or endow the wearer with special powers to overcome attack. The Scarab is an amulet, representing the sacred beetle (Scarabaeusaegyptiorum), emblem of Khepera, the creator Sun-god. 44
Architecture and Game Design