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to be seen. You may also notice by looking at the #12 Chart, every single combination in the Top Ten but two had better winning percentages than entry percentages. The reason is because the “Other” category did

so poorly. With 24% of the Entries, “Other” accounted for a paltry 6.3% of the Average Wins. Look at the huge difference between the red and blue bars in the “Other” column. The two combinations that did not

#13 Division Rank

2010 Entries in Sanctioned #13 Division by Header/Heeler Combination

2010 Average Winners in Sanctioned #13 Division by Header/Heeler Combination

Top 10

Head/Heel Combination

Head/Heel Combination

1 2 3 4 5 6 7 8 9 10

6-7 5-8 6 - 7.5 5 - 8.5 5.5 - 8 6.5 - 7 6-6 5-7 7-6 5 - 7.5 Other Total

Count

Percent

1,207

25.2 15.6 8.2 4.6 4.3 4.5 4.0 3.6 3.6 3.0 23.4 100.0 !

748 395 221 204 218 193 173 174 142 1,121

04,796

6 -7 5-8 6 - 7.5 5 - 8.5 6.5 - 7 5.5 - 8 7-6 6-6 5-7 5 - 7.5 Other

Count

Percent

134 62 46 28 26 20 13 12 14 8 93 456

29.4 13.6 10.1 6.1 5.7 4.4 2.9 2.6 3.1 1.8 20.4 100.0

! ! ! ! ! ! ! ! ! Header/Heeler Combinations by Percent of Entries and ! ! ! ! Percent of Wins 2010 Sanctioned #13 Division (!" !#$ (!"!#$

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▲ ▲

The #13 Division is the first division that has all the same combinations in both lists, the Entries list and the Average Winners list. None of the listed combinations either fell out or snuck in to either list. This really emphasizes that by the #13, ropers are either obviously aware or at the very least, inherently aware of the best way to enter and win in this division. The top four were in the same order in both lists, 6-7, 5-8, 6-7.5 and 5-8.5. The rest you could virtually throw a blanket over as the differences between them were relatively small. While the differences were not as great as we have seen in some of the other divisions, the combinations that performed better or worse in the red barblue bar department were evenly split. The combinations that did better at winning than entries, percentage-wise, were: the 6-7, the 6-7.5, the 5-8.5, 5.5-8 and the 6.5-7. Of the combinations that were on the flip side of this ledger, three were combinations equaling less than 13 (6-6, 5-7, and 5-7.5) plus the 5-8 and the 7-6. I’d say that the 5-8 being in this group was a result of the aforementioned farther apart header-heeler syndrome if weren’t for the fact that the 5-8.5 and the 5.5-8 were both on the positive side of the ledger. Or does having an elite roper on your team make you just that much better? Maybe so, maybe not. Look at the 6-7 and the 6-7.5, for instance. The proportions comparing the two from the Entries to the Average Winners list are strikingly similar. The 6-7 combo accounted for 25.2% of Entries and 29.4% of Average Wins while the 6-7.5 accounted for 8.2% of entries and 10.1% of wins. Hardly any significant difference, the kind that would conceivably exist if those elite ropers made that much of a difference. And look at the 5-7 and the 57.5. Their percentages, respectively, were for the 5-7, 3.6% to 3.1% while the 5-7.5 were 3.0% to 1.8%. Very close but with the 5-7 actually better than the 5-7.5. So there is no evidence in these figures to give an edge to teams with an elite roper.

have better winning percentages were the 4-8 and the 6-5. It could be that the “farther apart” tendency we noted in the #11 Division account is in effect here in the #12, with the 4-8 combination being subpar.

SUPERLOOPER MAGAZINE / 13

SuperLooper-Aug 2011  

The Magazine for Team Ropers

SuperLooper-Aug 2011  

The Magazine for Team Ropers

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