SHIRLEY YUEN Multimedia
Architectural Designer firstname.lastname@example.org
I am a 5th year architecture student at Pratt Institute interested in multimedia architectural design. I thrive on experimentation.
Production Facilities Shop Monitor
Pratt Institute // Jan 2016-Current • Assisting faculty and students with laser cutting, 3D printing and model making techniques
Dreamland Creative Projects // Aug-Sep 2017 • Assisted in DD & SD stages of Bayer Leaps Pavilion
Freelance Model Maker
Opacic Architects // Jul 2017 • Developed a physical model for client presentation
Rhino 3D AutoCAD
Freelance 3D Modeling
Prof. William Katavolos // Jun-Aug 2017 • Updated CAD, 3D model and renders for presentation and construction
Photoshop Illustrator InDesign
After Effects Lumion
Local Art Volunteer
Bangor Area School District // Sep 2010-June 2014 • Designed murals for local elementary schools • Provided teacher assistance in art projects • Assisted in theater set design
EDUCATION Pratt Institute School of Architecture
• English // Native • Cantonese // Working • Spanish // Limited
B. Arch with Minor in Interior Design // anticipated May 2019 • Presidential Merit Scholarship • President’s List // Spring 2015 - Fall 2018
REFERENCES Janet Roseff
email@example.com 914.591.4306 x107
Opacic Architects Photography
Pratt Shop Manager
VR & Video Work
still pictures Photography
analog ii Painting
moving pictures VR & Video Work
We worked with Unity for a semester to attempt to develop a game that has a conceptual basis in architecture and how we occupy space.
The idea behind our game, "Memo," is that a single character begins to rebuild their memory and story by discovered artifacts. On the technical side, the game was developed with a 360 overworld setting to allow a continuous loop for the character to explore.
The game was designed with a strict strategy of 2D aspects within a 3D world and with 3D aspects against a 2D set up.
generative vr for architecture fall 2017 critic | danielle willems 4
5 partners | Nitzan koren & Michael Ramos 5
Still Pictures Photography Light as a medium. Light to distort. Light to expose.
analog I Dry Medium
analog II Wet Medium