Oliver Schmitt a.k.a. SOUNDS OF REVOLUTION by Ginno Legaspi
Here at Wusik Sound Magazine we're WSM: What made you decide that always excited to bring to our this was the creative avenue that subscribers and online readers the you wanted to get into? latest news in the world of audio whether it's our informative articles, Oliver: It was the broad spectrum of feature interviews or the latest possible sounds in electronic music reviews of the hottest products. As that triggered my interest in sound much as it is important for us to cover design. When I started, I found myself what's buzzing around in the world of analyzing tracks, trying to reverseaudio, developing good relationships engineer the most interesting sounds with software and sample developers with my own synthesizers. Eventually, has also been our goal since day one. this became more than just a hobby. We caught up with German sound designer and SOUNDS OF WSM: Tell us about SOUNDS OF REVOLUTION head honcho Oliver REVOLUTION and the products Schmitt for this month. you offer.
Oliver: I believe my sounds offer a lot of details. It happens that I tweak a new kick-free loop for about 30 minutes just to find out if it is good enough to be published. I also invest a lot of time reflecting what producers really need to work. It is useless to create great sounds that cannot be used in productions. In addition, I try to create sounds and loops that work in several applications. This is why most of my loops do not include bass and snare drums because both sounds would limit the stylistic application significantly.
WSM: Give me the lowdown on Oliver: For the first few years, I was planning and producing a sample WSM: What got you involved in mainly creating sound sets. I started library? What are some important music, and how did you get with sets for hardware synthesizers, steps that need to be considered? started in the sampling business? followed by sounds for software instruments. The next step was the Oliver: User feedback really counts Oliver: It might sound strange but creation of sample packs for electronic for me. Only a few weeks after my being young I almost only listened to dance music. Sampling is the best first release, "KICK FREE Revolution heavy metal and hard rock. At the age way to express my creativity. Vol.1", it was clear that I met several of 20 the genre's similar sounding Especially programmed beats have producers' expectations: guitars, basses and drums began to always been a significant part of my multifunctional detail-rich loops with bore me. Also, a guitar always sounds sample packs. My father has been a no bass drum. Since then, kick free like a guitar, doesn't it? This was drummer, so I might have inherited a loops became an integral part of my when I came in touch with the techno few skills from him. :-) products. With the release of movement. I was immediately "MINIMAL TECHNO Revolution Vol.1", I fascinated and inspired by the WSM: Obviously there are lots of received mails with users wishing for versatility of electronic sounds. sample developers out there and additional click-loops. This category Because of that I started founding my that means competition. What seemed to meet their needs. personal studio and entered the world sets your products apart from Consequently, and to meet my of sound programming. those of other companies?
WSM Dec 2011