battle in getting your next gig. The industry is small, but it’s highly competitive with thousands of hopefuls trying to enter every year, so visibility is essential.
YOH INSIDER | What advice would you give to an aspiring game developer?
Tiana: First and foremost, be passionate about games. Education is good, but actual experience and a portfolio are most important. Concept art, 3-D modeling, animation, audio, user interface, and development are a few of the many fields within game development. Pick an area of game development that sounds exciting and learn all that you can. Thanks to free modeling software, game engines, and online resources, anyone can become a self-taught game developer. The only cost of excellence is your time and dedication. Research game companies and the open employment positions to find out what software experience and skills are desirable for specific roles. Portfolios and personal game projects indicate that you are a driven candidate and have a record of completion. Never stop learning. The game industry
is constantly growing, and so should your skills. What’s the Word? Liz: Always grow your skills, ALWAYS. Don’t settle, don’t drive yourself into a niche, and keep up-todate with the latest tech. A number of artists tend to focus on one thing. I have interests I stick to, but in a work environment it’s very limiting if you can only do one thing. I’m not saying environment artists should also be able to rig and animate (though it does come in handy), just to try a wider range of subject matter. (And learn a game engine! Even if you’re an artist, learn a game engine!) Also, network like crazy! Be good to the people around you, be a regular on a forum, or go to big events like GDC, just don’t be afraid to put yourself out there, be seen!
“Never stop learning. The game industry is constantly growing, and so should your skills.”