William Thompson Professor www.cs.utah.edu/~thompson email@example.com
Prof. Thompson’s current research lies at the intersection of computer graphics and visual perception, with the dual aims of making computer graphics more effective at conveying information and using computer graphics as an aid in investigating human perception. This is an intrinsically multi-disciplinary effort involving aspects of computer science, perceptual psychology, and computational vision. Prof. Thompson has also made contributions in the areas of visual motion perception and in the integration of vision and maps for navigation.
Publications Refereed Journals M. Bratkova, P. Shirley, and W.B. Thompson, “Artistic Rendering of Mountainous Terrain,” ACM Transactions on Graphics, 28(4) Article 102, 2009. S.A. Kuhl, W.B. Thompson, and S.H. Creem-Regehr, “HMD calibration and its effects on distance judgments,” ACM Transactions on Applied Perception, 6(3) Article 19, 2009. B.R. Kunz, L. Wouters, D. Smith, W.B. Thompson, and and S.H. Creem-Regehr, “Revisiting the Effect of Quality of Graphics on Distance Judgments in Virtual Environments: A Comparison of Verbal Reports and Blind Walking,” Attention, Perception, & Psychophysics, 71(6) pp. 1284-1293, 2009. B.R. Kunz, and S.H. Creem-Regehr, and W.B. Thompson, “Evidence for Motor Simulation in Imagined Locomotion,” Journal of Experimental Psychology: Human Perception and Performance, 35(5) pp. 1458-1477, 2009. P. Willemsen, M.B. Colton, S.H. Creem-Regehr and W.B. Thompson, “The Effects of Head-Mounted Display Mechanical Properties and Field-of-View on Distance
Judgments in Virtual Environments,” ACM Transactions on Applied Perception, 6(2) Article 8, 2009. M. Bratkova, W.B. Thompson, and P. Shirley, “Automatic Views of Natural Scenes,” Proc. International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging, pp.. 1-8, May 2009. Kunz, B. R., Creem-Regehr, S. H., & Thompson, W. B. “Visual capture influences body-based indications of visual extent,” Experimental Brain Research, 207(3-4), 259-268, 2010. B.J Mohler, S.H Creem-Regehr, W.B. Thompson, and H.H. Bulthoff, “The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment,” Presence: Teleoperators and Virtual Environments, 19(3) pp. 230-242, 2010. M.R. Tarampi, S.H. Creem-Regehr, and W.B. Thompson, “Intact Spatial Updating with Severely Degraded Vision,” Attention, Perception, & Psychophysics, 72(1) pp. 23-27, 2010. Refereed Conference and Workshops Geuss, M., Stefanucci, J., Creem-Regehr, S., & Thompson, W.B. “Can I Pass?: Using Affordances to Measure Perceived Size in Virtual Environments,” In Proc. Symposium on Applied Perception in Graphics and Visualization. pp. 61-64, 2010. Book Chapters W.B. Thompson and P. Shirley, “Computer Graphics and Perception,” in Encyclopedia of Perception, E.B. Goldstein, ed., Sage, 2009. ISBN: 9781412940818 W.B. Thompson, “Virtual Reality: Vision,” in Encyclopedia of Perception, E.B. Goldstein, ed., Sage, 2009. ISBN: 9781412940818
Professional Participation • •
Associate Editor, ACM Transactions on Applied Perception, 2003 – current Program Committee, ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, 2010, 2009, 2008, 2007, 2005, 2004
2009 & 2010 REPORT
William Thompson received his ScB., Physics, Brown University in Providence, RI in 1970, his M.S. in Computer Science at the University of Southern California in Los Angeles, California in 1972, and his Ph.D. in Computer Science at the University of Southern California in Los Angeles, California in 1975.