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Minquan WANGÂ

Selected works 2010-2018

Minquan Wang

B.Arch 2014, M.Arch 2016, Tsinghua University Post-Pro M.Arch Candidate, Yale School of Architecture


SHAPING THE IMMATERIAL Giuseppe Terragni’s Danteum took The Divine Comedy as its design reference. The building brings visitors into Dante’s mythical trip through Inferno, Purgatory, and Heaven with pure geometry. This is an exemplary project showing how architecture can deliver a narrative without being "literal". I see architecture as an open framework instead of a purely autonomous discipline. In this regard, its outcomes would heavily rely on external references, as well as the “translating mechanism” that brings them into being. More often than not, these references, such as Dante's imaginative text, are immaterial.

The selected works marked my attempt to design for the immaterial. Rather than particular design outcomes, they are more concerned with the systematic approach of producing such outcomes. Abstraction, deduction, projection, and transpositions are applied to test the potentiality of architecture as a language instead of a form.


[01] THE SUN ALSO RISES

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Translating NARRATIVE

Museum for a Film

[02] DÉTOURNEMENT OF ALLURE

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Constructing LEVERAGE

Miami Beach Oceanfront Development

[03] UNEXPECTED ENCOUNTER

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Programming SCENES

Tsinghua X-Lab Institutional Building

[04] THREE REFLECTIONS OF THE DECEASED (era)

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Projecting ZEITGEIST

Capital Cemetery Complex

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IMPRINT OF SOUND

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Graphing SENSATION

Interactive Installation

[06] CONTENTIOUS CITY

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Scheming EQUILIBRIUM

Gloucester Harbour Urban Renewal Plan

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BLUE HORIZON ESTATE

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Atelier Li Xinggang

OTHER WORKS

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THE SUN ALSO RISES Translating Narrative

[01]

Personal Work No Instructors Partner: Xiyao Wang Summer 2015

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Site Location: Kunming, Yunan, China


Museum for a Film This project investigates the linguistic nature of space to tell a story. It exploits the interactivity of space to expand the narrative into the reciprocity between the narrator and the viewer, and challanges it with open readings.

A museum is proposed based on the film The Sun Also Rises by Wen Jiang. The Sun Also Rises unfolds with a non-linear narrative encompassing four sub-stories weaved between multiple characters. The director plays with misplaced timelines, tangling events, and illusions of causality. The film montages the story into a myth. Taking a structralist point of view, this project embarks on a pure spatial abstraction of the movie’s narrative structure rather than its specific plots. The movie’s key scenes and narrative structure are translated into four spatial prototypes and two lines upon which the museum is developed. Visitors flicker between participants and spectators, thereby interpret the story through their own lenses.

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DÉTOURNEMENT OF ALLURE Constructing Leverage

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YSOA Advanced Design Studio Instructors: Emre Arolat, Gonca Paşolar, Kyle Dugdale Partner: Istvan van Vianen Fall 2017

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YSOA Feldman Prize 2018 Nominee Site Location: Miami Beach, FL, US


Miami Beach Oceanfront Urban Development Miami Beach is among the ultimate destinations of tourism in the US. The city has been remembered and fantisized for its seashores, bars, clubs, and tropical flair. What underlies all these tokens of Miaminess is its vibrant social life. However, consumerist developments have been chewing at social life on the beach. Profit drives developers erect highly privatized luxury hotels and condos, chopping the beachfront into fenced bubbles. Since cooperating with urban life goes against their priviledge and profit, beachfront developments are increasingly disengaged from the city. The most pertinent challenge in our face is not to design good architectures with high quality urban spaces, but to ensure such spaces are respected and maintained as they are intended to by the property owners. In other words: how can we hinge publicness at the core of profitability, thus lead beachfront developments to work with public life?

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MIAMI BEACH: Paradise Lost of Public Life? Miaminess means getting socialized.

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While the beach is the most striking icon of Miaminess, the current beachfront developments, mostly luxury hotels and condominiums, work against Miami Beach's public nature. They seclude the beachfront, erect walls against the city, and chew into the sand with hedges and fences. The beach has become the city's last defense of public life, side by side with the most concentrated band of consumerist privatization.


Voluntary Prisoners of Beachfront Hotels Self righteous developments transformed the beachfront into a heterotopic landscape. While people pay for rooms to enjoy Miami Beach, they venture into the city for social life, even when the Miaminess they are after is right outside. Within the invisible walls of social isolation, they became voluntary prisoners in their paid cells.

Why build up walls and look out for fun...

...When we can party at home? 18


Preserve Two types of existing buildings are preserved: a. Registered historical heritage. b. Rencently built high FAR buildings.

Public Program Public Circulation Street

Insert Public programs are inserted into individual blocks. A continuous circulation penetrates from the street, connect public programs, and reaches the Halo.

Unite The Halo's programs attract the public. To share its extra visitors, hotel owners have to keep public zone open. Profitability keeps them cooperative.

The Halo

The Halo is a circular structure unifying six blocks. While being designed as a whole, the mix-use hotels are handed to individual property owners and operate independently, whereas the Halo is managed by a third-party public agency.

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EMBRACE THE GAME Instead of fighitng Miami's beachfront development pattern, the project works with it. Five mix-use hotel blocks each is an islands of varying tastes and lifestyles, manifesting the will of individual owners, whereas the Halo bridges them to achieve a unified gesture and experience. The sixth block, a former parking lot, is transformed as a performance park joining the Halo.

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Public Flow Ramps, stairs, escalators, and elevators lead people from the street all the way on to the podiums of hotel blocks, and further up to meet the Halo. Program attractors (retails, amenities, etc.) are spread along to keep the flow pumping.

Exhibition Hall Auditorium

Outdoor Theatre

Halo-Hotel Joints The Halo has its stand-alone program attractors to establish its own presence, not necessarily relying on the hotels.

While the public program attractors of the hotels are profit-driven, the Halo carries three non-profit driven show spaces. They are managed by the Halo's stewarding agency and cater to non-profit driven public events, such as lectures, talks, exhibitions, etc. 23


On-Site Exploded View Each hotel block is designed with a cascading podium bringing pedestrian onto its top, and one or multiple guestroom towers elevated above.

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The Halo is broken into several segments on different heights to fit itself onto the site, but the circulation maintains continuous.

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1. Hotel Podium 2. Hotel Guestrooms 3. Performance Park 4. Beachfront Pool 5. Outdoor Theatre

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6. Atlantics Hotel 7. Casa Faena 8. Faena Versailles Classic 9. King David Tower 10. Beach House 8 11. Halo Service Shaft 12. Halo Multi-Functional 13. Halo Auditorium 14. Halo Exhibition Hall

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GROUND FLOOR: CONSUMERIST HETEROTOPIAS

The podiums contain most of the hotels' public programs (reception, retail, amenities, etc.). These are fully managed and operated on an individual basis, and configured to aim at commercial interest. From the ground floor, the project almost fully comply to the current model of development on the beachfront: profit driven consumerist heterotopias independently run by hotel owners.

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HALO: NEUTRAL UNIFICATION

The Halo unifies the individually operating hotels with neutral urban leisure spaces and show spaces managed by a non profit driven third party agency. The Halo's neutrality, reinforced by the performance park offering its independent access & program attractor, facilitates a steady public flow, making sure that cooperating with the Halo scheme stay lucrative to property owners. Public life is thus anchored at the center of profitability.

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Show The Visitors... And The City! All the show spaces on the Halo are designed with maximum transparency. They are meant to show not only to the visitors within, but also to the city. Even though the content of the shows are not always visible to the people on the street due to distance, a vibrant backdrop with the awareness of "something is up" is enough to lure people in. The entrance of the performance park sits on the focal point of the Halo. An outdoor theatre allows people to walk up onto the Halo as they enjoy performance events of the city, 29


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UNEXPECTED ENCOUNTER Programming SCENES

[03]

Tsinghua School of Arch Undergrad Core Studio Instructors: Xiaoxi Cehng Individual Work Spring 2012

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Site Location: Beijing, China


Tsinghua X-Lab Institutional Building X-lab, an education platform in Tsinghua University, is wired with a maker culture with cross-disciplinary cooperations. The Lab gathers students from various backgrounds, encourages them collect fresh ideas emerging from campus life, and forge them into start-up success.

This project argues that in workplaces such as X-Lab that call for an insight into daily life, the need to step outside the boundaries set by professionals themselves overweighs internal compactness. To bring up interactions between the workplace and the campus, this project questions the cliche of visual transparency and direct accessibility with a radical programming model. Enclosed research spaces and open public terrains are juxtaposed, forming a sandwich section. Connections between each of the two series of programs are brought in to create intersections, thus lead to moments of encounters.

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THREE REFLECTION OF THE DECEASED (era) Projecting ZEITGEIST

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Personal Work No Instructors Partners: Xudong Sun, Zijian Wang Summer 2014

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Site Location: Beijing, China


Capital Cemetery Complex The Capital Cemetery Complex is designed to house the remains of deceased Beijing citizens from 1935 to 2050. It collects the personal images of Beijing citizens from both the past and the future as a re-imaginination of the city's zeitgeist. The cemetery complex tells its story with nothing beyond actual people's lives. Sitting right next to the Ancestral Temple and the Imperial Archive, it protests against Beijing's authoritarian historical narrative. The cemetery is based on a purely object-oriented framework to reveal three aspects of a person’s image: social identity, personal memory, and physical presence. These sections are aligned along a timeline and relate to important historical events to contextualize personal lives. As the housed items tell their stories, the cemetery itself is but an undertaking machine, a silent narrator. Refraining from any partial intepretations, the project casts a cold eye on our era.

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Archive

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Columbarium


Depository

THREE REFLECTIONS

The Archive Center, the Columbarium, and the Depository are the three primary components of the cemetery. They contain the profile, the ashes, and the personal belongings of the deceased respectively. These items are the three reflections (social identity, physical remain, and personal memory) of a man’s image. As visitors go through them, a multifaceted image is restored. Items of a particular person can be located at corresponding positions up and down the rift. 50


ARCHIVE CENTER ATRIUM The atrium’s strong focus and extreme proportion begs for attention to the process of profile delivering, ritualizing the supposedly functional activity. The wall of lifts, erected right in front of the atrium, is where the bereaved put their’ loved one’s records into place.

DELIVERING CAGE

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The “Delivering Cage” is a matrix of mechanics to categorize and deliver items. As the bereaved enter the cemetery, they travel to the top floor via these lifts, during which they place the profile and and personal objects case into the Cage. Machines then fetch and move them into place. This marks the departure between the living and the dead.


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IMPRINT OF SOUND Graphing SENSATION

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Tsinghua School of Arch Installation Workshop Advisor: Lei Yu Partners: Le Li, Lu Zhang, Xiyao Wang, Yi Xu, Zijian Wang Summer 2013

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Digital Shanghai Exhibition

Site Location: N/A


Interactive Installation Sound is powerful, but intangible. Technologies can easily break sound down into digits and bring it back into waves and patterns, but the dry digital images they produce are nothing compared to the charm of actual sensory perception. Can sound be captured in images without disenchanting it? This interactive installation proposes an engaging way of visualizing sound with physical images. An drawing machine, driven by motors and controlled by a terminal that receives and processes sound inputs through wireless sensors, produces eye-catching drawings at the tip of a pencil. The properties of these real-time signals, in relation with human behaviors, are translated into motion parameters, thus projected onto a continuously-evolving trace. The installation catches the slightest fluctuations in sound environments, thereby re-enchants the daily phenomenon of sound in a provocative way.

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CONTENTIOUS CITY Scheming EQUILIBRIUM

[06]

YSOA Post-Pro Design Studio Instructors: Edward Mitchell, Aniket Shahane Partner: Istvan van Vianen

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YSOA Feldman Prize 2017 Recipient Site Location: Glouceser, MA, US


Gloucester Harbour Urban Renewal The historic identity of Gloucester, a once renowned New England marine town, is under siege. Global capital is challenging its deeprooted sense of place while ruthless tourism development rapidly erases local fishing traditions. Rather than forced preservation that inevitably turns the city into a cultural fossil, this plan establishes the Gloucester Maritime Trade Campus as an anchor institution to empower Gloucester with social, economic and political impetus to firmly reinvigorate its identity. The GMTC reshapes the shoreline with key nodes fusing traditional activities (fishing, logistics operations, boat crafting, and ship maintenance) with novel curatorial/educational practice. It brokers a zero-sum game between tourists, the local maritime community, business development and working class professionals. The resultant social adjacencies are never perfectly smooth, yet strives for a subtle equilibrium, preventing any single interest group from taking over.

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BLUE HORIZON ESTATE Atelier Li Xinggang

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Professional Work 10/2015-04/2016 SD/DD/CD

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Site Location: Haikou, Hainan, China


Haikou City Residence Development Blue Horizon Estate is a comissioned project by BHG to Atelier Li Xinggang. The project is located in Haikou old town on Hainan Island, the southernmost corner of China. The client identified the residence as resort-oriented, and intended to capitalize on the island's scenic landscape. The project team thus embarked on a strategic placement of sculputural forms that not only orchestrate the views towards local landmarks, but also borrows from traditional Chinese garden making to shape the buildings themselves as beheld scenes. Each tower culminates with a "rooftop mansion", a specialized unit with autonomous layout, as the finishing touch of the garden analog. In my six-month internship, I assisted in the development of the residence podium & tower with drawing and 3d modeling, and developed the rooftop mansions alone. The residence was in the process of construction document production when I left the team.

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Viewing and Being Viewed The residence towers are positioned in a cascading sequence to accentuate landscape focal points and maximize views. The residence towers borrow shapes from traditional rockery ("fake mountains"), while the rooftop mansions complete their narrative as a miniature landscape in which man dwell. The residences and the hotel were designed as a coherent group, not only in that they work together to construct a picturesque form, but also in that they spectacularize each other. Viewing and being viewed, are in constant conversion as people behold, visit, and dwell. 87


Apt #1 Elevations

Apt #2 Elevations

Apt #4 Elevations

Apt #5 Elevations 88


RESIDENCE EXPLODED


Residence #1 Plan: F16.5

Residence #1 Plan: F16

Residence #1 Plan: F15

ROOFTOP MANSIONS The rooftop mansions are dependent on the residence towers in circulation, but have autonomous plans. It is comparable to a penthouse, but closer to a courtyard house space-wise. A one-story tall structure layer releases its plan layout from the tower.


RESIDENCE SECTION


OTHER WORKS [Paperfold] YSOA Computation Analysis Fabrication Instructor: John Eberhart Individual Work 2016 Fall

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The assignment is based on paperfolding as a investigational tool to explore form making. This project proposed a self-adapting paneling model that spontaneously fit onto deformed hexagonol grids.


[Casting The Fluid] YSOA Custom Crafted Component Instructor: Kevin Rotheroe Individual Work 2017 Fall

This project initiated with acrylic pouring art. The resulted images were scanned, traced, and modeled in the digital space. The digital model was then 3D printed into molds and ultimatedly casted into a customized concrete wall panel as the final deliverable.

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OTHER WORKS

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[MOMA Expansion Tower] YSOA Tall Building Seminar Instructor: Kyoung Sun Moon Individual Work 2016 Fall

The project offers a radical alternative proposal for the NY MoMA expansion tower. As a response to the compact site condition, the new gallery is elevated to make space for improved exhibition space and a bold, selfidentifying urban gesture. The resultant vertical programing and circulation layout are exploited to fuse all visitors and occupants of the tower into the gallery’s vibrant, interactive urban events.

Site Location: New York, NY, US B

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OTHER WORKS

[2022 Winter Olympic Village] Tsinghua School of Arch Grad Option Studio Instructors: Li Zhang, Jian Liu Individual Work 2015 Spring Site Location: Zhangjiakou, Hebei, China

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The accomodation cluster for 2022 Zhangjiakou Winter Olympic, to be transformed into a resort after the games. The project focuses on the dialogue between the resort and the fields, proposing an agri-tourism lifestyle. A density gradient is created from the northern boundary to the fields, structuring a hierarchy of spaces ranging from collective living to individualistic meditation.


[Pop-Up Shop]

(photo credit: Eric Powell)

Tsinghua School of Arch Undergrad Option Studio Instructors: Terrence Curry Partners: Changyue Liu, Hui Zhou, Shiyang Lv, Tianyu Yang, Zijian Wang 2013 Spring Second Prize, 2013 Hafele Pop-Up Shop Competition

(photo credit: Eric Powell)

The Pop-up Shop project responds to the challenge of mobility and capacity with a multi-folded transformable model. All components and merchandises are self-contained in the shop. Customized composite panels were fabricated to reconcile structural performance and aesthetics. The design, sourcing of materials, and fabrication through out were independently completed by the student team.

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Minquan WANG 120 Dwight Street Apt 302 New Haven, CT 06511 203-508-4375 minquan.wang@yale.edu


EDUCATION Yale University School of Architecure Post-Pro Master of Architecture Candidate

School of Architecture, Tsinghua University Master of Architecture Bachelor of Architecture

HONORS & AWARDS Nominee Recipient Recipient Recipient Honorable Mention Recipient Recipient Group Fifth Prize Second Prize Recipient Recipient

08/2016-present Graduating: 12/2018

09/2014-07/2016 08/2010-07/2014

Feldman Prize 2018, Yale School of Architecture Feldman Prize 2017, Yale School of Architecture BIAD Design Scholarship 2015, Tsinghua University & BIAD BIAD Design Scholarship 2014, Tsinghua University & BIAD UIA-HYP Cup International Competition, UED Magazine Ni Tianzeng Scholarship, Tsinghua University Academic Distinction Scholarship, Tsinghua University Solar Decathlon China, U.S. Department of Energy Häfele Pop-up Shop Competition, Häfele Hardware Technology Sinopec Scholarship, Tsinghua University Academic Distinction Scholarship, Tsinghua University

WORK EXPERIENCE

AECOM Beijing | Intern Hilton Garden Inn, Wenchang SD. Developed the hotel's facade and 3D model. NUO Hotel, Universal Studio Resort, Beijing DD. Produced diagrams, presentation materials, and detail drawings. China Architecture Design & Research Group, Atelier Li Xinggang | intern Lanhai Hotel & Residence, Haikou SD/DD/CD. Assisted in the residences' design and drawings throughout. Shanghai Xian Dai Architectural Design | Intern Shanghai Labor Union Resort, Chongming Island: Research/SD. Assisted in programming; developed siteplan options. Shanghai Eco-house Reconstruction, Shanghai: CD/DD. Developed facade & lobby interior; produced detail drawings.

2018 2017 2015 2015 2014 2013 2013 2013 2013 2012 2011

6/2017-08/2017

10/2015-04/2016 05/2014-08/2014

SOFTWARE SKILLS

Design & Modeling Rhinoceros, Sketchup, AutoCAD, Revit Visulization & Representation Adobe Suit (Photoshop, Illustrator, InDesign), Maxwell Render, V-ray, Indigo, Keyshot Programming & Parametric Design Rhinoscript, Grasshopper, Arduino

PUBLICATIONS

Minquan Wang, Istvan van Vianen. "Détournement of Allure", Yale Constructs, Fall 2017 Minquan Wang, Istvan van Vianen. "Maritime Thinkbelt", Retrospecta 40, Actar D. Minquan Wang, Liyang Wang, Istvan van Vianen. "Apertures", Retrospecta 40, Actar D.

2018 2017 2017


Minquan WANG 120 Dwight Street Apt 302 New Haven, CT 06511 203-508-4375 minquan.wang@yale.edu

Minquan Wang, selected works 2010-2018  
Minquan Wang, selected works 2010-2018  
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