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Selectedworks 2014-2018

01 02 03

H2O+

Healthcare Smart Bottle

Projo

Conceptual Projector

Kodama

Outdoor Experience


Contents H2O+

001

Projo

040

Kodama

070

Healthcare Smart Bottle

Conceptual Projector

Outdoor Experience


SELECTED WORKS

006


PROJECT

[1]H2O+

H2O

[2]Projo

[3]Kodama

+

Problem

The risk of taking too many dietary supplements. Objective Design a personal device that customize dietary supplements. Target Audience Middle class individials, age from 23-35 years old.

Instructor Antonio Borja

Course Digital Imaging 2

Duration 7 Weeks

Semester 2017 Summer

007


SELECTED WORKS

Background Scientific evidence shows that some dietary supplements are beneficial for overall health and for managing some health conditions. However, Supplements could be harmful when people take them too many supplements in combination. Some supplements can increase the risk of bleeding or, if a person takes them before or after surgery, they can affect the person’s response to anesthesia.

008


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

009


SELECTED WORKS

010


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

011


SELECTED WORKS

Persona

012


Tess

Software Developer

Age 28

Location San Francisco

Status Single

Income $6800

Goals To have a healthy body without worry too much about diet. Frustrations Afraid taking too much or too little dietary supplements. Bio Tess is a systems software developer working in downtown San Francisco, eats fast-food almost every day and drinks occasionally so he is very worried about his health condition and dietary supplements level. he has been very interested in tracking aspects of his health and looking for safe way to supplement.

013


SELECTED WORKS

014


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

015


SELECTED WORKS

016


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

017


SELECTED WORKS

Direction 01 This design inspired by the Star Bucks onetime-use coffee cup. I also try to approach a traditional water bottle look. Drinking from the top metal mouth part; Information showing on the front of the bottle; the translucent shell on the back allows the user to see the water level physically. Design Consideration

018

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Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

019


SELECTED WORKS

Direction 02 This design is all about organic and movement. I also try to give it futuristic looking at the same time. Drinking from the top mouth part which cap covered; Information showing on the top of the bottle; the LED strip on the body of the bottle showing the water level. Design Consideration

020

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Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

021


SELECTED WORKS

Direction 03 In this design, I combined the design direction 01 and 02. Using translucent screen on the front (direction 01); Also adding the organic feeling to create a much simple body shape ( direction 02). Drinking from the top mouth part; The water level showing through the translucent screen also information displaying on it. Design Consideration

022

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Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

023


SELECTED WORKS

Disposable Cartridge

Final

Direction

The main idea of final direction is the disposable cartridge which contains a certain amount of dietary supplements and minerals. The design of the bottle is based on Direction 03. there are lots of small adjustments on the details, such as the size of the mouth part, the curve of the profile, and the shape of the screen. Design Consideration

024

.

Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

025


SELECTED WORKS

Disposable Cartridge

Final

Design

The main idea of final direction is the disposable cartridge which contains a certain amount of dietary supplements and minerals. The design of the bottle is based on Direction 03. there are lots of small adjustments on the details, such as the size of the mouth part, the curve of the profile, and the shape of the screen. Design Consideration

026

.

Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

027


SELECTED WORKS

028


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

029


SELECTED WORKS

030


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

031


SELECTED WORKS

032


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

033


SELECTED WORKS

034


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

035


SELECTED WORKS

036


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

037


SELECTED WORKS

038


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

039


SELECTED WORKS

040


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

041


SELECTED WORKS

042


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

043


SELECTED WORKS

044


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

045


SELECTED WORKS

046


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

Projo Problem

It is not easy to edit when sketch on paer. Objective Design a portable device that provides easy editing on paper. Target Audience Male designers from students to professionals, age from 18-45 years old.

Instructor Chenyu Liu

Course Product Design 3

Duration 10 Weeks

Semester 2017 Spring

047


SELECTED WORKS

Background We visit national parks because we love the amazing creations of mother nature: beautiful landscapes, enormous trees, and those wonderful wild animals. we can take pictures and record videos to document where we go and what we see but what else we can do? what if we want to interact with nature? First of all, there are rules. Secondly, most of the wild plants are fragile, normally we are not allowed to touch; wild animals are rare to see and they could also be very dangerous.

048


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

049


SELECTED WORKS

050


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

051


SELECTED WORKS

Technology This design inspired by the Star Bucks onetime-use coffee cup. I also try to approach a traditional water bottle look. Drinking from the top metal mouth part; Information showing on the front of the bottle; the translucent shell on the back allows the user to see the water level physically. Design Consideration

052

.

Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

053


SELECTED WORKS

054


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

055


SELECTED WORKS

056


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

057


SELECTED WORKS

058


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

059


SELECTED WORKS

060


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

061


SELECTED WORKS

062


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

Recording

Scanning

063 Projecting


SELECTED WORKS

064


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

065


SELECTED WORKS

066


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

067


SELECTED WORKS

068


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

069


SELECTED WORKS

070


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

Kodama Problem

Outdoor activities lack interaction with nature. Objective Design a system that could bring opportunities for all family members to interact with nature. Target Audience Middle class families with 6-14 years old children.

Instructor Mark Bolick

Course Collaborative Project

Duration 14 Weeks

Semester 2017 Fall

071


SELECTED WORKS

Background We visit national parks because we love the amazing creations of mother nature: beautiful landscapes, enormous trees, and those wonderful wild animals. we can take pictures and record videos to document where we go and what we see but what else we can do? what if we want to interact with nature? First of all, there are rules. Secondly, most of the wild plants are fragile, normally we are not allowed to touch; wild animals are rare to see and they could also be very dangerous.

072


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

073


SELECTED WORKS 2014-2018 | YANG GAO

074


PROJECT

[1]H2O+

[2]Kodama

[3]Projo

075


SELECTED WORKS

Direction 01 This design inspired by the Star Bucks onetime-use coffee cup. I also try to approach a traditional water bottle look. Drinking from the top metal mouth part; Information showing on the front of the bottle; the translucent shell on the back allows the user to see the water level physically. Design Consideration

076

.

Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

077


SELECTED WORKS

Direction 02 This design inspired by the Star Bucks onetime-use coffee cup. I also try to approach a traditional water bottle look. Drinking from the top metal mouth part; Information showing on the front of the bottle; the translucent shell on the back allows the user to see the water level physically. Design Consideration

078

.

Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

079


SELECTED WORKS

Final Direction This design inspired by the Star Bucks onetime-use coffee cup. I also try to approach a traditional water bottle look. Drinking from the top metal mouth part; Information showing on the front of the bottle; the translucent shell on the back allows the user to see the water level physically. Design Consideration

080

.

Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

081


SELECTED WORKS

Final Design This design inspired by the Star Bucks onetime-use coffee cup. I also try to approach a traditional water bottle look. Drinking from the top metal mouth part; Information showing on the front of the bottle; the translucent shell on the back allows the user to see the water level physically. Design Consideration

082

.

Ergonomic

.

Feasibility

.

Aesthetics


PROJECT

[1]H2O+

[2]Projo

[3]Kodama

083


SELECTED WORKS 2014-2018 | YANG GAO

084


PROJECT

[1]H2O+

[2]Kodama

[3]Projo

How to use? 1. Approach to the device. (Download the App from the device if it the first time.) 2. Find out it is a puzzle game need fallen leaves to complete the puzzle. 3. Using a smartphone to get more helpful information about the leaves. 4. Scran leaves to unlock the puzzle. 5. Once all the requested leaves have scanned the device will allow the user to access the AR video 6. Using mobile devices to access the AR video and discover the local animals.

085


SELECTED WORKS 2014-2018 | YANG GAO

086


PROJECT

[1]H2O+

[2]Kodama

[3]Projo

087


SELECTED WORKS 2014-2018 | YANG GAO

088


PROJECT

[1]H2O+

[2]Kodama

[3]Projo

089


SELECTED WORKS 2014-2018 | YANG GAO

090


PROJECT

[1]H2O+

[2]Kodama

[3]Projo

091

Porfolio 4 16 18  
Porfolio 4 16 18  
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