Architecture Portfolio

Page 1


U R M I A N G N E

ARCHITECTURE PORTFOLIO

Urmi K. Angne

+91702801662

urmiangne@gmail.com

Mumbai, India 400078

SEMESTER 10 page 1

SEMESTER 5 page 5

SEMESTER 7

page 9

SEMESTER 6 page 14

SEMESTER 3 page 19

SEMESTER 6 page 21

page 23

E - M E R

Semester 10 , Apr. 2023

Mentor: Ar. Ashique Shaikh

Location: Vikhroli

Site Area : 43,000 sq. m.

Softwares : Revit + Enscape + Photoshop

BRIEF:

C E : AN E-SPORTS ARENA

The goal is to design an eSports Arena is to create spaces that : create experiences for the Gaming enthusiasts : bring in more audience to the eSports Industry.

: allow all kinds of Gaming activities.

: caters to live shows that are needed during eSport events . : act as a supporting system to these events.

: are flexible to the variety of events in the industry.

The proposal aims at creating a design that becomes a space for gaming experience and activities while simultaneously elevating the surroundings it is located in.

Game Design Structures

The achieved layout creates a journey where the visitors progress through different spaces before entering the main goal i.e., arena. The structure is designed to feel like a highland, where you start from the bottom and reach a higher level while experiencing the journey in between. To this green sloping roofs are added to make the structure merge with the surroundings of the mangroves and creek. The large windows and facade make sure that some spaces connect the visitors with exterior as well creating the effect of being in a forest like place. The layout and incorporation of different smaller design elements in the passages, saircases and entrances creates an expereince and suspense till you reach the main event.

Complete Graph structure
Vector with side branches
Hidden Story Structure Braided Plot Action space, Epic wandering and story-world Maze Strucutures Directed Network

The aim was to create spaces connecting to the main arena as if it was the main final goal to achieve in the journey. Various game design structures used games development are incoporated in the arena planning.

Vector with side branch structure: Creating connections

Hidden Story Structure: Creating surprise elements

Action Space structure: Creating pause points for different activity interaction

To achieve the main goal : Tree structure

Vector with side branches
Hidden Story Structure
Action space, Epic wandering and story-world
Tree Structure

S Q U A R E FOR T R A N S A C

Semester 5 , Nov. 2020

Mentor: Ar. Neelesh Borkar

Location: Hypothetical

Site Area : 5000 sq. m.

Softwares : Sketchup + Photoshop

T I O N S

BRIEF:

: Attempt to establish alternative frameworks to engage with the commerce ie domestic shops with micro workspaces and explore other symbiotic socio cultural program possibilities.

: Explore the conventional constructional proposition or building envelope to evolve imagery/refinement (or extrapolate) a new urbanity.

: The project is seen to stem from its conventional everyday function which involves continuity and permanence which fixes the neighborhood sense of place and belonging in the urban collective memory.

The project thus views the neighborhood market as a planning device, an integral building block in the development of the urban structure.

AxonomentricFirstFloorSection
AxonomentricFirstFloorSection
AxonomentricFirstFloorSection
A view from staircase joining the cafe space
The social and cultural space creates a green space in the concrete city area.
The double height at the front and back creates a sense of freedom, adds depth and connection between 1st and ground floor.
A view showing first floor corridor at eye level. The social space will be used for public meetings, festive markets and recreational purposes.

Open stage for activities such as demonstrations and temporary pandal arrangements for festivals. It will act as a open seating space when not in use.

ROOF

1st Floor Workspaces and Cafes

Ground Floor Shops

Social and Cultural Space

The cafe space on the first floor gives the users wide view of the central social and cultural space thus creating visual connectivity and engagement.
The pathway for the social and cultural space also beomes a bypass pathway for moving around the shops which allows the users to have a look at the activities taking place in the space.

H O U S I N G

Semester 7 , Oct 2021

Mentor: Ar. Varun Mhatre,

Location: ONGC Colony, CBD Belapur, Navi Mumbai

Site Area : 12,019 sq. m.

Softwares : Revit + Enscape + Photoshop

PROJECT IDEATION

Housing for an inclusive and resilient dwelling environment.

In the Urban life where people have been getting out of touch more and more with their surroundings,the pandemic has shown us we need interacton and a community to live in.

This Housing design tries to solve this problem by creating spaces within the residential area itself that enables to have atleast visual contact with the people living around oneself, using corridors and balconies.

Closed space with allapartmentsfacingeachother.

Dividing the space intosmallerpartscreatingcluster ofinteractivespaces.

MODULE 1

(CARPET AREA :87msq 30 units) (3 BHK)

Balconies Designed in a way that they are brought inside the living room. The Kitchens open up to the living area with partition walls to connecting the kitchen and living room users.

MODULE 3

(CARPET AREA :49 msq 45 units) (1 BHK)

MODULE 2
(CARPET AREA :64msq 75 units) (2 BHK)

Green WPC Jalli Facades

-helps alleviate anxiety, depression, and nervousness.

-brings with it a sense of hope, health, adventure, and renewal, as well as self-control, compassion, and harmony.

-The green color is often used to indicate safety.

The jalli wall also acts as a space to put clothes to dry without hindering the exterior look of the building.

Blue colour to walls

-represents both the sky and the sea and is associated with open spaces, freedom, intuition, imagination, inspiration, and sensitivity.

-represents meanings of depth, trust, loyalty, sincerity, wisdom, confidence, stability, faith, and intelligence.

BALCONIES placed facing towards each other to CREATE INTERACTIVE SPACE

SOUTH WEST SECTIONAL ELEVATION(BUILDING3)

INDIVIDUAL CORRIDOR SPACES created for CORNER APARTMENTS work as SEMI PRIVATE BALCONIES

SOUTH WEST SECTIONAL ELEVATION(BUILDING2)

BALCONIES placed facing towards each other to CREATE INTERACTIVE SPACE

I N S T I T U T E F O R

P E R F O R M I N G A R T S

Semester 6 , May 2021

Mentor: Ar. Shilpa Vivekanand

Location: Kalamboli, Panvel, Navi Mumbai

Site Area : 11,360 sq. m.

Softwares : Revit + Photoshop

PROJECT IDEATION

Performing Arts : 1. Dance 2. Music 3. Theatre

The idea behind the design is that every smallest space will have a purpose, with some having flexible programmes.

Human moods and emotions play a crucial part in the design, and is created interactive, dealing with the light, shadows and winds as they influence these moods and emotions.

Enjoying peace of mind is crucial to all arts, thus the design focuses on the outdoor landscape and indoor environment, connecting the two and creating a secondary abode for the students and the faculty. The design focuses on bringing all the three Performing Arts together by creating a space where they interact with each other, get inspired, and learn something new every day

SITE:

S : Good Road Connectivity

No major City Chaos

W: No proper Vegetation thus no natural Source of Shade

O : Clear , Flat Land to create a proper functioning Landscape

T : Site Directly Besides the Road Vehicular Movement can cause disturbance.

DividingtheSpacesintoPrimaryand SecondaryProgrammes

CreatingPuncturestoCreateInteractiveSpaces

GoodlightandVentilationconnectivity

2.

6.

View From Gathering Space the Second Floor
Balcony Connecting the Studios Also act as a source for Wind Movement inside the Structure

EXPLODED VIEW PERFORMANCE BLOCK

TERRACE FLOOR

SECOND FLOOR

FIRST FLOOR

GROUND FLOOR

ACADEMIC BLOCK

Semester 3 , Oct 2019

Mentor: Ar. Vibhuti Sharma

Location: Vashi, Navi Mumbai

Site Area : 2,275 sq. m.

Handsketched + Photoshop

BRIEF: Redeveloping a Park and include a primary and Secondary Programme.

3.

4.

5.

6.

7.

8.

(1:10)RAMPS

Bhandup,Mumbai, Maharashtra Mumbai Local Worli Fort, Mumbai
Tomb of Sher Shah Suri, Sasaram, Bihar
Rann of Kutch, Gujarat
Swaminarayan Mandir, Gujarat
Srinagar, Jammu & Kashmir
Ahmedabad, Gujarat
Gateway of India, Mumbai
Sidhpur, Gujarat
Mahakali Caves, Mumbai
Gulmarg, Jammu & Kashmir Sabarmati Ashram, Ahmedabad, Gujarat
India Habitat Centre, Delhi
Marine Drive, Mumbai

: Linked : Instagram :

https://www.re-thinkingthefuture.com/author/urmiangne/

www.linkedin.com/in/urmiangne

https://www.instagram.com/urmiangne/

T H A N K Y O U

*Cover page and Back Page Illustration is a representation of a Photo Uploaded By

Silvan Steiner on Unsplash

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