Dreamhouse Design Diary Tomi Owolabi Unit Fifteen: Nic Clear, Mike Aling and Simon Withers September 2013-January 2014 University of Greenwich
Inputs What if these inputs could manifest to an architecture in a Post Scarcity Society where people no longer need designers and architects. They can automatically generate architecture from their lifestyles or data that they had uploaded online.
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Personal Dream Residences My main question for my thesis is, can you design a persons dream residence by digital clues? What would happen if a person wanted to design a property in a post-scarcity environment? Can we develop a "programme" or software that will eventually replace the architect and manipulate the outcome like a puppeteer and a string puppet. I want to look into the issues surrounding residential design and the role of the architect, what if we replace the architect with this software, would people be pleased with the outcome, how would it vary from a design from a "proper" architect?
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App Design My initial idea was to create an app that anyone could use to create an architecture. All you would need to do was take photos of things that interested you and upload them. (like a scrap book). This app would then generate an "ideal" solution for you that would incorporate your choices. These choices will be fed into a resource library that held a number of options linking the images to a number of different choices. These choices will then be used to generate the architecture. After a discussion with the tutors last week I then decided to modify this. The app will only be used to create residential spaces. There will be a number of preset variables and this will be set by the user. I plan to test this using peoples footprint on their social media profiles. This leads to the question, can your social media profile be used to design your dream home? What would an area filled with these sort of houses look like? In this landscape there are no rules.
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Connected inputs and their influence on design Will the design process reflect an automated factory? Where you â€˜downloadâ€? information on your life and generate an architecture. Will architecture then become a collage of your life, present, past and future?
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Bringing the Residence to life? (using projections) This diagram was showing how the houses will be created from conception to realisation. The different stages will reduce the need for an architect. People in Post Scarcity societies will be able to create their own houses and manipulate and change them without the need of architect as it is in the current society. This was looking at ideas of projections being used to create a different environment for living.
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Site Location, Canvey Island Essex There are a number of aspects of Canvey Island that have caught my attention. The Houses all seem to be built at different times and different styles. They have a level of isolation associated to the island. Transportation is difficult. The politics of the are is another aspect that caught my attention. Its almost as if they have a high level of independence. The other interesting factor was the fact that they are trying to bridge the gap with a development called the â€˜road to nowhereâ€™
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Connecting the dots What happens when everyone starts to upload their personal information on the island? I would like to see what type of architecture would be geenrated from the â€˜post-scarctiyâ€™ housing schemes in Canvey Island.
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favourite housing style
tolerance for change in tastes
Precedent Studies The Environment Bubble Living in a cocoon could be a post scarcity lifestyle choice. It allows for nomadic living. One of the limiting factors of housing in C21 is the â€œpermanenceâ€? of housing. I am interested in how this will stunt or improve social interactions and cultural exchanges.
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Post Scarcity Design Precedents Paul D Nichols The Golden Age “Memory is a fleeting thing, often constructed with fragments of objects and places in a nonsensical arrangement in the mind. Golden Age - Simulation attempts to visualise this development of memory from the very abstract to the construction of whole environments in a single strand of memory (translated as one long camera shot).”
Utility Fog: The Stuff that Dreams Are Made Of July 5, 2001 by J. Storrs Hall
“Nanotech pioneer J. Storrs Hall’s original concept, the Utility Fog, consists of a swarm of nanobots (“Foglets”) that can take the shape of virtually anything, and change shape on the fly. Here he discusses the technical details and feasibility of this nanoconcept.” Looking at how buildings will be constructed with the coming advances of technology, especially in a postscarcity society where resources are unlimited. Will houses change instantly to accommodate the residents?
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FLW BROADACRE CITY ENVIRONMENT BUBBLE
HOME IS NO LONGER A PERMANENT FIXTURE RELOCATION PATTERN FOR THE FUTURE
CAN BE ANYWHERE IN THE WORLD (OMNIPRESENCE)
PSYCHOLOGIST CARL JUNG HOUSE AS A SYMBOL OF SELF ‘MEMORIES, DREAMS, REFLECTIONS’ CLARE COOPER MARCUS HOUSE AS A MIRROR OF SELF SINGULARITY
INDIVIDUALISM URBAN DESIGN POST SCARCITY
CANVEY ISLAND PERMANENT MOBILE HOME
GLENN ROBERT LYM
EMBRYOLOGICAL HOUSE GREG LYNN
DESIGNING WITH CULTURE IN MIND
PLATFORM (DESIGN CONCEPTS)
OPEN SOURCE (MASSIMO BANZI-‐ 4TH REVOLUTION)
REPLACING THE ARCHITECT
MAHINA:THE DREAM SELF ASSEMBLY LAB HOUSE YOU CANNOT OWN DWELL-‐ON-‐STYLE-‐ NIKI SCHAFER
(INPUTS) TAKE A PHOTO/UPLOAD PERSONAL DATA NEXT LEVEL
SCRIPT FOR ANALYSIS
SCRIPT FOR NEW ARCHITECTURES
BEHROKH KHOSHNEVIS CONTOUR CRAFTING MIT RESEARCH INTO 3D CHAINMAIL BUILDING MATERIALS
UNIVERSAL PHYSICAL SUBSTANCE
HISTORY OF AUTOMATED/ MECHANICAL HOUSING DESIGN
HISTORIES THE GOLDEN AGE AND CASE PD NICHOLLS STUDIES
Project Themes THESIS TITLE
BECOMES A WAY OF PROPERTY DEVELOPMENT REPLICATED FROM CITY TO CITY-‐ BECOMES GLOBAL
SKYLAR TIBBETS 4D
THE DILAPIDATED DWELLING (2000)
WIKIHOUSE ALASTAIR PARVIN
ALAN CHERRY DEBATE 2012
HOUSING THEORIES AND POLICY Cedric Pugh
ANALYSIS OF THE PHOTOGRAPHS/DATA
GENERATES ‘PERFECT ARCHITECTURE’ MODULAR SYSTEMS
PARALLELS WITH CHANGES IN LIFE BIRTH TO DEATH
CLIENT ACCEPTS DESIGN PROJECTION CONCEPTS
General Overview of the Project Themes
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Broadacre City by Frank Lloyd Wright “Imagine spacious landscaped highways …giant roads, themselves great architecture, pass public service stations, no longer eyesores, expanded to include all kinds of service and comfort. They unite and separate — separate and unite the series of diversified units, the farm units, the factory units, the roadside markets, the garden schools, the dwelling places (each on its acre of individually adorned and cultivated ground), the places for pleasure and leisure. All of these units so arranged and so integrated that each citizen of the future will have all forms of production, distribution, self improvement, enjoyment, within a radius of a hundred and fifty miles of his home now easily and speedily available by means of his car or plane. This integral whole composes the great city that I see embracing all of this country—the Broadacre City of tomorrow.”
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Concept Architectural Buildings â€œThe CG Society organized a contest that invited digital artists from around the globe to present their most imaginative and grandest futuristic vision for the new world through architecture and landscape design. The end results were amazingly impressive and immeasurable to what we normally see on a daily basis.â€?
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TAKE OFF AT THE TERMINAL
FIELD 10: SITE LOCATION
INPUT YOUR PERSONAL PREFERENCES
PERMANENT MOBILE HOMES
representational of a platform used to create this ideal home with focus on site.
select your site
Living in Post Scarcity Society Choosing a site for living. I am proposing you can use a digital device such as a phone to find and develop a site. The advances in technology allow for the selection of the site using an augmented reality.
a. Views on Canvey Island b. Using a digital device to select a site c. Using technology to manipulate what you see a.
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Fade from Black Field 10 Canvey Island “Permanent” Mobile Homes
using a digital platform to move into this dreamstate.
Film Draft One
Beginning of transit to dreamstate, battling with reality and the unattainable desires
The main message I was trying to get across with this film was the difference between the current present day and the homes of a post-scarcity society.
entering dreamstate. It holds all the secret wants you dare not expose.
It explores the idea of changing your environment using a digital platform and then physically exploiting your surroundings. It also highlights the differences between the ‘dreamstate’ and the reality. The augmentation occurs during the transition to the ‘dreamstate’. You are able to explore your deepest desires and it can even surprise you and bring out an aspect of your creativity that you didn’t explore previously.
Dreamhouse Design Diary page 29 Transition complete.
Seeing figures you do not recognise but they are familiar forms remind you of your past and a form of yourself where you came from (reality)
See the Future: Real 3D Digital Building Holograms “Patented advances in lasers, optics and image processing are incorporated into Zebra’s innovative process to produce holographic imagery from 3D data sets. Raw data sources of any kind, such as CAD models, laser scans and satellite imagery are used to product the final holographic image. Each hardcopy digital hologram is composed of thousands of high fidelity rendered still images. The images are encoded into a “hogel” (the equivalent of a holographic pixel) on photopolymer film with a proprietary optical process. The result is a portable film based hologram that can be viewed in direct sunlight or with a simple halogen or LED light source.”
The image shows the way in which a number of objects can be used to translate to your dream residence. You can see the way the dream correlates to the reality.
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Design Precedents Hologram Architectural Projections “A short set of conceptual drawings set in a decaying London exploring the idea of a retrofitted architectural/technological infrastructure capable of defining space solely through projected light, using holography. Such a technology is not currently feasible, but these drawings explore the potential for flexible/ autonomously controlled spaces to be created and inserted amidst the existing urban environment should it ever become so. Did these in the first few days of my final master’s year, i had just returned from Japan the previous summer, perhaps the neon was burnt into my imagination.” www.terrapol.com
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What does a Post Scarcity Building Site look like?
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Selection of Six Case Studies Looking at historical Mapping and understanding the significance of each of the sites. They are all connected by the largest case study site, THE WALL Not only is this significant in the idea of keep Canvey Island free from flooding and it also forms a defence mechanism which relates back to the historical context of the site. One Dutchman built the Canvey Island we see today. The photographs highlight the first case study site, Field 10, where the project is based.
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Photo montage of Selected Site Field 10 Permanent Mobile Homes
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Dreamhouse, endless possibilities?
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CASE STUDY ONE FIELD 10 This site is where the ‘permanent mobile homes’ are situated. It is an odd site sandwiched between Thorney Bay(a site of intense natural beauty) and a disused oil refinery.
CASE STUDY TWO BOAT CLUB AND MARSHES This is a site that highlights the idea of movement around Thames Estuary and having a building set on “non-land”. Land that is constantly changing and eroding. Can a permanent building be set in such a situation?
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CASE STUDY THREE THE WALL The wall runs the entire length of Canvey Island and acts as a defence barrier to the Thames Estuary during times of Flooding
CASE STUDY FOUR FANTASY ISLAND AND THE POOL Disused amusements and a childrenâ€™s natural paddling pool are the main features of this site. The road from the main junction leads directly here.
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CASE STUDY FIVE THORNEY BAY Beautiful disused bay. It has a number of interesting natural features including a garden and sandy shores.
CASE STUDY SIX CANVEY TERMINAL AND REFINERY The disused refinery is the main feature of this site. It has an eerie feel and the vast amount of space used here gives and indication of the forgotten.
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“NOTHING IS ORIGINAL: STEAL FROM ANYWHERE” “...that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds, bodies of water, light and shadows. Select only things to steal from that speak directly to your soul. If you do this, your work (and theft) will be authentic. Authenticity is invaluable; originality is non-existent. And don’t bother concealing your thievery - celebrate it if you feel like it. “
A street where the buildings do not correlate. Every land owner has been allowed to build exactly what they imagined and wanted. What would this street of the future look like? “It’s not where you take things from it’s where you take them to.” Jean-Luc Godard http://architizer.com/blog/1-architecture/
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“Inside Out” by Coffey Architecture has a concrete base with “Compass House” by Allford Hall Monaghan Morris is distinctly modern with its white, boxy structure and vibrant brightly colored wooden pieces that slide in and transform the plain green accents. structure into something special
“mae-mak house” by Mae in associate with MAKLab “Haptic House” by Dexter Moren uses stacked boxes to create a “Electra House” by Adjaye Associates has a playful energy with and Burro Happold is a truly interactive experience plethora of tiny rooms in this unique dollhouse design. folding walls and skylights. with many flat pieces creating a full dollhouse and then folding down into a flat carrying case.
Dollhouses Designed by Star Architects When we think about what we can do as a society to help disabled children, research, education, and healthcare all come to mind. But one of the issues that faces all disabled children and their families is finding an affordable and accessible place to live. In the UK, the Kids organization aims to help disabled children and their families in every facet of their lives, which is why this November they will auction off a series of dollhouses, designed and created by some of the top architects in the UK, to raise funds and bring attention to the critical need for accessible housing. http://www.home-designing. com/2013/11/dollhouses-designedby-star-architects
Dreamhouse Design Diary page 51 “Puzzle House” by Studio Egret West in association with Andrew Logan is also modular, with stacked boxes creating “A dolls’ house made of three-sided rooms” by Lifschutz Davidson This untitled funky pirate tower comes from Morag the house and then nestling within one another to create a Sandilands has a title that largely describes its look, box rooms stacked high. Myerscough & Luke Morgan in association with artists snug rectangular box. Ishbel Myerscough, Chantal Joffe and poet Lemn Sissay.
Design Precedents Representation of Dreams in Paintings
Dreamhouse Design Diary page 53 WEEK SEVEN
Design Precedents The Science of Sleep (2006) Michel Gondry â€œA man entranced by his dreams and imagination is lovestruck with a French woman and feels he can show her his world.â€?
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Design Precedents Inception (2010) Chris Nolan Lucid Dreaming and Dream Control “Some dreams are wild adventures in mysterious lands; some are the frustrating type where we repeatedly try to do something that never seems to work; others are crazy nightmares that startle us awake in a cold sweat; and some are sex dreams that add a little spice to our lives (ooh la la!). But have you ever had a dream that you could control? Commonly called Lucid Dreaming, this is a kind of dream state where you consciously discover you’re dreaming and decide take the reigns.”
Dreamhouse Design Diary page 57 references to MC Escher
Design Precedents Mulholland Drive (2001) David Lynch â€œAfter a car wreck on the winding Mulholland Drive renders a woman amnesiac, she and a perky Hollywood-hopeful search for clues and answers across Los Angeles in a twisting venture beyond dreams and reality.â€? references to Mobius Strip
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Möbius strip “The Mobius strip--the common sense-defying continuous loop with only one side and one edge, made famous by the illustrations of M. C. Escher-leads us to some of the strangest spots imaginable. It takes us to a place where the purely intellectual enters our daily world: where our outraged senses, overloaded as they are with grocery bills, the price of gas, and what to eat for lunch, are expected to absorb truly bizarre ideas. And no better guide to our weird universe exists than the brilliant thinker Clifford A. Pickover, the twenty-first century’s answer to Buckminster Fuller.” This began an train of thought where I was wondering what would happen in a alternative Canvey Island. Where the ‘army’ of housing begins to take over the elevational views of a street.
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References in scenes in Inception
MIRRORS REFLECTIONS Main Aspects of Dreams in art and film Clouds- used to signify a confusion between the reality and the dream. It is a way to soften the transition(please see fading transition) Closed eyelids used to signify sleeping and dreaming. Fading Transitions- used to illustrate the movement from reality to the dream state Mirrors- used to highlight the comparisons between being in a dream and in reality. They break the illusion and give a true (or manipulated) representation. This allows the viewer to decide for themselves what their reality is going to be.
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C A S E S T U D Y O N E F I E L D 10 “Residential Static Caravans” SITE LOCATION “Residents choose to moveto caravan homes for a variety of reasons,” said Cllr Jeffrey Stanley, deputy Leader of the Council. “We were recently criticised by the Inspector in the Glebelands planning inquiry for counting caravan as homes. This survey, which is anonymous, will help us to understand the reasons, lifestyle and satisfaction of people living at residential caravan parks in Castle Point. POPULATION “He was unsure how many homes were on the park, but estimated it was between 800 and 900 and stated they had all but finished their expansion programme which first aroused residents’ concerns last summer.” OTHER In a recorded interview: “I would not be able to pay my rent by direct debit or cheque, but could pay by cash or card, weekly or monthly. She said: “It is like a gigantic council estate, but we have 24-hour security and any problems they will sort out.” “ *
“It’s no surprise. I’m sure most of the crime on Canvey comes from Thorney Bay.” :...brother of site owner Jeff King – Graham – runs Clearsprings, a company which has a Government contract to provide a number of bail hostels.” *
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Case Study One DREAM THEORIES FIELD OF DREAMS CURRENT DREAMHOUSE IN TODAY’S SOCIETY PERSONAL CASTLE, WHAT IS THIS LIKE? WHAT ARE YOUR DESIRES
DESIGN BRIEF THE ORIGINAL DIMENSIONS OF THE CARAVAN ARE TO BE ADHERED TO 10FT X 90FT LIKE IN HISTORICAL PAST OF THE SITE.
SKETCH OF PROPOSAL
“Canvey to receive £2million boost if 600 homes built at Thorney Bay Caravan Park Outline planning permission was granted for the development of up to 600 homes at a Castle Point Council meeting in September, sparking outrage from residents and councillors who claim it will clog up the island’s roads with extra traffic and put pressure on schools and health facilities.
YOU CAN LIVE IN THE CARAVAN PARK FOR NO LONGER THAN ONE YEAR IT BECOMES A PERMANENT MOBILE HOME BUILT USING TODAYS TECHNOLOGY
The plans were approved in principle subject to Section 106 agreement being decided on what contributions land owner and millionaire businessman Jeff King would need to make if formal planning permission is granted. The Echo contacted Mr King but did not receive a response.”
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CASE STUDY TWO
Boatclub and Marshes DREAM THEORIES day·dream (ddrm) n. A dreamlike musing or fantasy while awake, especially of the fulfillment of wishes or hopes. intr.v. day·dreamed or day·dreamt (-drmt), day·dream·ing, day·dreams To have dreamlike musings or fantasies while awake. CORRESPONDS TO THE IDEA OF FLOATING AND DRIFTING IN AND OUT OF DREAMS DESIGN BRIEF THE DWELLINGS MUST BE MADE TO SURVIVE THE (PREDICTED) FLOODING OF CANVEY ISLAND THE DWELLING MUST ALLOW THE USER TO DRIFT IN AND OUT OF THE THAMES ESTUARY AS THE TIDES ALLOW THE DWELLING MUST SATISFY THE RESIDENTIAL NEEDS OF THE USER
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CASE STUDY THREE
The Wall at Chapman Lighthouse DREAM THEORIES trance (noun) a half-conscious state characterized by an absence of response to external stimuli, typically as induced by hypnosis or entered by a medium. DESIGN BRIEF USE OF A FARADAY CAGE (PODS) TO TRANSPORT CATCH A GLIMPSE OF THE DREAM LAND THE PODS ALLOW FOR SLEEP AND CAN SUSTAIN A CLIENT FOR 1- 5 HOURS IN A SLEEP STATE THEY ARE TRANSPORTED VIA TECHNOLOGICAL ADVANCES TO A DREAMSTATE IN WHICH FRAGMENTS FROM THE PAST FORM A FABRIC FOR THEIR EXPLORATION. THE PODS ARE CONTROLLED AND
USED FOR FURTHER RESEARCH INTO DREAMS.
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SKETCH OF PROPOSAL
Case Study Four Fantasy Island and the Paddling Pool
Case Study Four Daze Crash of a monetary based social system. People begin to â€œtake up landâ€? and build as they please. First come first served land area, this leads to no correlation between the houses. Case Study Five Fantasy
Case Study Five Thorney Bay
Land is slowly becoming rare. The pressure and boom in the population (no one is dying of natural causes due to advances in technology) leads to the artificial synthesis of land in the waterways. Case Study Six Dreamland Canvey Terminal becomes a terminal to Dreamland. Allows you to move to a permanent residence in dreamland. Where your life becomes a simulation of your deepest desires and inputs from your life on earth.
Case Study Six Canvey Terminal and Refineries
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Visions of a Dreamhouse “This new vision of time and space, which will be the theoretical basis of future constructions, is still imprecise and will remain so until experimentation with patterns of behavior has taken place in cities specifically established for this purpose, cities bringing together — in addition to the facilities necessary for basic comfort and security — buildings charged with evocative power, symbolic edifices representing desires, forces and events, past, present and to come. A rational extension of the old religious systems, of old tales, and above all of psychoanalysis, into architectural expression becomes more and more urgent as all the reasons for becoming impassioned disappear.” Ivan Chtcheglov
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Marble Cathedral in Chile “An azure temple created by nature, the walls of this network of waterfilled marble caverns show just how magnificent the precious geography of our planet can be. Visitors to the water-sculpted blue caverns see light reflected off the turquoise waters of South America’s second largest freshwater lake, General Carrera in Patagonia, Chile.” ‘Blue Light’ book by Linde Waidehofer, 67, from Colorado, USA
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Creating a Personal Cathedral “Everyone will, so to speak, live in their own personal “cathedrals.” There will be rooms more conducive to dreams than any drug, and houses where one cannot help but love. Others will be irresistibly alluring to travellers.”
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Caravan Park becomes a 2.5D space. You are drawn closer to the main caravan.
Interior view of the living space. The television shows a scene as seen on the journey to Field 10
Complete transition to dreamland.
The viewer dabbles in between dreamland and reality. The mix of the two is unclear
The ultimate aim is to create your own personal cathedral. Where the mix of your desires and realities create a safe haven for you.
Dreamhouse has been created it consists of a number of vistas from you dream spaces in your house
Dreamhouse Film Second Draft Dreamhouse becomes a place of aspirations and the subconscious. It could also be described as an alternative or parallel world. The unconscious is structures like a language. Recurring Glitch ‘reference The Remembered Film by Victor Burgin’ Glitches in memories pieced together to create a fragmented landscape Dreams are made of things we know and have seen in the past. How does this develop into a landscape. I believe its not actually the ‘dreamhouse’ that makes a dream house but the dream location. The location actually makes the dream. Dreamhouses can have a projected locale. This enables you to live and breathe that environment. Dreams are about wish fulfilment.
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Georgy Krutikov's Flying City: likely to stay in the category 'unrealised and unrealisable'
Dream Developments that have been deemed “unrealisable” Would they be possible in Dreamland? The multi-story slide in an artistic context: Carsten Höller's installation at the Tate Modern, 2006. Photograph: Peter Macdiarmid/Getty Images
The Canadian environmental museum in Montreal, designed by Buckminster Fuller. Fuller's plan for a twomile diameter geodesic dome over Manhattan remains unrealised. Photograph: Alamy
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Direct rendering of warped fish-eye views for spherical mirror projection â€œ...a low cost system for projecting into planetarium domes using a single projector and a spherical mirror. The approach taken in that document is that content creators would render to fisheye images which would in turn be warped to create the correct views for the spherical mirror projection. This warping can be performed offline or built into the movie playback software, (warping on the fly). Here an alternative direct rendering method is introduced, the correct warped image is created directly from the rendering (generally raytracing) process by simulating the projection geometry.â€? Written by Paul Bourke July 2004
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Works of Impossible Architecture Built from Found Photos Jim Kazanjian’s surreal landscapes offer phantasmagoric visions of a where-is-this world, defined by impossibly complex architecture and M.C.Escher-esque black-and-white graphics.” “Inspired by the imaginary realms of cult author H.P. Lovecraft— whose wild, cosmic short stories set the mold for much of the 20th century’s best science fiction— Kazanjian’s aim is to redress the “misunderstanding that photography has a kind of built-in objectivity…to defamiliarize the familiar.”
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glassbox typical of Field 10
glass box changing its environment
Dreamhouse in Situ Views from the exterior
using dreams to manipulate the form of dreamhouse
what if this is turned upside? Dreamhouse becomes difficult to describe
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Dreamhouse as an isolated object
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Gateway to Dreamhouse Living Spaces
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SPINTRONIC DEVICE USES THIN-FILM ORGANIC SEMICONDUCTOR MagSensor “An inexpensive and highly accurate “spintronic” magnetic field sensor developed at the University of Utah is shown here. The entire device, on a printed circuit board, measures about 0.8 inches by 1.2 inches. But the part that actually detects magnetic fields is the reddishorange thin-film semiconductor – essentially “plastic paint” – near the center-right of the device.” This device is used to create sculptural elements that are capable of sensing psychological state and combat that with a beautiful setting
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Sensor Based on Organic Spintronics The sensors are based on a field of science named spintronics, in which data is stored both electronically in the electrical charges of electrons or atomic nuclei and in what is known as the “spin” of those subatomic particles. Described simply, spin makes a particle behave like a tiny bar magnet that is pointed up or down within an electron or a nucleus. Down can represent 0 and up and represent 1, similar to how in electronics no charge represents 0 and a charge represents 1. Spintronics allows more information – spin and charge – to be used than electronics, which just uses charge.
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views of Field 10, Canvey Island Projected from the manipulation of deramhouse
dreamhouse is forced to pick a number of virtual cues from reality. It allows you to walk through from the kitchen to a high street you visited yesterday.
The Ecology of Dreamhouse A lost reality “An external reality: The reality which we experience through our senses, what we see, hear, smell, taste and sense. An internal reality: Our experiences beyond the senses, what we think, feel, believe, etc. In the realm of the external reality, we can, and constantly do expect a rather wide common ground of agreement with other human beings. In relation to the internal reality it is relatively objective. In the realm of internal reality we expect much less agreement (although more than we can ever find), in relation to the external reality it is more subjective. Architecture is here reduced to “a mean of communication” for symbols and metaphors. It is then a reasonable recommendation to throw as much as possible into the “mix”, hoping that something will be “understood”. “
The overlap between internal and external is difficult to define. It allows aspects of the external world to come into the home and vice versa. This is actually brought in by the mind rather than physical growth in the two realms.
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tree connects all aspects of dreamhouse dream environment clues from your background and usual environment
view of case studies projection into the internal spaces
internal view of dreamhouse
Creating an alternative landscape
roots of dreamhouse can appear anywhere people are able to move between spaces and construct their own realities.
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Glass Box Permanent Mobile Home Ground Floor View
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Glass Box Permanent Mobile Home First Floor View wardrobe/changing area hallway
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Glass Box External View
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N ground floor plan
first floor plan
Glass Box Drawings
section a-a through flat
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Glass Box Interior Images Hallway
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Glass Box Interior Images Living Room
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Glass Box Interior Images Wardrobe
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Glass Box Interior Images Kitchen
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Glass Box Interior Images Dining Room
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Glass Box Interior Images Bedroom
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Glass Box Interior Images Bathroom
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Glass Box Interior Images Staircase
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Glass Box Interior Images Living Space
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Glass Box Exterior Contextual Elevation
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BATHROOM The dream bathroom reflects me as a person. I use the bathroom as a cleanser, which is demonstrated in the tap. The mirror with an abstract reflection leads to the idea that what I see in the mirror on a daily basis is volatile like the volcanic eruption that can be seen. Reflection does not necessarily show the surroundings even though that is what we are lead to believe. There is a lot more to spaces than what we can necessarily â€œseeâ€?.
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BEDROOM Falling through the bedframe and clouds leads to the idea that sleep is a transition-ary state. It becomes a gateway to dreamhouse. Even though we are now accustomed to the (often political, social and economic) invisible boxes placed on us by society when we sleep we are free from these and it is expressed in our dreams.
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HALLWAY The hallway becomes a row of vistas with an end destination. They tempt and interest you but which will you pick? What if there is a floating hallway and the doorway becomes a picture frame, the beginning of a new narrative. You are free to enter and begin your own story..
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KITCHEN This image represents heat and the warmth emulated from a kitchen when cooking. The door reflects a number of cultural connotations; we like to shut the door when cooking as it allows the smells to be contained as well as allowing the cook to “present” the finished meal. The silver spoon is a reflection of dual nationality and the dual function of the “permanent mobile” homes as seen on Field 10 on Canvey Island.
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STAIRCASE Why climb up a staircase when you can float? The ornamented staircase shown is taken from Buckingham Palace, it gives the idea that you are the Regent of your dreams. You can limit how expressive and creative your dreamscapes are. It becomes a chance for you to express yourself in the deepest sense. Staircases are traditionally used for ascending and descending but this function is not necessary in a dream, you can just transition from one space to another. The balloon signifies the implied creativity and imagination. It is often very fragile and easily deflated. But it also has potential to move the user to another space just like dreams.
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This is Dreamhouse
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Sauna Thinking pods allow for pondering the future and coming up with ideas I cannot decide whether b/w or colour is best
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Dining Room Teeth represent the physical act of eating. The images leading to the tongue actually highlight the sources of food in Canvey Island in a Post Scarcity Society. People will begin to create food using the raw materials, what will this do to the food production industry and the way we participate in the activity of eating.
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Living Room The rug overlay is a way of bringing all the aspects of the living area together. The window highlights the fact that this is a momentary space. It gives a sense of closeness while exposing the openness of the living room. The framed family photo is to represent the memories as stored in a family living room. The smiling face is to represent the laughter and joy felt when meeting with friends and family in a living space. It is a space that is connected to the resident in an emotional way.
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Landscape As previously discussed the surroundings of a house can add to the dreamlike qualities of a space. It is interesting because it gives a sense of tranquillity. The glass ball represents the idea of choice and free will. It allows the visitor to set their own environment. The pool also represents an idea of tranquilly. The background image is actually a photograph of Thorney Bay.
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Wardrobe This space is of special interest to me. I am proposing that people no longer need to keep a wardrobe full of clothing but rather manufacture clothing themselves. I think this fits into the idea of Individualism as shown in the Historical Background of Canvey Island. The mannequins represent a sense of unknown creation of clothing. You then become the mannequin in the Post Scarcity lifestyle. Everyone becomes a model of their deepest desires. The sewing machines represent the â€˜luxuryâ€™ of creating an item of clothing. The different environments become a reflection of the persons desires and influences the clothing they create and live in.
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Original Wardrobe Image I was interested in seeing how reflections, environment and random objects of memory affect the clothing of residents in a Post Scarcity society.
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subconscious level virtual
lucid dreaming semi-augmented
Dreamhouse Levels Diagram 4
Each level corresponds to the other and builds upon it. The site is level one, a level based solely in reality.
dreamhouse schedule reality
2 dreamhouse Permanent Mobile Home Design reality
Canvey Island Field 10 reality
The final level is 5 where the user interacts with all the spaces in their dreamhouse. The spaces merge and become a collective, this mirrors the functions of different rooms in a house. They all are separate but necessary together. They exist in a codependency and this creates a living environment.
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Level Diagram â€œWithout leaps of imagination or dreaming, we lose the excitement of possibilities. Dreaming, after all is a form of planning.â€? Gloria Steinem
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The Virtual as a Reflection of the Subconscious “The subconscious mind: Think of the subconscious mind as the storage room of everything that is currently not in your conscious mind. The subconscious mind stores all of your previous life experiences, your beliefs, your memories, you skills, all situations you’ve been through and all images you’ve ever seen. The best way to understand the subconscious mind is to look at the example of the person who wants to learn how to drive a car. At the beginning he wouldn’t be able to hold a conversation with anyone while driving as he would be focusing on the different moves involved. That’s because he’s still using his conscious mind to drive.”
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Overlap of Dreamhouse Levels Although all levels are important in their own right together they create a perfect living environment for the user. The revolving system acts as a framed view for the user as seen in the proposed film.
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Images and Quote References page 9: http://predmet.fa.uni-lj.si/siwinds/s2/u3/su5/img/s2_u3_su5_p1_05.gif http://www.paranoias.org/wp-content/uploads/2011/02/Bubble-Tree_1-550x367.jpg http://www2.cnrs.fr/en/1085.htm page 10: http://vimeo.com/18649113 http://www.kurzweilai.net/utility-fog-the-stuff-that-dreams-are-made-of page 12: http://arkinetblog.wordpress.com/2010/02/15/revisiting-utopias-broadacre-city-by-frank-lloyd-wright/ page 13: http://www.home-designing.com/2010/11/concept-architectural-buildings page 16: Read more: http://dornob.com/see-the-future-real-3d-digital-building-holograms-wow/#ixzz2pHWa4hoB page 17: www.terrapol.com page 25: http://architizer.com/blog/1-architecture/ page 26: http://www.home-designing.com/2013/11/dollhouses-designed-by-star-architects page 27: http://www.topalski.com/wp-content/uploads/2012/10/Dreams-of-Goyas-oil-painting-art-by-topalski.jpg http://paintersforhumanrights.org/blog/wp-content/uploads/2013/04/Dreams_Dont_Lie_oil_painting.jpg http://www.inspirefirst.com/wp-content/uploads/2012/11/dream-world-painting-jacek-yerka-1.jpg http://www.sarahgoodnough.com/5/big/534.jpg http://3.bp.blogspot.com/-JJxGEaXkfiE/URbH1-MhSjI/AAAAAAAAcds/g68P2gxfW0w/s640/hrib02+diamond+mine+ zoom.jpg http://www.thisiscolossal.com/wp-content/uploads/2013/09/park-4.jpg http://www.celesteprize.com/_files/opere/2009_19664_32663.jpg http://ih0.redbubble.net/image.12082395.3778/flat,550x550,075,f.jpg page 28: http://www.imdb.com/title/tt0354899/ page 29: http://www.girvin.com/blog/?p=6472 http://www.visualnews.com/2013/06/07/inception-in-real-life-learn-to-control-your-dreams/#QQr1DzmJ2Ul3QeM8.99 page 30: http://www.imdb.com/title/tt0166924/ page 31: http://sprott.physics.wisc.edu/pickover/mobius-book.html page 32: Cloud City 002 - Broken Dreams by vhm-Alex page 33: http://www.echo-news.co.uk/news/4227198.Seeking_the_truth_at_Thorney_Bay_Park/ http://www.echo-news.co.uk/news/5073463.Ex_cons____advised_to_set_up_home_at_Thorney_Bay___/?ref=ar page 39: http://www.dailymail.co.uk/sciencetech/article-2021090/The-marble-cathedral-Chile-Natural-wonder-worlds-beautiful-cave-network.html#ixzz2pHPsZXkp page 41: http://www.theguardian.com/commentisfree/2012/dec/05/architectural-dreams-flying-city-manhattan page 42: http://paulbourke.net/dome/mirrorrender/ page 43: http://weburbanist.com/2013/03/03/works-of-impossible-architecture-built-from-found-photos/ page 43-44: http://unews.utah.edu/news_releases/a-dirt-cheap-magnetic-field-sensor-from-plastic-paint/ page 48-49: http://www.organic-spintronics.com/ page 50: http://www.scenarioarchitecture.com/media/files/A_lost__reality.pdf page 79: http://www.goodreads.com/quotes/tag/imagination page 80: http://www.2knowmyself.com/Subconscious_mind
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In Pursuit of Dreamland...
Unit 15 Jan 2014