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Product Portfolio 2016


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www.vizpark.com

VIZPARK 3D CONTENT AND 3D PLUGINS FOR ARCHITECTURE. ™

About. VIZPARK develops and creates high quality 3d models, plugins, textures and hdris for architectural visualization artists and studios. VIZPARK was founded in 2011 and has grown to an invaluable provider of tools and content for world renowned architects and visualization artists over 160 countries world wide.

If you are working in architecture, advertising, film or television, you might want to simplify and extend your creative work. VIZPARK´s 3d models include several model variations and the textures and plugins provide new creative freedom and flexibility. Take your projects to the next level with VIZPARK.

Made for

All trademarks, logos and associated images are trademarks and/or copyright material of their respective owners. All rights reserved.

Made in Germany.


PRODUCT CATEGORIES

www.vizpark.com

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Interior Plants Real Grass Real Trees I Real Trees II Real Boulders Real Flowers Real Shrubs Real Fruits

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Material Manager Walls & Tiles Omnitiles Mosaic Crossmap Color Extract Automap

VIZplants MODELS and fruits

VIZ PLUGINS for 3Ds Max®

Highly realistic models of plants, stones and fruits for environment creation.

Shaders and materials for more random variation and flexibility.

• • •

HDRI Skydomes I HDRI Skydomes II HDRI Skydomes III

VIZ HDRIS 360° skydomes High Dynamic Range panorama images for architectural lighting.

• • • •

Standard Walls Modern Walls Aged Walls Stone Floors

VIZ TEXTURES walls and floors High resolution multi textures for interior and exterior walls and floors.


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VIZ MODELS

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NATURE PLANTS AND OBJECTS VIZ MODELS


INTERIOR PLANTS

REAL GRASS

REAL TREES I

REAL TREES II

REAL BOULDERS

REAL FLOWERS

REAL SHRUBS

REAL FRUITS


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VIZ MODELS

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Image created by Oskar F端leki

Image created by Daniel Reutersw辰rd

INTERIOR PLANTS

Image created by Tomas Sciskala

GREEN DECORATION

INTERIOR PLANTS is the first commercial 3d plant library with included GrowFX presets. The bundle contains 40 highly detailed 3d models of interior plants in pots for architectural visualization. Each plant has four different model variations, prepared as mesh and GrowFX model. All plants are available as OBJ, FBX速 2010 and 3Ds Max速 2012 scenes with ready-to-render materials and multiple textures for more realism. 40 PLANT MODELS | 10 SPECIES | GrowFX | 3DS MAX | CINEMA 4D | MODO | LIGHTWAVE | FBX | OBJ


Image created by Tobias Krischke


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VIZ MODELS

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Image created by Leszek Pankiewicz

Image created by Marcel Gacho

REAL GRASS

Image created by Aldo Garcia

HIGH AND LOW GRASS

REAL GRASS includes 20 species of grass plants, created with GrowFX. The grasses include high grass, wild grass, grass flowers and more for realistic grass fields. REAL GRASS is available for 3Ds Max速 with vray, mental ray and scanline, Cinema 4D速, FBX速and OBJ. Owners of GrowFX can create more variations and wind animation with the included GrowFX presets. 122 GRASS MODELS | 20 SPECIES | GrowFX | 3DS MAX | CINEMA 4D | MODO | LIGHTWAVE | FBX | OBJ

Image created by Mike Heath | Magnus Creative


Image created by Vic Nguyen


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VIZ MODELS

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Image created by Matos Silva

Image created by Oskar F端leki

REAL TREES I

EUROPEAN TREES

REAL TREES includes 15 tree species, each with 4 variations for each tree. The trees include a wide range of species of typical european trees for visualization projects. Select from red maple, horse chestnut, canadian berry, european ash, european hornbeam, magnolia, apple tree, norway spruce, mountain pine, stone and scots pine, white and english oak, cherry blossom and weeping willow trees. 60 TREE MODELS | 15 SPECIES | GrowFX | 3DS MAX | CINEMA 4D | MODO | LIGHTWAVE | FBX | OBJ | SKETCHUP


Image created by Vic Nguyen


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VIZ MODELS

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REAL TREES II

EXOTIC TREES

REAL TREES II is a new collection of 60 exotic trees, created with GrowFX. A range of palms, ashes, gingko, pine, joshua and other trees from different countries over the world offer a wide selection for special exterior environments. Each tree is available as static mesh and GrowFX scene for further random variation and wind animation.

60 TREE MODELS | 15 SPECIES | GrowFX | 3DS MAX | CINEMA 4D | MODO | LIGHTWAVE | FBX | OBJ | SKETCHUP


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VIZ MODELS

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Image created by 2GS - Reinaldo Handaya

Image created by 2GS - Reinaldo Handaya

REAL BOULDERS

PHOTO SCANNED

REAL BOULDERS is the first boulder model library that deserves the right to be called “real”. The set of 15 highly realistic boulders are recreated from real world boulders via photogrammetry. The boulders have been photographed and meticulously recreated in 3D by using several methods and applications to ensure highest possible realism. Each boulder model is viewable from any angle so that it can be rotated for further variation. 15 PHOTO-SCANNED BOULDER MODELS | 3DS MAX | CINEMA 4D | MODO | LIGHTWAVE | FBX | OBJ

Image created by Daniel Reuterswärd


Image created by Leszek Pankievicz


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VIZ MODELS

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REAL FLOWERS

COLORS FOR THE GARDEN

REAL FLOWERS is a new flower library for exterior decoration in gardens and around building. The included 15 species offer a wide variety of colorful flowers for many types of visualization projects. The species include tulips, crocus, daffodil, hyacinth, petunia, lavender, lupin, zinnia and more flowers. Each flower is available as static model with materials applied and as GrowFX version for further random variation or animation. 100+ FLOWER MODELS | 15 SPECIES | GrowFX | 3DS MAX | CINEMA 4D | MODO | LIGHTWAVE | FBX | OBJ | SKETCHUP


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VIZ MODELS

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REAL SHRUBS

AZALEA JAPONICA

Azalea Japonica is the first set of 10 shrubs from the upcoming Real Shrubs bundle. The 10 model variations include different sizes, four different materials, with or without flowers and they can be further randomized and varied with the GrowFX plugin (available separately). Formats include 3Ds Max速, CINEMA 4D, FBX and OBJ, plus support for the renderers vray, corona renderer, octane render, scan line and mental ray (all 3Ds Max速) and vrayforc4d, octane, corona and Advanced Render for CINEMA 4D. 100 SHRUB MODELS | 10 SPECIES | GrowFX | 3DS MAX | CINEMA 4D | MODO | LIGHTWAVE | FBX | OBJ | SKETCHUP


Image created by Gianni Melis Gerets


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VIZ MODELS

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www.vizpark.com

Image created by Oskar F체leki

Image created by Daniel Reutersw채rd

VP | REAL FRUITS

REAL FRUITS

TASTY DECORATION

REAL FRUITS is a set of highly realistic fruit models and bowls for advertising or decoration in architecture. The bundle includes 90 3d models from a selection of 25 CHOICE FRUITS, EXOTIC FRUITS, CITRUS FRUITS and MELONS plus 15 ARRANGEMENTS of fruits in bowls and plates, ready to be put into a scene. All models are created from real fruits by using multi-angle photographs as source for the modeling and texturing. 90 FRUIT MODELS | 15 ARRANGEMENTS | 3DS MAX | CINEMA 4D | MODO | LIGHTWAVE | FBX | OBJ

Image created by Vic Nguyen


Image created by Gianni Melis Gerets


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VIZ PLUGINS

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3DS MAX™ PLUGINS MATERIALS AND MAPS VIZ PLUGINS


VP MATERIAL MANAGER

VP WALLS & TILES

VP OMNITILES

The ultimate tool to manage materials and maps in 3Ds Max速 with ease and speed.

Create and adjust wall and floor materials. Select from 16 bond patterns and randomize parameters.

Escape from the chains of square tiles. Create any shape and virtually unlimited patterns.

VP MOSAIC

VP AUTOMAP

VP CROSSMAP

VP COLOR EXTRACT

Create interior mosaic tiles by matching multiple tile bitmaps to a source map.

Create materials with height, diffuse and specular maps from a single photo with one click.

Randomly distribute bitmaps on geometry (objects, elements, faces and more).

Extract up to 100 colors from any photo and randomly assign them to objects or elements


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VIZ PLUGINS

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“I love this thing. I haven’t seen a better manager and have been waiting someone to put something out there where I can download mats directly to a library. I can’t wait for the official release.” Brian Chapman about Material Manager Pro Beta

• Manage 3Ds Max® materials and maps in a central database • Automatic bitmap management • Easy ATTRIBUTE filtering • Comments, favorites, rating • List view and gallery view • Multiple preview images per preset • Online material repository with the USER LIBRARY • Re-Render thumbnail previews, replace preview images • Use custom thumbnail scenes for saving presets • Import existing .mat libraries and re-render thumbnails • Multi-User option with one library and database (PRO) • Define and use CUSTOM ATTRIBUTES (PRO)

MATERIAL MANAGER LE | PRO

EASY LIBRARY HANDLING

MATERIAL MANAGER is a new innovative tool to manage materials, maps and bitmaps within 3Ds Max® in ways never possible before. Material presets can now have attributes that can easily be filtered with the integrated attribute filters. The times are over where you needed to dive through folders to find the material you need. Just select the combination of attributes and the preset manager will show you the materials that fit these attributes. Finding materials was really never faster! Import your own .mat files and re-render thumbnails over night using the default thumbnail scenes or your custom scenes. Define favorites, rate your presets, write comments and filter or search these to quickly find specific materials or maps (e.g. projects that match a certain project). Upload or download preset to the online repository “USER LIBRARY” and shader presets with the proprietary Material Manager preset format .mmp that stores materials with bitmaps in an enclosed file, including all bitmaps.

FOR 3DS MAX® 2012 AND ABOVE WITH V-RAY | MENTAL RAY | SCANLINE | CORONA | OCTANE RENDER | THEA RENDER | MAXWELL RENDER | REDSHIFT


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VIZ PLUGINS

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by Sérgio Merêces

“A very flexible, fast and very customizable way to create endless tiles. I’m not using simple tiled textures anymore!”

Jef Preti about Walls & Tiles Image created by Michael Landbo

WALLS & TILES

EASY . FAST . FLEXIBLE

Creating wall and tile materials was never easier. WALLS & TILES is a 3Ds Max® material that creates procedural walls and floors based on multiple single bitmaps. Auto-load bitmaps for bump, diffuse, reflection and displacement, adjust bond patterns, randomize colors and surface and automatically adjust the size. Load your own bitmaps or use the included texture library. Walls & Tiles is compatible with 3Ds Max®, vray® and scanline. SCRIPTED MATERIAL PLUGIN FOR 3DS MAX 2012 AND ABOVE | INCLUDES CROSSMAP | 75 MATERIALS (COMPLETE)


Image created by Jean-Marc Emy


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VIZ PLUGINS

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“What a wonderful way to create tile materials. Really great job! Very useful.”

OMNITILES

UNLIMITED TILED PATTERNS

OMNITILES frees patterns from the chains of square tiles. With the graphical pattern editor, you can create any shape and virtually unlimited patterns for use in 3Ds Max® or game engines. Modify existing patterns or create entirely new ones. Each shape / tile can have its own map assigned, for example Crossmap to randomize bitmaps within each repeated tile, or procedural maps for even further freedom. Let yourself be inspired by the new freedom of OMNITILES.

Marian Durocik about Omnitiles MAP PLUGIN FOR 3DS MAX 2012 AND ABOVE | INCLUDES CROSSMAP | 80+ PATTERN PRESETS | GRAPHICAL EDITOR


Image created by Daniel Reutersw채rd


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VIZ PLUGINS

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Image created by 2GS - Reinaldo Handaya

MOSAIC

REAL MOSAIC TILES

MOSAIC makes creating real mosaic materials real fun. Just select a source bitmap or procedural map and automatically load several bitmaps from the included multi-texture library or your own folder. Now select a bond pattern, adjust the mosaic resolution, randomness and render. Creating mosaic materials was never easier.

SCRIPTED MATERIAL PLUGIN FOR 3DS MAX 2012 AND ABOVE | INCLUDES CROSSMAP


Image created by Vic Nguyen


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VIZ PLUGINS

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“Automap has been great - I´m mainly using it to make bump / normal maps for export to the Unity game engine… And it is a lot cheaper than Shader Map Pro” Miles Fitzsimmons about Automap

AUTOMAP

MATERIALS FROM PHOTOS

AUTOMAP and AUTOMATERIAL is a set of 3Ds Max® plugins that make material creation based on bitmaps a very simple matter. AUTOMAP extracts height maps, specular maps, diffuse maps and normal maps with several extraction algorithms to provide great flexibility when generating materials based on photographs.

MAP PLUGIN AND SCRIPTED MATERIAL FOR 3DS MAX 2012 AND ABOVE


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VIZ PLUGINS

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“This plug-in saved me lots, and lots of hours and will save me many, many more”

Jez Emin about Crossmap Image created by 2GS - Reinaldo Handaya

CROSSMAP

MORE RANDOM VARIATION MORE RANDOM VARIATION

CROSSMAP is a 3Ds Max® shader that randomly distributes bitmaps on geometry (objects, elements, faces etc.). Just select a folder with bitmaps and leave the rest up to Crossmap. Crossmap creates more variety among visualization projects easy and fast, for example leaves on trees, grass, gravel, stones, flowers, wood fences and many more. CROSSMAP is an integral part of the plugins OMNITILES, WALLS & TILES and MOSAIC and compatible with other 3rd party plugins. MAP PLUGIN FOR 3DS MAX 2012 AND ABOVE


Image created by 2GS - Reinaldo Handaya


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VIZ PLUGINS

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“Your plugin is fantastic and more than fills a function I’ve wanted in Max for years now ” Alex Scollay about Color Extract

COLOR EXTRACT

PHOTOS TO COLORS

COLOR EXTRACT extracts up to 100 colors from any photo and randomly assigns them to objects, object elements or even procedural maps in 3Ds Max®. Just load any photo, extract colors and render. It has never been faster before to create or exchange multiple colors at once. And it has never been easier to exchange and use multiple natural colors from photos before. MAP PLUGIN FOR 3DS MAX 2012 AND ABOVE | COLOR PRESETS


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Image created by Alex Scollay


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VIZ HDRIS

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REAL 360째 HDRI SKYDOMES VIZ HDRIS


HDRI SKYDOMES I

HDRI SKYDOMES II

HDRI SKYDOMES III

The first set of HDRI Skydomes SKYDOMES 01 - 10

The second set of HDRI Skydomes SKYDOMES 11 - 20

The third set of HDRI Skydomes SKYDOMES 21 - 30


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VIZ HDRIS

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HDRI SKYDOMES VOL. I SKYDOMES 01 - 10

• 10 HDRI Skydomes, each 7000 x 3500 pixel • Demo scenes for 3Ds Max®, MODO, Cinema 4D, Sketchup • 7-10 backplate photos included for each skydome • 12 EV dynamic range


VIZ HDRIS

HDRI SKYDOMES VOL. II SKYDOMES 11 - 20

• 10 HDRI Skydomes, each 7000 x 3500 pixel • Demo scenes for 3Ds Max®, MODO, Cinema 4D, Sketchup • 7-10 backplate photos included for each skydome • 12 EV dynamic range


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VIZ HDRIS

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HDRI SKYDOMES VOL. III SKYDOMES 21 - 30

• 10 HDRI Skydomes, each 7000 x 3500 pixel • Demo scenes for 3Ds Max®, MODO, Cinema 4D, Sketchup • 7-10 backplate photos included for each skydome • 12 EV dynamic range


VIZ HDRIS

HDRI SKYDOMES COMPLETE ALL SKYDOMES

• 30 hemispheric skydomes with high dynamic range • 150+ backplate sky photos (5616 x 3744 pixel each / .JPG) • File Formats: Radiance (.HDR) and OpenEXR (.EXR) 433Ds Max®, MODO, Cinema 4D, Sketchup • Demo scenes for


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VIZ TEXTURES

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FLEXIBLE MULTI TEXTURES VIZ TEXTURES


MODERN WALLS

STANDARD WALLS

AGED WALLS

STONE FLOORS

Modern Walls is a set of 12 highly detailed multi-textures of large modern brick walls.

20 highly detailed brick multi-textures of standard bricks, licensed by manufacturer ROEBEN.

24 detailed old brick multitextures of aged and torn down bricks for older walls.

19 highly detailed stone floor multi-textures of cobblestones, sidewalks and stone tiles.


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VIZ TEXTURES

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MODERN WALLS • • • • •

12 multi-texture sets of modern brick walls 128 individual bricks with diffuse, alpha, bump, displacement and reflection layers 583 single brick bitmaps, all hand edited Perfectly compatible with Walls & Tiles, Omnitiles, Crossmap 4k tileable textures for use with any 3d software MULTI-TEXTURES | TILEABLE 4K TEXTURES | SHADERS FOR MODO


VIZ TEXTURES

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Image created by Matheus Passos

STANDARD WALLS • • • • •

20 multi-texture sets of standard bricks, licensed by ROEBEN 230 individual bricks 1.151 total bitmaps, all hand edited Perfectly compatible with Walls & Tiles bump, displace, reflection, diffuse MULTI-TEXTURES | TILEABLE 4K TEXTURES | SHADERS FOR MODO


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VIZ TEXTURES

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Image created by Tomas Sciskala

AGED WALLS • • • • •

24 multi-texture sets of aged brickwalls 354 individual bricks diffuse, alpha, bump, displacement and reflection layers 1.696 total bitmaps, all hand edited Perfectly compatible with Walls & Tiles and Crossmap MULTI-TEXTURES | TILEABLE 4K TEXTURES | SHADERS FOR MODO


VIZ TEXTURES

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STONE FLOORS • • • • •

19 multi-texture sets of tiled stone floors 193 individual stones/tiles diffuse, alpha, bump, displacement and reflection layers 949 total bitmaps, all hand edited Perfectly compatible with Walls & Tiles MULTI-TEXTURES | TILEABLE 4K TEXTURES | SHADERS FOR MODO


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VP VIZPARK

www.vizpark.com

A WORLD OF USERS VIZPARK.com was launched in 2011 as a small online shop and has quickly become a market leader with high reputation helping over 12.500 customers in 166 countries (that´s 86% of all countries of the world). Among these customers are world renowned architects, high profile 3D artists and leading feature film, visual effects and animation studios. VIZPARK partners with: The Foundry, Maxon, Autodesk (ADN), Chaosgroup,. CGSociety, Ronenbekerman.com, iToosoft, Maxon, Render Legion (Corona), Mastering CGI, Roeben, Matt Guetta, 2G Studio, Rebusfarm and Microsoft BizSpark.

ENHANCE BY VARIATION

LOGOS ...

Enhance by variation is our credo. Working in digital computer graphics, the most tedious and problematic task is to create a realistic look, especially with natural elements. Computers only know “1” and “0” which means that everything repetitive and straight aligned is easy for computers to achieve. The nature is not at all repetitive and straight, every plant is different, every fruit it different, so creating these items in computer graphics is always difficult. This is where VIZPARK helps with offering more VARIETY in every sense. Our 3D models include multiple variations, the textures are multi-textures, meaning they have many variations of bricks and tiles in them for more flexibility and less repetition. And our plugins enable more flexible editing of materials through randomization for easier workflows and realistic looks.

WHO WE ARE VIZPARK is a team of professional 3D artists and developers who are driven by perfectionism and the urge to create something that 3D artists and architects love. We create and develop powerful and easy to use 3D models and tools mainly for, but not limited to, architectural visualization. We offer top notch customer support and care for detail. Why we do what we do ? Because we love 3D graphics and architecture. And because creating 3D images should neither be painful nor expensive nor complicated. VIZPARKs main office is based in Berlin - Germany, but the team comes from all over the world: UK, Mexico, USA, Israel, France and Germany.


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phone: +49 (0)30 373.05.216

© 2016 - All rights reserved.

email: info@vizpark.com

VIZPARK™

Krottnaurerstraße 55

www.vizpark.com

D-14129 Berlin

Germany

VP | Product Portfolio 2016  

This is the (low quality) pdf catalog with the current and upcoming products of 2016 (subject to change ).

VP | Product Portfolio 2016  

This is the (low quality) pdf catalog with the current and upcoming products of 2016 (subject to change ).

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