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This idea is something that I’m tempted to port into other games just to see how it works.

Art

The book is a rather lavish affair jammed with full colour photographs from the TV series. No real “art” in the book per se outside of the digital shots but the entire thing is packed with images from the TV show. I’m guessing around 150 pictures in total, which is pretty impressive for a 288 page book.

Final Verdict

to conspiracies, and in the Primeval RPG a conspiracy is the villain version of a framework. Conspiracies are, at their most basic level, groups determined to do something bad with the anomalies or the monsters that venture through them.

The monsters are also handled very well with a threat mechanic used to determine their reactions to the PCs and to give them extra abilities.”

Another idea I liked was temporal damage, which reflects the events of TV series quite well. The player’s actions or lack thereof can damage time in different ways. Killing creatures from the past or leaving things behind can change the present, people that you knew can vanish and organisations change beyond recognition. These changes are only obvious if you happen to be in the past at the time they occur. This gives players a reason not to just shoot every monster they find, after all, that ravening creature could be their ancestor. The monsters are also handled very well with a threat mechanic used to determine their reactions to the PCs and to give them extra abilities. I liked this mechanic as it meant that players were given a visible and quantifiable way to “talk down” a creature without resorting to combat all the time.

If you were a fan of the TV series then this book is for you. If you’ve never watched Primeval and are looking for a cool game featuring monsters and time travel then this game is also a perfect fit. The rules really reinforce the original setting material and the use of images from the show means that the “artwork” is top notch. I found the book good reading in general and if you were thinking of running a time travel game it’s worth a look just to mine for new ideas.

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The Gazebo - Issue #3  

The Gazebo is a free, quarterly e-zine dedicated to gaming in the UK and Ireland.

The Gazebo - Issue #3  

The Gazebo is a free, quarterly e-zine dedicated to gaming in the UK and Ireland.

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