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PORTFOLIO

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SPENCER REED


“And I said, ‘You know, Gabor, if I could think what I would do, other than architecture, it would be to write the new fairy tale, because from the fairy tale came the airplane, and the locomotive, and the wonderful instruments of our minds... it all came from wonder.’”

- Louis Kahn


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02

RESUME

HIDDEN IN “PLANE” SIGHT

ABOUT THE AUTHOR

COURTHOUSE

03

04

MAGNETIC TOWER

S E N S O R Y P AV I L I O N

C O M B AT I N G S E A L E V E L R I S E

DESIGN + BUILD

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06

WINDOW SHOPPING

CLOCKWORK

SCULPTURE MUSEUM

A VIRTUAL REALITY EXPERIENCE


“

While actively pursuing a Master of Architecture degree from the University of Kansas, my passion and talent can be found in generating, visualizing, and explaining ideas about the built and unbuilt world. My aspirations are simple create experiences by

�

bringing the imagined to life.


SPENCER

REED + (636) 541-5552 + sreed098@gmail.com + issuu.com/spencerreed

E D U C AT I O N Class of 2018

UNIVERSITY OF KANSAS | LAWRENCE, KS + Professional Master of Architecture

EXPERIENCE Summer 2016

PGAV DESTINATIONS | ST. LOUIS, MO Architectural Intern Responsibilities / 3D model creation, document creation and revision, rendering, exhibit design, presentation graphics, design options and iterations, construction methods Project Types / Aquarium (Schematic Design), Theme Park / Retail (Design Development)

November 2018 - January 2019

PGAV ARCHITECTS | KANSAS CITY, MO Architectural Intern Responsibilities / 3D model creation, document creation and revision, classroom layout design iterations, presentation graphics Project Types / Library (Construction Documentation), Landscape / Pavilion (Schematic Design), Higher Education (Conceptual / Schematic Design), Collegiate Athletic Fields (Seating Design)

Summer 2017

INTERNATIONAL ARCHITECTS ATELIER | KANSAS CITY, MO Architectural Intern Responsibilities / 3D model creation, document creation and revision, 3D printing, video creation and editing, visualization consulting, visualization, conceptual design Project Types / Museum (Construction Documentation), Sculpture (Conceptual Design), Historic Preservation, Higher Education (Construction Documentation)

August 2017 - December 2017

KU SCHOOL OF ARCHITECTURE AND DESIGN | LAWRENCE, KS Graduate Teaching Assistant (Arch 605 Natural Forces) + Presented lectures to four sections about natural forces and their impact on architectural design + Taught various computer software programs to help students develop their study prototypes + Constantly found ways to be a more effective leader and inspire students to want to succeed

S O F T WA R E ADOBE SUITE

3D MODELING

RENDERING ENGINES

LIMITED EXPERIENCE

After Effects Illustrator Indesign Photoshop Premiere

3D Studio Max Rhinocerous Revit SketchUp

V-Ray Keyshot Unreal Engine Lumion

Blender Cinema 4D Houdini Maya Nuke

I N V O LV E M E N T July 2015 - July 2016

AMERICAN INSTITUTE OF ARCHITECTURE STUDENTS | LAWRENCE, KS Chapter President + Improved upon and maintained relationships with members, faculty, staff, and professionals + Redeveloped mission to direct organization towards a student centered future + Planned and executed successful networking, skill building, and professional development events

Fall 2017 - Spring 2018

KU INSTITUTE FOR SMART CITIES | LAWRENCE, KS Research Fellow + Developed Smart Floor System “proof-of-concept” utilizing accelerometers to analyze gait + Gait Analysis Workshop coordinator and participant, brought together academic researchers, healthcare professionals, technology innovators, and entrepreneurs to demonstrate and test Smart Home technologies

AWA R D S + RECOGNITION 2015 - 2016

Lawrence High School Friend of Education Award (AIAS Chapter)

Spring 2016

ArchDaily: “One of the Best Student Design Build Projects Worldwide in 2016” - Sensory Pavilion The Architect’s Newspaper: “2016 Best Design for Student Work” - Sensory Pavilion

Spring 2016


BURNET COUNTY, TX SPRING 2017

HIDDEN IN “PLANE� SIGHT B U R N E T

C O U N T Y

C O U R T H O U S E

The idea that most architecture is simply background noise in our every day lives is obscure, yet accurate. At the same time, it is impossible for a building to not make some sort of impact on its inhabitants, for better or worse. With that being said, this project seeks to make its users aware of its existence, aware of how it makes them feel, and ultimately to bring the discomfort associated with a visit to the courthouse to an even calm.


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4T u r n i n g

the Co Cr n ee a rt i n g D e p t h

By rotating the planes 45 experience once of each plane, the building Bydegrees, shifting the depth and height again gains another layer of dynamism. Where traditionally improves its response to the site, the scale of the user, and one might encounter the corner the building createsof depth - addingatanthe element of complexity to an corner of the site, visitors and users ofalready the courthouse will dynamic conceptual design. instead encounter shifts in perspective at different moments in space, requiring them to interact more intimately with the form. Also important to note is the capacity for these walls to capture sunlight in a way that they wouldn’t have prior to the angular adjustment.

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COURTHOUSE

D i a g ra m s E x p l a i n e d 1

At first glance this series of planes exists in our vision only as a sequence of thin surfaces.

2

Similar to the layered and constantly changing social justice system, by experiencing these forms from different moments in space, our experience and understanding of what we see is always unique.

3

By shifting perspective, the true depth and geometry of the planes becomes understood.

4

By shifting the depth and height of each plane, the building improves its response to the site, the scale of the user, and creates depth - adding an element of complexity to an already dynamic conceptual design.

5

On the site, these planes lose their imposing nature and their dominance as a result of their parallel and perpendicular nature with the site boundary.

6

By rotating the planes 45 degrees, the experience once again gains another layer of dynamism. Where traditionally one might encounter the corner of the building at the corner of the site, visitors and users of the courthouse will instead encounter shifts in perspective at different moments in space, requiring them to interact more intimately with the form. Also important to note is the capacity for these walls to capture sunlight in a way that they wouldn’t have prior to the angular adjustment.


Holding

Holding

SECURITY Detainees and employees must both have access from the cell to both elevators, depending on which courtroom they are being tried in. This must not conflict with any public program.

Deputy Holding

Court Security Deputy

Reception

Holding Command

Secure Passage Holding

Processing Att. Interview

Firearms

Sallyport

Att. Interview

Elec. Public Defender

UP

Data

Lobby

Paralegals Urinalysis

Assistant DA 1

Pretrial Officer

Lobby Assistant DA 2

Officer in Charge

File Stor.

DA

Loading Dock

Stor.

Firearms

UP

Mail

Pretrial

DN

Level 0 Floor Plan 1” = 20’

Jury Room

Stor.

Stor.

SL AV / Stor.

Judge's Office

Reception

Magistrate Courtroom

UP

Sal. Holding Holding Elec. Data

Lobby

Holding Holding Magistrate Courtroom Att. Mtg. Room Jury Room

SL Stor.

Att. Mtg. Room AV / Stor.

UP

Reception Stor. Judge's Office

Level 2 Floor Plan 1” = 20’

CREATING NODES Round voids with seating around them create nodes that allow for a bridge to pass through the massive planes rather than begin at them.


COURTHOUSE

+3' -6" UP

Probation Conference

UP

Lobby

Officer 2

+7' -0" Officer

Urinalysis

+0' -0"

ACCESSIBILITY Even the accessible ramp into the courthouse is no exception to a new interaction with the building’s unique form.

Security

Manager

WR / Storage Firearms

UP

Records Stor.

Elec. Clerk

Data Lobby

Lobby

Stor.

Jury Assembly

Records Stor.

Shared Work

Admin

Admin

County Clerk Lounge / Conference

Admin UP

Manager

Level 1 Floor Plan 1” = 20’

Judge's Office

Stor. Conference Room

Clerk District Courtroom AV / Stor.

MULTI-PURPOSE The large planes in this project find many uses, whether it is to reduce distraction from the outside in a courtroom, guide people along a path, articulate an idea, or to inspire awe.

SL Jury Room DN

Holding Holding

Elec. Data

Att. Mtg.

UP

Level 3 Floor Plan 1” = 20’

RELIEF A third floor garden between the planes acts as a break area for the public, employees, and also as a way to bring something agreeably fresh and peaceful into an often negatively viewed institution.


N O R T H

N O R T H E A S T

E A S T

W E S T


COURTHOUSE

PLANE Large, seemingly monolithic walls plated with travertine panels are the defining structure in the courthouse. The colors of the stone feel like Texas, the size of the tiles control human scale, and the techtonics of it all makes the project possible.

ENTRANCE The courthouse is full of small bridges, and when they interact with the vestibule at the entrance of the courthouse a complex detail emerges.

JURY ASSEMBLY The jury assembly room is a large cantelever on the southern face of the building, and this steel panel detail was important to work out in order to keep the transition from glass, to steel, to the underside as smooth as possible.


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J O U R N E Y

O F

P E R S P E C T I V E

Captured by the large, angular planes that define the courthouse, this marks the beginning of a jouney of perspective ultimately concluding in the courtroom. As one enters the courthouse, they are met with an undulating surface, represented in the image below. The top of the bridge represents a perspectival shift, where what was previously understood to be a rough object is now the opposite. A gold door emerges as the final interaction before the entrance to the courtroom, casting a reflection of itself onto the floor, recalling the previous undulating form through a new medium.


COURTHOUSE


Base Model The above image shows the base rendering created using Vray and 3DS Max. The purpose of this pass is to test lighting, composition, various Vray settings, and most importantly the overall quality of the scene.

Materials After unfolding the UV surfaces of the Revit objects, basic Vray materials could be applied to the scene. In this particular room, it was important that both the floor and ceiling surfaces were perfectly smooth and reflective, and that there was generally a significant amount of contrast. The materials were decided in response to the building’s site in Burnet County, Texas, and the overall concept for the building.

People In this scene, people were added using Photoshop followed by levels, saturation, and contrast corrections in order to make sure they matched the environment appropriately. Light was painted onto the shoulders of the man on the right hand side to emphasize a realistic and consistent source of light coming from the window.

Contrast At this point, working in Photoshop, the previous image was duplicated, blurred, and set to “Overlay�. This both softened the image and increased the drama (it seems as if a courtroom should have some level of it), along with adding depth through contrast.


COURTHOUSE

At m o s p h e r e Courtrooms are inherently emotional places, so the image should have a little bit of emotion of its own. This final series of layers involved atmospheric changes, including warmth from the sun, bloom around the window, and a darkened “bar� that spans the bottom of the frame.


Entering the Courthouse This rendering was created using V-Ray for 3DS Max and Adobe Photoshop.


COURTHOUSE


NORTH BEACH VILLAGE, FL FALL 2016

MAGNETIC TOWER M U L T I F A M I L Y

H O U S I N G

North Beach Village, Florida, is a complicated barrier island facing complicated dilemmas. The rising Atlantic Ocean, a decaying Intracoastal shoreline, and a suffering neighborhood in between. Magnetic Tower is a project about attraction, a project about revitalization, and a means to draw life back into a neighborhood that desparately needs it, while simultaneously remaining resilient to the negative effects of climate change on an island with a population that increases every week.


BUSY SHORELINE The buildings highlighted in red are the center of what is North Beach Village tourism. Activity happens along the major highway (A1A) and extends out into the ocean.

CALL FOR REVITALIZATION The middle of North Beach Village lacks the energy that can be felt along the Atlantic coast line. Investors in the neighborhood are interested in bringing life back into the islands core.


MAGNETIC TOWER

A PLACE YOU HAVE TO VISIT

MOMENTUM / RE-ORIENTATION

By constructing a building similar in scale to the coastal buildings on the opposite side of the neighborhood, the two can then be connected by a major pedestrian axis - thus circulating visitors through the neighborhood.

By reorienting the building as it moves upward it allows for the base of the building to respond to the axis of the canal and the neighborhood, and creates panoramic views of both the Intracoastal and North Beach Village.


From the Intracoastal The Magnetic Tower turning into the Florida sky as it moves upward, providing powerful punctuation along the Intracoastal. This rendering was created using V-Ray for Revit and Adobe Photoshop.


MAGNETIC TOWER


LAWRENCE, KS SPRING 2016

SENSORY PAVILION DIRTWORKS DESIGN + BUILD STUDIO

The Audio-Reader Sensory Garden, a secret garden nestled into the topography of Mount Oread, is a source of pride for the Audio-Reader Network. “The garden…is filled with flowers, herbs, and accessories to delight the senses. Plants with interesting textures, such as Lamb’s Ear, intermingle with fragrant leaves of mint and lavender. The sounds of wind chimes join the chirping of birds visiting the feeders. Plants are in raised beds, making a hands-on experience easy for pedestrians and wheelchair users. A winding brick pathway leads from the house, past the raised beds, to the gazebo.”


E V E RY AC T O F C R E AT I O N I S F I R ST A N AC T O F D E ST R U C T I O N

The gazebo that once stood at the end of the Sensory Garden had fallen into disrepair, and so began the Sensory Pavilion project. The first step in our journey to reinvisioning a new stopping point in the garden was to do away with the old - reclaiming its materials and repurposing them to our advantage.


SENSORY PAVILION


SENSORY PAVILION

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SENSORY PAVILION

T H E B E AU T Y I S I N T H E D E T A I L S

01. FIRST RECORDED RAMMED EARTH COLUMN IN UNITED STATES

02. RAMMED EARTH WALL

03. STEEL SUPPORT RODS 07

04. CEDAR SCREEN

05. SCREW LAMINATED ROOF TREATED

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WITH A TECHNIQUE CALLED SHOU SUGI BAN (CHARRING THE WOOD) TO PREVENT DECAY, FIRE DAMAGE, AND INSECT INFESTATION

06. SCREW LAMINATED CEDAR BENCH

03

04 01

07. FEATHERED ROOF MEMBERS 06

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Recognition for the Sensory Pavilion The Sensory Pavilion was recognized by ArchDaily as “one of the best student design build projects worldwide in 2016”. Architect’s Newspaper gave the pavilion the “Best of Design for Students” award in 2016. Watch the 30 minute documentary classmate Patrick Griffin and I created about the Sensory Pavilion here.


SENSORY PAVILION


KANSAS CITY, MO FALL 2015

WINDOW SHOPPING

DONALD JUDD MUSEUM OF SCULPTURE


The Crossroads District in Kansas City, Missouri is a very unique place. It survives on the idea that creation reigns, and that curious exploration is the only way to truly discover the world. On First Friday’s, artists’ work pours out into the streets, offering a direct interaction with their creations, though lacking the ability to push their visitors to search for, discover, and create their own experience.

The Donald Judd Museum seeks to re-invent the way that explorers of the Crossroads find and view artwork. Ultimately, this project offers a disruption to the way that users of the Crossroads District discover the art that they adore, and something new and disrupting might be exactly what such a quickly growing grassroots district needs.


PASS Re-imagining the way that explorers find artwork in the crossroads district, this series of diagrams examines the concept of window shopping. The diagram above shows the “pass� and the curiosity of the passer-byer.

FORMAL INVITATION By bringing down one side of the form, an invitation is sent to pedestrians, asking them to travel around the building in search of the artwork that they saw in the window.


WINDOW SHOPPING

ENTRANCE By repeating the motion, the entrance is created, representing the moment that a window shopper decides to enter the store.

FULFILLMENT The final diagram in this series represents the fulfillment of the explorer, as they have been encouraged to engage in an adventure, adding a new dimension to the way that art is experienced.


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WINDOW SHOPPING

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A simple building that dedicates the entirety of its main floor to displaying simple installations acts not only as a gallery but also a place to gather for events - with a mezzanine level directly above and parking for employees below.


Inside the Donald Judd Museum This rendering was created using V-Ray for Google SketchUp and Adobe Photoshop.


WINDOW SHOPPING


LAWRENCE, KS SPRING 2017

CLOCKWORK VIRTUAL REALITY EXPERIENCE

When Martin Scorsese created the beautiful world for the movie Hugo, I was immediately inspired by the tinkering of the engineer and the ticking gears inside the main character’s home - a clock tower. In pursuit of discovering the emotional capabilities of virtual reality, I decided to recreate a world that tells a similar emotional tale; this is a story that transforms the user from a snowy street in an old, quiet city into the depths of their imagination.


B R I C K

B Y

P a r a m e t r i c

B O R I N G

V i s u a l i z a t i o n

B R I C K S t r a t e g i e s

By creating a snow particle system and a parametric snow material modifier, it is possible to create the illusion of snow building up on surfaces over time during the experience.


CLOCKWORK

M O D E L I N G

A

C I T Y

S Q U A R E

The image above shows the base model in 3D Studio Max that is used to test spatial quality, different lighting scenarios, and the overall feeling of the architecture.


CLOCKWORK Inside the Clock Tower Modeled in 3DS Max and rendered in UE4.


Architecture Portfolio  

Spencer Reed

Architecture Portfolio  

Spencer Reed

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