Course Descriptions lem-solving. Emphasis is placed on conceptualization and the mastery of professional layout/site mapping techniques applied in print, motion graphics, Web, and CD-ROM/DVDROM development, as well as digital video design, production and delivery. Students are introduced to animation and interactive communication techniques using software such as Adobe Flash, Dreamweaver, Fireworks, After Effects, and Photoshop. Students are also introduced to basic 3-D modeling techniques through software such as Amorphium, Cinema 4d and Adobe Dimensions. Project themes involve self-promotion and client-based work. All projects rely on previously mastered techniques in Photoshop, Illustrator, Quark XPress, Dreamweaver and Fireworks. Prerequisite: GRA 310/IT 375. GRA 420 Advanced Digital Imaging (3 credits) This hands-on computer graphics course introduces the student to advanced digital composition concepts and techniques. Imaging software is integrated in the creative process. In this course the student will have the opportunity to produce a professional portfolio of digital images that meld typography, illustration, and conceptual savvy. Topics such as transparency scanning, channel and layer manipulation, large format printing and prooﬁng, digital camera use, complex montage, type and ﬁlter effects are covered in depth. In addition, the important techniques of imaging software integration and ﬁle format compatibilities are discussed and applied while preparing images for print, video, Web and CD/DVD distribution. Students will also be introduced to assorted projects involving self-promotion and clientbased needs. Students will have the opportunity to output images in large digital format in the graphics lab and at area service bureaus for dramatic public presentation. At the conclusion of this course, students will have assembled a portfolio presentation for public viewing. Prerequisite: GRA 320. GRA 430 3D Modeling and Animation (3 credits) In this course students are introduced to a multitude of techniques in 3D graphics and animation as they master the many tools of 3D Studio Max. This hands-on computer course includes modifying primitives (simple, predeﬁned geometry) and modeling new geometry with splines and mesh editing. Topics include creating and applying textures with ray tracing (reﬂections) and bump maps to 3D geometry. In addition, students learn how to animate geometry and textures. Virtual lights and cameras will be created by students to increase the realism and style of the created models. Students will learn how to add 3D animations and images to web pages, videos, and printed documents; students will also learn how to create virtual objects and ﬁgures for use in 3D games. Prerequisite: COM 230 or permission of the instructor. GRA 480 Independent Study (3 credits) This course allows the student to investigate any graphics subject not incorporated into the curriculum. Prerequisites: permission of instructor, program coordinator/department chair and school dean.
GRA 490 Graphic Design Cooperative Education (3-12 credits) Students may use three, six or 12 credit hours of free electives for placement in a supervised, career-related work experience. Students report on the experience as required by the cooperative education syllabus. The Career Development Center administers the experience and the program coordinator/department chair provides the academic evaluation. Prerequisites: Permission of the program coordinator/department chair and the Career Development Center.
Gender Studies GST 200 Introduction to Gender Studies (3 credits) This course explores how we deﬁne femininity and masculinity, and what political purposes those deﬁnitions serve. Beginning with nineteenth-century essays on women’s rights, this course will explore recurrent questions in the interdisciplinary ﬁeld of gender studies: deﬁnitions of sex, gender, and oppression; gender roles in marriage, motherhood and fatherhood; work and domestic arrangements; the impact of race on gender deﬁnitions; gender and sexualities. We will read essays about these issues within the United States, and later in the semester, we will read about how gender matters within other cultures. Prerequisite: ENG 120.
History HIS 109 Western Civilization I: Prehistory to Renaissance (3 credits) This course offers an overview of the major developments in Western history, from antiquity to the discovery of the New World. Students will examine the ancient world, Greece, Rome, the European medieval period and the Italian Renaissance. Required for majors in history and social studies education with a concentration in history. HIS 110 Western Civilization II: Renaissance to the Present (3 credits) This course traces the growth of Western history from the 16th century and the rise of the nation-state through the modern era. The ideologies and political developments that shaped modern Europe receive careful study. Required for majors in history and social studies education with a concentration in history. HIS 113 United States History I: 1607 to 1865 (3 credits) The ﬁrst half of the United States history survey course covers the period from the founding of Jamestown to the end of the Civil War. The development of regionalism and its effect on the coming of the Civil War provides the framework for the investigation. Required for majors in history and social studies education with a concentration in history. HIS 114 United States History II: 1865 to Present (3 credits) The second half of the United States history survey course covers the period following the Civil War. The economic, political and ideological developments that allowed the 131