Interactive Architecture and Generative Systems

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Interactive Architecture and Generative Systems

3.Virtual Operation Room The ONL office in association with Hyper body Research Group developed a game called The Virtual Operation Room. The VOR works on responsive geometry, which responds to the actions performed by the players of the VOR game. The player learns about the bodily system in a highly sensitive and pro-active world. The VOR claims to be a futuristic [2010 and beyond] self-diagnosis tool and first of an auto-curing health game. The player experiences himself/herself as an augmented body. 4.Digital Pavilion

The Digital Pavilion derived from a 3D voronoi algorithm is an adaptive robotic system which contain interacting installations that interact with not just the users but also with one another.The feedback loop works in a way such that data output from one installation is adapted as inputs for other installations. The Pavilion project uses a behavioural design technique through which structures and geometries can be generated on the basis of volumentric and behavioral demands.

Fig 5.3 Digital Pavilion Source-http://www.onl.eu/projects/digital-pavilion Dissertation 2016 School of Planning and Architecture,Delhi

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