SWAG Issue 1

Page 49

5. What's your preferred role in the team strategy?

a. You don't care what you're doing, as long as it helps the team. b. Being awesome. If the team strategy gives you the chance to shine, perfect. If it doesn't, no worries; you'll make yourself that chance. c. Anything! You like strategy, but you're not opposed to pure physicality, either; as long as you get a chance to play, you’re happy. d. Anything that involves hitting something. e. You like to hang back and wait for your moment. You're not into physicality; you're all about slipping in fast and unnoticed and wreaking havoc that way. f. You're usually not playing on the pitch. You're too busy reffing or making sure that your team has everything it needs (like headbands and first aid kits).

6. A good friend on your team is hit by what you feel is unnecessary force and ends up getting hurt. The opposing player does not apologize, nor do they look particularly sorry. What do you do?

a. After taking care of your player, you talk to their captain. The captain should know if their players are being unsportsmanlike and warn against it. It could give their team a bad rep. b. Give the player a nasty look and make sure to hit them back just as hard at the next opportunity. See how they like it. c. Talk to the player politely and try to get them to apologize. Perhaps they don't realize they should dial down their strength. d. Get mad at the player and snap at them, if not get in their face for it. Then proceed to hit them with everything you've got once the game starts up again. e. First, you make sure your friend is okay. After that, you be sure to slip in and foil the player's plans every opportunity you get. f. If you're a ref, you either give them a warning or you card them. If you're not a ref, you go to the head ref and talk to them about it. You know every legal move in the book, and that one was most definitely questionable.

You are:

Mostly As: Captain America

Quidditch is a team sport, and no one knows that more than you. You are the definition of a team player and will do anything to further the team; showing off is not part of your repertoire. You are also a great strategist, and your love for your team helps you figure out precisely how to use everyone's individual strengths best. Clean agames are extremely important to you, and in your mind, the best way to ensure one is to know the rules as well as possible. After all, what's a win without sportsmanship?

Mostly Bs: Tony Stark - Iron Man

There may be no "i" in team, but there is one in win. You believe in winning, period - that's what makes life fun, being the best - and if that means deviating from the team strategy every now and then to take advantage of an opening, so be it. You know, however, that flying solo doesn't always work, and can also thrive as part of a unit so long as you are given some flexibility to adapt to sudden changes in the game. Nevertheless, you’re the team’s confident show off, and you’re totally okay with that, even if that means people might hit you harder in-game.

7. You won a game! How do you act?

a. You organize the line up and go over any misunderstandings or questionable calls with the ref. You want to be sure that, if your team broke any rules, they don't do it again. If the other team broke rules, you get the captains and refs together and talk about it before the next game. b. You act like a winner. Duh. (Pose for pictures!) And if people think you’re being obnoxious, they’re just jealous. c. You put your MVP on your shoulders and cheer; clap everyone's hand in the line up with a hearty, "Good game!"; and then have fun reliving moments with anyone and everyone you can. d. You puff up with pride and make a ridiculous amount of noise. People a field away turn to see who’s making all the fuss. e. You make notes on the other team's playing style as well as your own, and go around casually asking others (opponents and audience alike) what they thought of the game to get a better idea of how people see you. f. You check and make sure the line-up's been done, tend to any injuries, make sure the team has all their stuff and that the pitch is left the way you found it, and report scores to the tournament organizers.

8. You've been hurt mid-game! It's nothing very serious, but you can definitely feel it when you move. How do you handle the injury? a. You step out and let someone who isn't injured go in. Best let someone fresh go in and let your body take a minute to recover. b. You don't let people know and keep going, playing rougher than ever. c. You keep playing, but at a lower intensity, until you feel that someone else could do your job better. d. Injury? What? You didn't notice. e. You're fine. No big deal. f. Let's face it. You probably weren't even playing long enough to even get injured. But you don't really care, as you're not a fan of pain, anyway.

Mostly Cs: Thor

9. You've lost your game, which was overall pretty clean. How do you react?

a. You clap everyone's hand, congratulate them and your own team, and don't make a fuss. Everyone played their best. No hard feelings. b. You're the most unenthusiastic line-up participant ever, and grumble about the other team once they're out of earshot. You also secretly hope they lose their next game. c. You're the cheeriest person on your team in the line-up and wish your opponents luck. They played honorably and deserve their win. d. You're not happy. People avoid you. You might end up being told to skip the line-up, but you didn’t want to go, anyway. e. You're fairly mellow in the line-up, but you're not really focused on what's going on, exactly. You're too busy memorizing faces and making mental notes for later “research”. f. You pat your team on the back, check in with the refs and the tournament's organizers, and either prepare to sit back and enjoy watching a game or go get ready to ref one.

10. How do you recount your tournament experience to other people? a. You talk about how your team bonded and grew a lot as competitors, and how you can't wait for the next practice. b. You just show them the awesome pictures and video people got of you playing. c. You talk about the fun you had playing and clog up everyone's Facebook newsfeed with all your new friends. You can't wait for the next practice. d. You talk about your wins with relish and growl about your losses. You start working out more in order to ensure that you don't lose again. e. You aren't particularly chatty about it, but if someone gets you talking, you provide the most comprehensive summary of the tournament, noting teams' weaknesses and strengths. f. You're probably not awake. And if you are, you're taking a brief but well-deserved break from it all.

Mostly Es: The Spies

Noble, strong, and friendly, you may not be Assassins (Black drawing up the team strategy, but you are Widow, Hawkeye) certainly a vital part of it, and are good at You are not the player that both giving and taking orders. You're a powpeople target; in fact, you erful player on the pitch who is fond of both might be the player people strategy and barreling through people, and often forget is even on the will do whatever it takes to help the team pitch. But you like it that score. You are not afraid of being physical in way. You hang back and games, but you also know where to draw the watch the game, waiting for the perfect moment line, and always apologize when you think to swoop in and strike. You can be physical if you you might have hurt someone. You more than most love meeting new need to be, but you prefer to use speed and surpeople, and are the person that tends to bring teams together. prise against your opponents. You're also very good

Mostly Ds: The Hulk

at studying team and individual strategies, and like to use this information to help your team.

Woe to the player that tries to Mostly Fs: Behind the Scenes (Nick oppose you, for your level of physFury, Pepper Potts) icality is borderline frightening to You're not a pitch person, for some reason. some. (Others find it amazingly It's not that you don't like the game - far cool.) As much as you may try from it. Sometimes you might like playing to think strategically as you play, when the opportunity arises. Your strengths, sometimes you just end up resorthowever, lie off the pitch, where you can ing to pure strength and speed analyze, plan, and organize. Maybe you to get the job done - and hey, it works. You are also an emotional know the rules inside and out; maybe you've got a knack for getting sponsors. Whatever it is you do, you have a certain level of control player, and draw your energy from the game around you. If you're having fun, it's wonderfully obvious, but if that stems from something other than your skills as a player, and you're proud of it. After all, where would Quidditch be without you? something's pissed you off, people can definitely tell.


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